Julien "_FrnchFrgg_" RIVAUD fe4d0f67e4 Remove ad-hoc handling of possible_in == 0
Just make the code responsible for possible_in > 0 also handle
possible_in == 0 since it nearly does the same thing.

The only difference is that the possible_in == 0 case, by using
FOUNDCFG(), acted as if possible_in was audio_in. The consolidated code
uses FOUNDCFG_IMPRECISE which will add some penalty to the
configurations where desired_in == possible_in != audio_in.

There is thus a small POLICY CHANGE, but the selected configuration will
stay the same unless a better matching configuration is available.
2019-05-12 22:32:10 +02:00
2019-03-02 14:38:19 +01:00
2018-12-23 04:50:58 +01:00
2019-04-18 14:11:52 +02:00
2017-08-23 23:55:00 +02:00
2019-04-19 15:44:14 +02:00
2016-06-25 00:44:04 +02:00
2017-09-29 21:05:39 +02:00
2016-10-18 22:26:23 +02:00
2013-03-13 14:35:39 -04:00
2017-01-05 09:21:12 +00:00
2016-02-28 21:48:49 +01:00

Please see the Ardour web site at http://ardour.org/ for all documentation..

For information on building ardour: 
      
     http://ardour.org/development.html
Description
No description provided
Readme 202 MiB
Languages
C++ 56.5%
C 39.6%
JavaScript 1.3%
Lua 0.9%
Python 0.6%
Other 0.9%