paulxstretch/deps/juce/modules/juce_gui_basics/drawables/juce_DrawablePath.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A drawable object which renders a filled or outlined shape.
For details on how to change the fill and stroke, see the DrawableShape class.
@see Drawable, DrawableShape
@tags{GUI}
*/
class JUCE_API DrawablePath : public DrawableShape
{
public:
//==============================================================================
/** Creates a DrawablePath. */
DrawablePath();
DrawablePath (const DrawablePath&);
/** Destructor. */
~DrawablePath() override;
//==============================================================================
/** Changes the path that will be drawn.
@see setFill, setStrokeType
*/
void setPath (const Path& newPath);
/** Changes the path that will be drawn.
@see setFill, setStrokeType
*/
void setPath (Path&& newPath);
/** Returns the current path. */
const Path& getPath() const;
/** Returns the current path for the outline. */
const Path& getStrokePath() const;
//==============================================================================
/** @internal */
std::unique_ptr<Drawable> createCopy() const override;
private:
//==============================================================================
DrawablePath& operator= (const DrawablePath&);
JUCE_LEAK_DETECTOR (DrawablePath)
};
} // namespace juce