a6af411af7ade161483ae688f5e1868d481a8fce
ARDOUR::Session::~Session() ARDOUR::Route::~Route() ARDOUR::InternalReturn::~InternalReturn() ARDOUR::Return::~Return() ARDOUR::Session::unmark_return_id(unsigned int) boost::dynamic_bitset<unsigned int, std::allocator<unsigned int> >::reference::do_assign(bool) -> Invalid write of size 4 -> 0 bytes inside a block of size 4 free'd Thanks to The_CLA for valgrinding this.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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