Robin Gareus b57b1de491 Fix rec-box w/count-in
Since 478f26b2ad, transport_rolling() is only true when actually rolling.
Count-in is a no-roll process (don't move playhead, no playhead UI
position interpolation 55b8b448).

But transport isn't exactly stopped either (preparing to roll), so
during count-in transport_stopped() == transport_rolling() == false.
2017-06-08 13:34:23 +02:00
2017-06-08 13:34:23 +02:00
2016-02-28 21:16:44 +01:00
2017-06-08 02:04:12 +10:00
2017-05-12 15:28:32 -07:00
2016-08-24 10:07:21 -07:00
2017-05-15 22:49:37 +02:00
2016-06-25 00:44:04 +02:00
2009-11-09 14:13:59 +00:00
2016-10-18 22:26:23 +02:00
2013-03-13 14:35:39 -04:00
2017-01-05 09:21:12 +00:00
2016-02-28 21:48:49 +01:00

Please see the Ardour web site at http://ardour.org/ for all documentation..

For information on building ardour: 
      
     http://ardour.org/development.html
Description
No description provided
Readme 202 MiB
Languages
C++ 56.5%
C 39.6%
JavaScript 1.3%
Lua 0.9%
Python 0.6%
Other 0.9%