97de6efe5d6705f5ca8fb7af0e595e0f9fa092c1
Loading a session with a loop-range, or setting a loop-range adds LoopDeclick events. Normal play back (no loop) never processes/clears the events. Ardour was constantly doing split cycles for nothing. This lead to stuck midi-notes: Split cycle calls increment_global_port_buffer_offset() but the midi_diskstream itself was not aware of any loop positions or offsets. Entering loop playback adds those events explicitly in Session::set_play_loop(). auto_loop_changed() only needs to add/replace session-events when actively looping.
Clean up mackie surface profile editor from things that don't work or match the mackie hardware (fixes #6342)
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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