d9767b10ac4493cf1b76c6b8afd920e2584ef39e
During ARDOUR_UI::finish(), after destroying various instances: close_all_dialogs() -> ArdourDialog::on_response() -> GUIIdle() The event loop recurses and may execute a previously scheduled Editor::idle_visual_changer()
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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