5c11e43f083ca6a184000ff61274a99ddf5f57c4
Fixes bug #6214. It would be better to do this while dragging, but this would require rewriting much of the drag code to keep track of a cumulative y delta since the current position of points would be "sticky" and prevent any movement at all, so this will have to do for now.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
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http://ardour.org/development.html
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