paulxstretch/deps/juce/modules/juce_gui_basics/layout/juce_FlexBox.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
/**
Represents a FlexBox container, which contains and manages the layout of a set
of FlexItem objects.
To use this class, set its parameters appropriately (you can search online for
more help on exactly how the FlexBox protocol works!), then add your sub-items
to the items array, and call performLayout() in the resized() function of your
Component.
@see FlexItem
@tags{GUI}
*/
class JUCE_API FlexBox final
{
public:
/** Possible values for the flexDirection property. */
enum class Direction
{
row, /**< Set the main axis direction from left to right. */
rowReverse, /**< Set the main axis direction from right to left. */
column, /**< Set the main axis direction from top to bottom. */
columnReverse /**< Set the main axis direction from bottom to top. */
};
/** Possible values for the flexWrap property. */
enum class Wrap
{
noWrap, /**< Items are forced into a single line. */
wrap, /**< Items are wrapped onto multiple lines from top to bottom. */
wrapReverse /**< Items are wrapped onto multiple lines from bottom to top. */
};
/** Possible values for the alignContent property. */
enum class AlignContent
{
stretch, /**< Lines of items are stretched from start to end of the cross axis. */
flexStart, /**< Lines of items are aligned towards the start of the cross axis. */
flexEnd, /**< Lines of items are aligned towards the end of the cross axis. */
center, /**< Lines of items are aligned towards the center of the cross axis. */
spaceBetween, /**< Lines of items are evenly spaced along the cross axis with spaces between them. */
spaceAround /**< Lines of items are evenly spaced along the cross axis with spaces around them. */
};
/** Possible values for the alignItems property. */
enum class AlignItems
{
stretch, /**< Items are stretched from start to end of the cross axis. */
flexStart, /**< Items are aligned towards the start of the cross axis. */
flexEnd, /**< Items are aligned towards the end of the cross axis. */
center /**< Items are aligned towards the center of the cross axis. */
};
/** Possible values for the justifyContent property. */
enum class JustifyContent
{
flexStart, /**< Items are justified towards the start of the main axis. */
flexEnd, /**< Items are justified towards the end of the main axis. */
center, /**< Items are justified towards the center of the main axis. */
spaceBetween, /**< Items are evenly spaced along the main axis with spaces between them. */
spaceAround /**< Items are evenly spaced along the main axis with spaces around them. */
};
//==============================================================================
/** Creates an empty FlexBox container with default parameters. */
FlexBox() noexcept;
/** Creates an empty FlexBox container with these parameters. */
FlexBox (Direction, Wrap, AlignContent, AlignItems, JustifyContent) noexcept;
/** Creates an empty FlexBox container with the given content-justification mode. */
FlexBox (JustifyContent) noexcept;
/** Destructor. */
~FlexBox() noexcept;
//==============================================================================
/** Lays-out the box's items within the given rectangle. */
void performLayout (Rectangle<float> targetArea);
/** Lays-out the box's items within the given rectangle. */
void performLayout (Rectangle<int> targetArea);
//==============================================================================
/** Specifies how flex items are placed in the flex container, and defines the
direction of the main axis.
*/
Direction flexDirection = Direction::row;
/** Specifies whether items are forced into a single line or can be wrapped onto multiple lines.
If wrapping is allowed, this property also controls the direction in which lines are stacked.
*/
Wrap flexWrap = Wrap::noWrap;
/** Specifies how a flex container's lines are placed within the flex container when
there is extra space on the cross-axis.
This property has no effect on single line layouts.
*/
AlignContent alignContent = AlignContent::stretch;
/** Specifies the alignment of flex items along the cross-axis of each line. */
AlignItems alignItems = AlignItems::stretch;
/** Defines how the container distributes space between and around items along the main-axis.
The alignment is done after the lengths and auto margins are applied, so that if there is at
least one flexible element, with flex-grow different from 0, it will have no effect as there
won't be any available space.
*/
JustifyContent justifyContent = JustifyContent::flexStart;
/** The set of items to lay-out. */
Array<FlexItem> items;
private:
JUCE_LEAK_DETECTOR (FlexBox)
};
} // namespace juce