Robin Gareus 88bd2115a0 Consolidate signal emission, fix RWLock deadlock
Play loop, change loop-location, undo.

Undo calls Locations::set_state, takes a writer-lock,
and calls Location::set_state which emits a Changed signal.
This triggers Editor::location_changed, and if loop-location
changed while looping, update_loop_range_view() queries the
loop location, taking a reader-lock.

This leads to a recursive lock, RWLock::ReaderLock after
a RWLock::WriterLock does not cause a deadlock, however
releasing the ReaderLock effectively also unlocks the WriterLock.
This leads to a deadlock next time a writer-lock is acquired.
2022-10-04 01:12:50 +02:00
2022-04-08 19:51:02 +02:00
2022-10-03 15:21:40 -06:00
2022-04-08 19:51:02 +02:00
2022-09-30 21:30:48 +02:00
2020-10-18 17:45:32 +02:00
2020-07-06 21:36:12 +02:00
2021-03-23 23:27:45 +01:00

Please see the Ardour web site at https://ardour.org/ for all documentation..

For information on building ardour: 
      
     https://ardour.org/development.html
Description
No description provided
Readme 202 MiB
Languages
C++ 56.5%
C 39.6%
JavaScript 1.3%
Lua 0.9%
Python 0.6%
Other 0.9%