paulxstretch/deps/juce/extras/Projucer/Source/BinaryData/Templates/jucer_NewInlineComponentTemplate.h

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/*
==============================================================================
%%filename%%
Created: %%date%%
Author: %%author%%
==============================================================================
*/
#pragma once
%%include_juce%%
//==============================================================================
/*
*/
class %%component_class%% : public juce::Component
{
public:
%%component_class%%()
{
// In your constructor, you should add any child components, and
// initialise any special settings that your component needs.
}
~%%component_class%%() override
{
}
void paint (juce::Graphics& g) override
{
/* This demo code just fills the component's background and
draws some placeholder text to get you started.
You should replace everything in this method with your own
drawing code..
*/
g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); // clear the background
g.setColour (juce::Colours::grey);
g.drawRect (getLocalBounds(), 1); // draw an outline around the component
g.setColour (juce::Colours::white);
g.setFont (14.0f);
g.drawText ("%%component_class%%", getLocalBounds(),
juce::Justification::centred, true); // draw some placeholder text
}
void resized() override
{
// This method is where you should set the bounds of any child
// components that your component contains..
}
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%component_class%%)
};