Robin Gareus 59f12bd31a fix ‘pure virtual’ crash at exit.
Finally tracked down.
AudioEngine::instance()->Halted.connect_same_thread() .. call_slot().
Since the calling thread has (eg JACK) has no event loop: crash

__cxa_pure_virtual + 18
PBD::EventLoop::invalidate_request(void*) + 61 (event_loop.cc:71)
sigc::trackable::notify_callbacks() + 63
BaseUI::~BaseUI() + 173 (base_ui.cc:64)
AbstractUI<Gtkmm2ext::UIRequest>::~AbstractUI() + 137 (abstract_ui.h:59)
Gtkmm2ext::UI::~UI() + 279 (gtk_ui.cc:131)
ARDOUR_UI::~ARDOUR_UI() + 3556
ARDOUR_UI::~ARDOUR_UI() + 21
ARDOUR_UI::~ARDOUR_UI() + 25
main + 2396  

at event_loop.cc:71
    Glib::Threads::Mutex::Lock lm (ir->event_loop->slot_invalidation_mutex());
print *ir->event_loop
    (PBD::EventLoop) $1 = {}

see  http://pastebin.com/zvWJbqwf for a call_slot call on OSX/Coreaudio.
2015-03-09 03:04:27 +01:00
2014-11-10 22:22:54 +01:00
2015-03-09 00:26:01 +01:00
2014-11-14 15:35:19 -05:00
2015-03-08 23:21:36 +01:00
2009-11-09 14:13:59 +00:00
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2013-03-13 14:35:39 -04:00
2011-11-21 23:21:05 +00:00

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