Robin Gareus e9ed448994 Fix various shuttle ctrl issues
This reverts most of 50c555f1a1

* Never render from `map_transport_state()` callback
* re-instantiate deadzone, only update when last_speed_displayed
  differs by 0.5%
* Fix Pool OOM due to mapping state doing direct UI changes
  instead of delegating this to lower priority render()
2021-07-19 18:26:23 +02:00
2021-07-03 19:07:25 +02:00
2021-07-03 19:07:25 +02:00
2021-07-03 19:07:25 +02:00
2020-10-18 17:45:32 +02:00
2020-07-06 21:36:12 +02:00
2021-03-23 23:27:45 +01:00
2020-01-25 04:07:41 +01:00
2021-07-03 20:17:19 +02:00

Please see the Ardour web site at https://ardour.org/ for all documentation..

For information on building ardour: 
      
     https://ardour.org/development.html
Description
No description provided
Readme 202 MiB
Languages
C++ 56.5%
C 39.6%
JavaScript 1.3%
Lua 0.9%
Python 0.6%
Other 0.9%