dacf488c86b9b01ab9255d1459b55fbe4844284d
Previously the port-engine was a LIFO. Changes were pushed back and then popped-back. This causes issues when re-connecting Transport Masters. The GUI does the following when changing connections: 1. disconnect all 2. connect to new port which lead to TransportMaster::connection_handler being called in reverse order: connect, disconnect, and the transport master was assumed to not be connected. -- Now connections queue is a FIFO and code was consolidated. (Note, we cannot use a std::deque because it does not support memory pre-allocation with ::reserve)
Please see the Ardour web site at https://ardour.org/ for all documentation..
For information on building ardour:
https://ardour.org/development.html
Description
Languages
C++
56.5%
C
39.6%
JavaScript
1.3%
Lua
0.9%
Python
0.6%
Other
0.9%