ada32733c5168dd6b57244e995eef35d0841b49a
'session_frame_to_track_frame()' and its complement, 'track_frame_to_session_frame()' both accept a double and an ARDOUR::framepost_t (int64_t). For convenience these both get converted to long double. However, the functions are often called with very large values (ARDOUR::max_framepos). When this happens, rounding and precision errors can cause overflow issues. This is an attempt to alleviate that problem. Not sure if it's strictly necessary to accommodate negative values - but I'm assuming these could happen if 'speed' was negative (reverse play?) This is the reason why 'Select All Objects' (and similar functionality) don't work for some users.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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