paulxstretch/deps/juce/examples/DSP/GainDemo.h

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/*
==============================================================================
This file is part of the JUCE examples.
Copyright (c) 2020 - Raw Material Software Limited
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
/*******************************************************************************
The block below describes the properties of this PIP. A PIP is a short snippet
of code that can be read by the Projucer and used to generate a JUCE project.
BEGIN_JUCE_PIP_METADATA
name: GainDemo
version: 1.0.0
vendor: JUCE
website: http://juce.com
description: Gain demo using the DSP module.
dependencies: juce_audio_basics, juce_audio_devices, juce_audio_formats,
juce_audio_processors, juce_audio_utils, juce_core,
juce_data_structures, juce_dsp, juce_events, juce_graphics,
juce_gui_basics, juce_gui_extra
exporters: xcode_mac, vs2019, linux_make
moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
type: Component
mainClass: GainDemo
useLocalCopy: 1
END_JUCE_PIP_METADATA
*******************************************************************************/
#pragma once
#include "../Assets/DemoUtilities.h"
#include "../Assets/DSPDemos_Common.h"
using namespace dsp;
//==============================================================================
struct GainDemoDSP
{
void prepare (const ProcessSpec&)
{
gain.setGainDecibels (-6.0f);
}
void process (const ProcessContextReplacing<float>& context)
{
gain.process (context);
}
void reset()
{
gain.reset();
}
void updateParameters()
{
gain.setGainDecibels (static_cast<float> (gainParam.getCurrentValue()));
}
//==============================================================================
Gain<float> gain;
SliderParameter gainParam { { -100.0, 20.0 }, 3.0, -6.0, "Gain", "dB" };
std::vector<DSPDemoParameterBase*> parameters { &gainParam };
};
struct GainDemo : public Component
{
GainDemo()
{
addAndMakeVisible (fileReaderComponent);
setSize (750, 500);
}
void resized() override
{
fileReaderComponent.setBounds (getLocalBounds());
}
AudioFileReaderComponent<GainDemoDSP> fileReaderComponent;
};