paulxstretch/Source/PluginProcessor.cpp

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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
std::unique_ptr<PropertiesFile> g_propsfile;
//==============================================================================
PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", AudioChannelSet::stereo(), true)
#endif
)
#endif
{
m_recbuffer.setSize(2, 44100);
m_recbuffer.clear();
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m_afm = std::make_unique<AudioFormatManager>();
m_afm->registerBasicFormats();
m_control = std::make_unique<Control>(m_afm.get());
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m_control->ppar.pitch_shift.enabled = true;
m_control->ppar.freq_shift.enabled = true;
m_control->setOnsetDetection(0.0);
m_control->getStretchAudioSource()->setLoopingEnabled(true);
addParameter(new AudioParameterFloat("mainvolume0", "Main volume", -24.0f, 12.0f, -3.0f));
addParameter(new AudioParameterFloat("stretchamount0", "Stretch amount", 0.1f, 128.0f, 1.0f));
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addParameter(new AudioParameterFloat("fftsize0", "FFT size", 0.0f, 1.0f, 0.7f));
addParameter(new AudioParameterFloat("pitchshift0", "Pitch shift", -24.0f, 24.0f, 0.0f));
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addParameter(new AudioParameterFloat("freqshift0", "Frequency shift", -1000.0f, 1000.0f, 0.0f));
addParameter(new AudioParameterFloat("playrange_start0", "Sound start", 0.0f, 1.0f, 0.0f));
addParameter(new AudioParameterFloat("playrange_end0", "Sound end", 0.0f, 1.0f, 1.0f));
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}
PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor()
{
m_control->stopplay();
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}
//==============================================================================
const String PaulstretchpluginAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool PaulstretchpluginAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool PaulstretchpluginAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool PaulstretchpluginAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double PaulstretchpluginAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int PaulstretchpluginAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int PaulstretchpluginAudioProcessor::getCurrentProgram()
{
return 0;
}
void PaulstretchpluginAudioProcessor::setCurrentProgram (int index)
{
}
const String PaulstretchpluginAudioProcessor::getProgramName (int index)
{
return {};
}
void PaulstretchpluginAudioProcessor::changeProgramName (int index, const String& newName)
{
}
//==============================================================================
void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
{
if (getNumOutputChannels() != m_cur_num_out_chans)
m_ready_to_play = false;
if (m_using_memory_buffer == true)
{
int len = jlimit(100,m_recbuffer.getNumSamples(), m_rec_pos);
m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer,
getSampleRate(),
len);
auto ed = dynamic_cast<PaulstretchpluginAudioProcessorEditor*>(getActiveEditor());
if (ed)
{
ed->setAudioBuffer(&m_recbuffer, getSampleRate(), len);
}
}
if (m_ready_to_play == false)
{
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m_control->setFFTSize(0.7);
m_control->update_player_stretch();
m_control->update_process_parameters();
String err;
m_control->startplay(false, true,
{ *getFloatParameter(5),*getFloatParameter(6) },
this->getNumOutputChannels(), err);
m_cur_num_out_chans = getNumOutputChannels();
m_ready_to_play = true;
}
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}
void PaulstretchpluginAudioProcessor::releaseResources()
{
//m_control->stopplay();
//m_ready_to_play = false;
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}
#ifndef JucePlugin_PreferredChannelConfigurations
bool PaulstretchpluginAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
{
std::lock_guard<std::mutex> locker(m_mutex);
ScopedNoDenormals noDenormals;
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const int totalNumInputChannels = getTotalNumInputChannels();
const int totalNumOutputChannels = getTotalNumOutputChannels();
for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear (i, 0, buffer.getNumSamples());
if (m_ready_to_play == false)
return;
if (m_is_recording == true)
{
if (m_rec_pos + buffer.getNumSamples() < m_recbuffer.getNumSamples())
{
m_recbuffer.copyFrom(0, m_rec_pos, buffer, 0, 0, buffer.getNumSamples());
m_recbuffer.copyFrom(1, m_rec_pos, buffer, 1, 0, buffer.getNumSamples());
}
m_rec_pos += buffer.getNumSamples();
if (m_rec_pos >= m_max_reclen * getSampleRate())
{
finishRecording(m_max_reclen*getSampleRate());
}
return;
}
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m_control->getStretchAudioSource()->setRate(*getFloatParameter(1));
m_control->getStretchAudioSource()->val_XFadeLen = 0.1;
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//m_control->setFFTSize(*getFloatParameter(2));
m_control->ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0;
m_control->ppar.freq_shift.Hz = *getFloatParameter(4);
double t0 = *getFloatParameter(5);
double t1 = *getFloatParameter(6);
if (t0 > t1)
std::swap(t0, t1);
if (t1 - t0 < 0.001)
t1 = t0 + 0.001;
m_control->getStretchAudioSource()->setPlayRange({ t0,t1 }, true);
m_control->update_process_parameters();
m_control->processAudio(buffer);
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}
//==============================================================================
bool PaulstretchpluginAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
AudioProcessorEditor* PaulstretchpluginAudioProcessor::createEditor()
{
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return new PaulstretchpluginAudioProcessorEditor (*this);
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}
//==============================================================================
void PaulstretchpluginAudioProcessor::getStateInformation (MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
}
void PaulstretchpluginAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
}
void PaulstretchpluginAudioProcessor::setRecordingEnabled(bool b)
{
std::lock_guard<std::mutex> locker(m_mutex);
if (b == true)
{
m_recbuffer.setSize(2, m_max_reclen*getSampleRate()+4096);
m_recbuffer.clear();
m_rec_pos = 0;
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m_is_recording = true;
}
else
{
if (m_is_recording == true)
{
finishRecording(m_rec_pos);
}
}
}
double PaulstretchpluginAudioProcessor::getRecordingPositionPercent()
{
if (m_is_recording==false)
return 0.0;
return 1.0 / m_recbuffer.getNumSamples()*m_rec_pos;
}
void PaulstretchpluginAudioProcessor::finishRecording(int lenrecording)
{
m_is_recording = false;
m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer, getSampleRate(), lenrecording);
m_control->getStretchAudioSource()->setPlayRange({ *getFloatParameter(5),*getFloatParameter(6) }, true);
auto ed = dynamic_cast<PaulstretchpluginAudioProcessorEditor*>(getActiveEditor());
if (ed)
{
ed->setAudioBuffer(&m_recbuffer, getSampleRate(), lenrecording);
}
}
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//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new PaulstretchpluginAudioProcessor();
}