7580d6aba7409ba7717cf35b549c3f2f5a610523
Previously a deadlock was possible:
Thread 1:
~ScopedConnection ()
-> Connection::disconnect ()
takes Connection::_mutex <<<< 1
-> _signal->disconnect (shared_from_this ())
-> Signal::disconnect ()
takes Signal::_mutex <<<< 2
Thread 2:
~Signal ()
takes Signal::_mutex <<<< 2
-> Connection::signal_going_away ()
takes Connection::_mutex <<<< 1
Please see the Ardour web site at https://ardour.org/ for all documentation..
For information on building ardour:
https://ardour.org/development.html
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