Files
ardour/libs
nick_m 7a05dde39d Use a dumb cache for waveview ImageSurfaces. This halves the size of the
previous one, but usually ends up using three of them at the current
CACHE_HIGH_WATER setting.
Should result in a smaller memory footprint for sessions with
multiple copies of nearby audio segments (electronic style).
The downside is the larger memory footprint for linear recording
sessions if CACHE_HIGH_WATER > 1 (1 giving a max of two
half - sized cache entries per audio stream).
2014-06-08 01:47:38 +10:00
..
2014-05-22 23:44:28 +02:00