paulxstretch/deps/juce/modules/juce_graphics/effects/juce_GlowEffect.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
GlowEffect::GlowEffect() {}
GlowEffect::~GlowEffect() {}
void GlowEffect::setGlowProperties (float newRadius, Colour newColour, Point<int> pos)
{
radius = newRadius;
colour = newColour;
offset = pos;
}
void GlowEffect::applyEffect (Image& image, Graphics& g, float scaleFactor, float alpha)
{
Image temp (image.getFormat(), image.getWidth(), image.getHeight(), true);
ImageConvolutionKernel blurKernel (roundToInt (radius * scaleFactor * 2.0f));
blurKernel.createGaussianBlur (radius);
blurKernel.rescaleAllValues (radius);
blurKernel.applyToImage (temp, image, image.getBounds());
g.setColour (colour.withMultipliedAlpha (alpha));
g.drawImageAt (temp, offset.x, offset.y, true);
g.setOpacity (alpha);
g.drawImageAt (image, offset.x, offset.y, false);
}
} // namespace juce