paulxstretch/deps/juce/modules/juce_audio_utils/gui/juce_AudioVisualiserComponent.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
struct AudioVisualiserComponent::ChannelInfo
{
ChannelInfo (AudioVisualiserComponent& o, int bufferSize) : owner (o)
{
setBufferSize (bufferSize);
clear();
}
void clear() noexcept
{
levels.fill ({});
value = {};
subSample = 0;
}
void pushSamples (const float* inputSamples, int num) noexcept
{
for (int i = 0; i < num; ++i)
pushSample (inputSamples[i]);
}
void pushSample (float newSample) noexcept
{
if (--subSample <= 0)
{
if (++nextSample == levels.size())
nextSample = 0;
levels.getReference (nextSample) = value;
subSample = owner.getSamplesPerBlock();
value = Range<float> (newSample, newSample);
}
else
{
value = value.getUnionWith (newSample);
}
}
void setBufferSize (int newSize)
{
levels.removeRange (newSize, levels.size());
levels.insertMultiple (-1, {}, newSize - levels.size());
if (nextSample >= newSize)
nextSample = 0;
}
AudioVisualiserComponent& owner;
Array<Range<float>> levels;
Range<float> value;
std::atomic<int> nextSample { 0 }, subSample { 0 };
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChannelInfo)
};
//==============================================================================
AudioVisualiserComponent::AudioVisualiserComponent (int initialNumChannels)
: numSamples (1024),
inputSamplesPerBlock (256),
backgroundColour (Colours::black),
waveformColour (Colours::white)
{
setOpaque (true);
setNumChannels (initialNumChannels);
setRepaintRate (60);
}
AudioVisualiserComponent::~AudioVisualiserComponent()
{
}
void AudioVisualiserComponent::setNumChannels (int numChannels)
{
channels.clear();
for (int i = 0; i < numChannels; ++i)
channels.add (new ChannelInfo (*this, numSamples));
}
void AudioVisualiserComponent::setBufferSize (int newNumSamples)
{
numSamples = newNumSamples;
for (auto* c : channels)
c->setBufferSize (newNumSamples);
}
void AudioVisualiserComponent::clear()
{
for (auto* c : channels)
c->clear();
}
void AudioVisualiserComponent::pushBuffer (const float** d, int numChannels, int num)
{
numChannels = jmin (numChannels, channels.size());
for (int i = 0; i < numChannels; ++i)
channels.getUnchecked(i)->pushSamples (d[i], num);
}
void AudioVisualiserComponent::pushBuffer (const AudioBuffer<float>& buffer)
{
pushBuffer (buffer.getArrayOfReadPointers(),
buffer.getNumChannels(),
buffer.getNumSamples());
}
void AudioVisualiserComponent::pushBuffer (const AudioSourceChannelInfo& buffer)
{
auto numChannels = jmin (buffer.buffer->getNumChannels(), channels.size());
for (int i = 0; i < numChannels; ++i)
channels.getUnchecked(i)->pushSamples (buffer.buffer->getReadPointer (i, buffer.startSample),
buffer.numSamples);
}
void AudioVisualiserComponent::pushSample (const float* d, int numChannels)
{
numChannels = jmin (numChannels, channels.size());
for (int i = 0; i < numChannels; ++i)
channels.getUnchecked(i)->pushSample (d[i]);
}
void AudioVisualiserComponent::setSamplesPerBlock (int newSamplesPerPixel) noexcept
{
inputSamplesPerBlock = newSamplesPerPixel;
}
void AudioVisualiserComponent::setRepaintRate (int frequencyInHz)
{
startTimerHz (frequencyInHz);
}
void AudioVisualiserComponent::timerCallback()
{
repaint();
}
void AudioVisualiserComponent::setColours (Colour bk, Colour fg) noexcept
{
backgroundColour = bk;
waveformColour = fg;
repaint();
}
void AudioVisualiserComponent::paint (Graphics& g)
{
g.fillAll (backgroundColour);
auto r = getLocalBounds().toFloat();
auto channelHeight = r.getHeight() / (float) channels.size();
g.setColour (waveformColour);
for (auto* c : channels)
paintChannel (g, r.removeFromTop (channelHeight),
c->levels.begin(), c->levels.size(), c->nextSample);
}
void AudioVisualiserComponent::getChannelAsPath (Path& path, const Range<float>* levels,
int numLevels, int nextSample)
{
path.preallocateSpace (4 * numLevels + 8);
for (int i = 0; i < numLevels; ++i)
{
auto level = -(levels[(nextSample + i) % numLevels].getEnd());
if (i == 0)
path.startNewSubPath (0.0f, level);
else
path.lineTo ((float) i, level);
}
for (int i = numLevels; --i >= 0;)
path.lineTo ((float) i, -(levels[(nextSample + i) % numLevels].getStart()));
path.closeSubPath();
}
void AudioVisualiserComponent::paintChannel (Graphics& g, Rectangle<float> area,
const Range<float>* levels, int numLevels, int nextSample)
{
Path p;
getChannelAsPath (p, levels, numLevels, nextSample);
g.fillPath (p, AffineTransform::fromTargetPoints (0.0f, -1.0f, area.getX(), area.getY(),
0.0f, 1.0f, area.getX(), area.getBottom(),
(float) numLevels, -1.0f, area.getRight(), area.getY()));
}
} // namespace juce