paulxstretch/deps/juce/extras/Projucer/Source/ComponentEditor/jucer_PaintRoutine.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#include "../Application/jucer_Headers.h"
#include "jucer_PaintRoutine.h"
#include "jucer_JucerDocument.h"
#include "jucer_ObjectTypes.h"
#include "PaintElements/jucer_PaintElementUndoableAction.h"
#include "PaintElements/jucer_PaintElementPath.h"
#include "PaintElements/jucer_PaintElementImage.h"
#include "PaintElements/jucer_PaintElementGroup.h"
#include "UI/jucer_JucerDocumentEditor.h"
#include "../Application/jucer_Application.h"
//==============================================================================
PaintRoutine::PaintRoutine()
: document (nullptr),
backgroundColour (ProjucerApplication::getApp().lookAndFeel.findColour (backgroundColourId))
{
clear();
}
PaintRoutine::~PaintRoutine()
{
elements.clear(); // do this explicitly before the scalar destructor because these
// objects will be listeners on this object
}
//==============================================================================
void PaintRoutine::changed()
{
if (document != nullptr)
document->changed();
}
bool PaintRoutine::perform (UndoableAction* action, const String& actionName)
{
if (document != nullptr)
return document->getUndoManager().perform (action, actionName);
std::unique_ptr<UndoableAction> deleter (action);
action->perform();
return false;
}
void PaintRoutine::setBackgroundColour (Colour newColour) noexcept
{
backgroundColour = newColour;
changed();
}
void PaintRoutine::clear()
{
if (elements.size() > 0)
{
elements.clear();
changed();
}
}
//==============================================================================
class AddXmlElementAction : public UndoableAction
{
public:
AddXmlElementAction (PaintRoutine& routine_, XmlElement* xml_)
: routine (routine_), xml (xml_)
{
}
bool perform()
{
showCorrectTab();
PaintElement* newElement = routine.addElementFromXml (*xml, -1, false);
jassert (newElement != nullptr);
indexAdded = routine.indexOfElement (newElement);
jassert (indexAdded >= 0);
return indexAdded >= 0;
}
bool undo()
{
showCorrectTab();
routine.removeElement (routine.getElement (indexAdded), false);
return true;
}
int getSizeInUnits() { return 10; }
int indexAdded;
private:
PaintRoutine& routine;
std::unique_ptr<XmlElement> xml;
void showCorrectTab() const
{
if (JucerDocumentEditor* const ed = JucerDocumentEditor::getActiveDocumentHolder())
ed->showGraphics (&routine);
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AddXmlElementAction)
};
PaintElement* PaintRoutine::addElementFromXml (const XmlElement& xml, const int index, const bool undoable)
{
selectedPoints.deselectAll();
if (undoable && document != nullptr)
{
AddXmlElementAction* action = new AddXmlElementAction (*this, new XmlElement (xml));
document->getUndoManager().perform (action, "Add new element");
return elements [action->indexAdded];
}
if (PaintElement* const newElement = ObjectTypes::createElementForXml (&xml, this))
{
elements.insert (index, newElement);
changed();
return newElement;
}
return nullptr;
}
PaintElement* PaintRoutine::addNewElement (PaintElement* e, const int index, const bool undoable)
{
if (e != nullptr)
{
std::unique_ptr<PaintElement> deleter (e);
std::unique_ptr<XmlElement> xml (e->createXml());
e = addElementFromXml (*xml, index, undoable);
}
return e;
}
//==============================================================================
class DeleteElementAction : public PaintElementUndoableAction <PaintElement>
{
public:
explicit DeleteElementAction (PaintElement* const element)
: PaintElementUndoableAction <PaintElement> (element),
oldIndex (-1)
{
xml.reset (element->createXml());
oldIndex = routine.indexOfElement (element);
}
bool perform()
{
showCorrectTab();
routine.removeElement (getElement(), false);
return true;
}
bool undo()
{
PaintElement* newElement = routine.addElementFromXml (*xml, oldIndex, false);
showCorrectTab();
return newElement != nullptr;
}
int getSizeInUnits() { return 10; }
private:
std::unique_ptr<XmlElement> xml;
int oldIndex;
};
void PaintRoutine::removeElement (PaintElement* element, const bool undoable)
{
if (elements.contains (element))
{
if (undoable)
{
perform (new DeleteElementAction (element),
"Delete " + element->getTypeName());
}
else
{
selectedElements.deselect (element);
selectedPoints.deselectAll();
selectedPoints.changed (true);
selectedElements.changed (true);
elements.removeObject (element);
changed();
}
}
}
//==============================================================================
class FrontOrBackElementAction : public PaintElementUndoableAction <PaintElement>
{
public:
FrontOrBackElementAction (PaintElement* const element, int newIndex_)
: PaintElementUndoableAction <PaintElement> (element),
newIndex (newIndex_)
{
oldIndex = routine.indexOfElement (element);
}
bool perform()
{
showCorrectTab();
PaintElement* e = routine.getElement (oldIndex);
routine.moveElementZOrder (oldIndex, newIndex);
newIndex = routine.indexOfElement (e);
return true;
}
bool undo()
{
showCorrectTab();
routine.moveElementZOrder (newIndex, oldIndex);
return true;
}
private:
int newIndex, oldIndex;
};
void PaintRoutine::moveElementZOrder (int oldIndex, int newIndex)
{
jassert (elements [oldIndex] != nullptr);
if (oldIndex != newIndex && elements [oldIndex] != nullptr)
{
elements.move (oldIndex, newIndex);
changed();
}
}
void PaintRoutine::elementToFront (PaintElement* element, const bool undoable)
{
if (element != nullptr && elements.contains (element))
{
if (undoable)
perform (new FrontOrBackElementAction (element, -1), "Move elements to front");
else
moveElementZOrder (elements.indexOf (element), -1);
}
}
void PaintRoutine::elementToBack (PaintElement* element, const bool undoable)
{
if (element != nullptr && elements.contains (element))
{
if (undoable)
perform (new FrontOrBackElementAction (element, 0), "Move elements to back");
else
moveElementZOrder (elements.indexOf (element), 0);
}
}
//==============================================================================
const char* const PaintRoutine::clipboardXmlTag = "PAINTELEMENTS";
void PaintRoutine::copySelectedToClipboard()
{
if (selectedElements.getNumSelected() == 0)
return;
XmlElement clip (clipboardXmlTag);
for (auto* pe : elements)
if (selectedElements.isSelected (pe))
clip.addChildElement (pe->createXml());
SystemClipboard::copyTextToClipboard (clip.toString());
}
void PaintRoutine::paste()
{
if (auto doc = parseXMLIfTagMatches (SystemClipboard::getTextFromClipboard(), clipboardXmlTag))
{
selectedElements.deselectAll();
selectedPoints.deselectAll();
for (auto* e : doc->getChildIterator())
if (PaintElement* newElement = addElementFromXml (*e, -1, true))
selectedElements.addToSelection (newElement);
}
}
void PaintRoutine::deleteSelected()
{
const SelectedItemSet<PaintElement*> temp1 (selectedElements);
const SelectedItemSet<PathPoint*> temp2 (selectedPoints);
if (temp2.getNumSelected() > 0)
{
selectedPoints.deselectAll();
selectedPoints.changed (true); // synchronous message to get rid of any property components
// if any points are selected, just delete them, and not the element, which may
// also be selected..
for (int i = temp2.getNumSelected(); --i >= 0;)
temp2.getSelectedItem (i)->deleteFromPath();
changed();
}
else if (temp1.getNumSelected() > 0)
{
selectedElements.deselectAll();
selectedElements.changed (true);
for (int i = temp1.getNumSelected(); --i >= 0;)
removeElement (temp1.getSelectedItem (i), true);
changed();
}
}
void PaintRoutine::selectAll()
{
if (selectedPoints.getNumSelected() > 0)
{
if (const PaintElementPath* path = selectedPoints.getSelectedItem (0)->owner)
for (int i = 0; i < path->getNumPoints(); ++i)
selectedPoints.addToSelection (path->getPoint (i));
}
else
{
for (int i = 0; i < elements.size(); ++i)
selectedElements.addToSelection (elements.getUnchecked (i));
}
}
void PaintRoutine::selectedToFront()
{
const SelectedItemSet<PaintElement*> temp (selectedElements);
for (int i = temp.getNumSelected(); --i >= 0;)
elementToFront (temp.getSelectedItem(i), true);
}
void PaintRoutine::selectedToBack()
{
const SelectedItemSet<PaintElement*> temp (selectedElements);
for (int i = 0; i < temp.getNumSelected(); ++i)
elementToBack (temp.getSelectedItem(i), true);
}
void PaintRoutine::alignTop()
{
if (selectedElements.getNumSelected() > 1)
{
auto* main = selectedElements.getSelectedItem (0);
auto yPos = main->getY();
for (auto* other : selectedElements)
{
if (other != main)
other->setPaintElementBoundsAndProperties (other, other->getBounds().withPosition (other->getX(),
yPos), main, true);
}
}
}
void PaintRoutine::alignRight()
{
if (selectedElements.getNumSelected() > 1)
{
auto* main = selectedElements.getSelectedItem (0);
auto rightPos = main->getRight();
for (auto* other : selectedElements)
{
if (other != main)
other->setPaintElementBoundsAndProperties (other, other->getBounds().withPosition (rightPos - other->getWidth(),
other->getY()), main, true);
}
}
}
void PaintRoutine::alignBottom()
{
if (selectedElements.getNumSelected() > 1)
{
auto* main = selectedElements.getSelectedItem (0);
auto bottomPos = main->getBottom();
for (auto* other : selectedElements)
{
if (other != main)
other->setPaintElementBoundsAndProperties (other, other->getBounds().withPosition (other->getX(),
bottomPos - other->getHeight()), main, true);
}
}
}
void PaintRoutine::alignLeft()
{
if (selectedElements.getNumSelected() > 1)
{
auto* main = selectedElements.getSelectedItem (0);
auto xPos = main->getX();
for (auto* other : selectedElements)
{
if (other != main)
other->setPaintElementBoundsAndProperties (other, other->getBounds().withPosition (xPos,
other->getY()), main, true);
}
}
}
void PaintRoutine::groupSelected()
{
PaintElementGroup::groupSelected (this);
}
void PaintRoutine::ungroupSelected()
{
const SelectedItemSet<PaintElement*> temp (selectedElements);
for (int i = 0; i < temp.getNumSelected(); ++i)
if (PaintElementGroup* const pg = dynamic_cast<PaintElementGroup*> (temp.getSelectedItem (i)))
pg->ungroup (true);
}
void PaintRoutine::bringLostItemsBackOnScreen (const Rectangle<int>& parentArea)
{
for (auto* c : elements)
{
auto r = c->getCurrentBounds (parentArea);
if (! r.intersects (parentArea))
{
r.setPosition (parentArea.getCentreX(), parentArea.getCentreY());
c->setCurrentBounds (r, parentArea, true);
}
}
}
void PaintRoutine::startDragging (const Rectangle<int>& parentArea)
{
for (auto* c : elements)
{
auto r = c->getCurrentBounds (parentArea);
c->getProperties().set ("xDragStart", r.getX());
c->getProperties().set ("yDragStart", r.getY());
}
getDocument()->beginTransaction();
}
void PaintRoutine::dragSelectedComps (int dx, int dy, const Rectangle<int>& parentArea)
{
getDocument()->getUndoManager().undoCurrentTransactionOnly();
if (document != nullptr && selectedElements.getNumSelected() > 1)
{
dx = document->snapPosition (dx);
dy = document->snapPosition (dy);
}
for (int i = 0; i < selectedElements.getNumSelected(); ++i)
{
PaintElement* const c = selectedElements.getSelectedItem (i);
const int startX = c->getProperties() ["xDragStart"];
const int startY = c->getProperties() ["yDragStart"];
Rectangle<int> r (c->getCurrentBounds (parentArea));
if (document != nullptr && selectedElements.getNumSelected() == 1)
{
r.setPosition (document->snapPosition (startX + dx),
document->snapPosition (startY + dy));
}
else
{
r.setPosition (startX + dx,
startY + dy);
}
c->setCurrentBounds (r, parentArea, true);
}
changed();
}
void PaintRoutine::endDragging()
{
getDocument()->beginTransaction();
}
//==============================================================================
void PaintRoutine::fillWithBackground (Graphics& g, const bool drawOpaqueBackground)
{
if ((! backgroundColour.isOpaque()) && drawOpaqueBackground)
{
g.fillCheckerBoard (Rectangle<float> ((float) g.getClipBounds().getRight(),
(float) g.getClipBounds().getBottom()),
50.0f, 50.0f,
Colour (0xffdddddd).overlaidWith (backgroundColour),
Colour (0xffffffff).overlaidWith (backgroundColour));
}
else
{
g.fillAll (backgroundColour);
}
}
void PaintRoutine::drawElements (Graphics& g, const Rectangle<int>& relativeTo)
{
Component temp;
temp.setBounds (relativeTo);
for (auto* e : elements)
e->draw (g, getDocument()->getComponentLayout(), relativeTo);
}
//==============================================================================
void PaintRoutine::dropImageAt (const File& f, int x, int y)
{
std::unique_ptr<Drawable> d (Drawable::createFromImageFile (f));
if (d != nullptr)
{
auto bounds = d->getDrawableBounds();
d.reset();
auto* newElement = addNewElement (ObjectTypes::createNewImageElement (this), -1, true);
if (auto* pei = dynamic_cast<PaintElementImage*> (newElement))
{
String resourceName (getDocument()->getResources().findUniqueName (f.getFileName()));
if (auto* existingResource = getDocument()->getResources().getResourceForFile (f))
{
resourceName = existingResource->name;
}
else
{
MemoryBlock data;
f.loadFileAsData (data);
getDocument()->getResources().add (resourceName, f.getFullPathName(), data);
}
pei->setResource (resourceName, true);
const int imageW = (int) (bounds.getRight() + 0.999f);
const int imageH = (int) (bounds.getBottom() + 0.999f);
RelativePositionedRectangle pr;
pr.rect.setX (x - imageW / 2);
pr.rect.setY (y - imageH / 2);
pr.rect.setWidth (imageW);
pr.rect.setHeight (imageH);
pei->setPosition (pr, true);
getSelectedElements().selectOnly (pei);
}
}
}
//==============================================================================
const char* PaintRoutine::xmlTagName = "BACKGROUND";
XmlElement* PaintRoutine::createXml() const
{
auto* xml = new XmlElement (xmlTagName);
xml->setAttribute ("backgroundColour", backgroundColour.toString());
for (auto* e : elements)
xml->addChildElement (e->createXml());
return xml;
}
bool PaintRoutine::loadFromXml (const XmlElement& xml)
{
if (xml.hasTagName (xmlTagName))
{
backgroundColour = Colour::fromString (xml.getStringAttribute ("backgroundColour", Colours::white.toString()));
clear();
for (auto* e : xml.getChildIterator())
if (auto* newElement = ObjectTypes::createElementForXml (e, this))
elements.add (newElement);
return true;
}
return false;
}
void PaintRoutine::fillInGeneratedCode (GeneratedCode& code, String& paintMethodCode) const
{
if (! backgroundColour.isTransparent())
paintMethodCode << "g.fillAll (" << CodeHelpers::colourToCode (backgroundColour) << ");\n\n";
for (auto* e : elements)
e->fillInGeneratedCode (code, paintMethodCode);
}
void PaintRoutine::applyCustomPaintSnippets (StringArray& snippets)
{
for (auto* e : elements)
e->applyCustomPaintSnippets (snippets);
}