paulxstretch/deps/juce/modules/juce_gui_extra/misc/juce_SystemTrayIconComponent.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD || JUCE_MAC || DOXYGEN
//==============================================================================
/**
This component sits in the taskbar tray as a small icon.
(NB: The exact behaviour of this class will differ between OSes, and it
isn't fully implemented for all OSes)
To use it, just create one of these components, but don't attempt to make it
visible, add it to a parent, or put it on the desktop.
You can then call setIconImage() to create an icon for it in the taskbar.
To change the icon's tooltip, you can use setIconTooltip().
To respond to mouse-events, you can override the normal mouseDown(),
mouseUp(), mouseDoubleClick() and mouseMove() methods, and although the x, y
position will not be valid, you can use this to respond to clicks. Traditionally
you'd use a left-click to show your application's window, and a right-click
to show a pop-up menu.
@tags{GUI}
*/
class JUCE_API SystemTrayIconComponent : public Component
{
public:
//==============================================================================
/** Constructor. */
SystemTrayIconComponent();
/** Destructor. */
~SystemTrayIconComponent() override;
//==============================================================================
/** Changes the image shown in the taskbar.
On Windows and Linux a full colour Image is used as an icon.
On macOS a template image is used, where all non-transparent regions will be
rendered in a monochrome colour selected dynamically by the operating system.
@param colourImage An colour image to use as an icon on Windows and Linux
@param templateImage A template image to use as an icon on macOS
*/
void setIconImage (const Image& colourImage, const Image& templateImage);
/** Changes the icon's tooltip (if the current OS supports this). */
void setIconTooltip (const String& tooltip);
/** Highlights the icon (if the current OS supports this). */
void setHighlighted (bool);
/** Shows a floating text bubble pointing to the icon (if the current OS supports this). */
void showInfoBubble (const String& title, const String& content);
/** Hides the icon's floating text bubble (if the current OS supports this). */
void hideInfoBubble();
/** Returns the raw handle to whatever kind of internal OS structure is
involved in showing this icon.
@see ComponentPeer::getNativeHandle()
*/
void* getNativeHandle() const;
#if JUCE_LINUX || JUCE_BSD
/** @internal */
void paint (Graphics&) override;
#endif
#if JUCE_MAC
/** Shows a menu attached to the OSX menu bar icon. */
void showDropdownMenu (const PopupMenu& menu);
#endif
private:
//==============================================================================
JUCE_PUBLIC_IN_DLL_BUILD (class Pimpl)
std::unique_ptr<Pimpl> pimpl;
[[deprecated ("The new setIconImage function signature requires different images for macOS and the other platforms.")]]
void setIconImage (const Image& newImage);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SystemTrayIconComponent)
};
#endif
} // namespace juce