Robin Gareus 8f5df7ed28 Fix console1 crashes when no surface is present
e.g. selecting a track causes a ControlNotFoundException
if the ctrl surface is enabled, but no hardware is connected.

terminate called after throwing an instance of 'ArdourSurface::ControlNotFoundExceptio

```
#0  0x00007ffff14d8c2e in __cxa_throw () at /lib/x86_64-linux-gnu/libstdc++.so.6
#1  0x00007fffe2b560a0 in ArdourSurface::Console1::get_button(ArdourSurface::Console1::ControllerID) const (this=0x61d0017e1c80, id=ArdourSurface::Console1::FOCUS1)
    at ../libs/surfaces/console1/console1.cc:928
#2  0x00007fffe2bfc647 in ArdourSurface::Console1::map_select() (this=0x61d0017e1c80) at ../libs/surfaces/console1/c1_operations.cc:653
#3  0x00007fffe2b55384 in ArdourSurface::Console1::map_stripable_state() (this=0x61d0017e1c80) at ../libs/surfaces/console1/console1.cc:832
#4  0x00007fffe2b541ab in ArdourSurface::Console1::set_current_stripable(std::shared_ptr<ARDOUR::Stripable>)
...
```

This does at least fix the crash. Ideally the surface would
only be enabled if there is hardware present.
2023-10-19 21:58:28 +02:00
2023-10-15 10:47:16 -06:00
2022-04-08 19:51:02 +02:00
2023-10-15 10:47:16 -06:00
2020-10-18 17:45:32 +02:00
2023-04-26 13:28:29 -06:00
2021-03-23 23:27:45 +01:00
2023-09-24 19:58:25 +02:00

Please see the Ardour web site at https://ardour.org/ for all documentation..

For information on building ardour: 
      
     https://ardour.org/development.html
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