Robin Gareus b3497b3f8f Debug noseq's audition issue - silent plugin processing
When auditioning, ardour's process_audition calls Route::silence
for all routes. PluginInsert::silence simply fed all [ports of all
[replicated] plugins with silence, regardless of port-mapping.
This can cause some VST2/3 plugins to change state, and enable ports
(e.g. stereo VST2 plugins on mono tracks), causing glitches.

This commit is mainly intended to investigate how significant
this glitch is when starting to audition.
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Please see the Ardour web site at https://ardour.org/ for all documentation..

For information on building ardour: 
      
     https://ardour.org/development.html
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