Smooth play range change almost working...
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a8079b277f
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@ -117,12 +117,20 @@ public:
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if (m_afreader)
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inchans = m_afreader->numChannels;
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else inchans = m_readbuf.getNumChannels();
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int64_t subsect_t0 = (int64_t)(m_activerange.getStart()*info.nsamples);
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int64_t subsect_t1 = (int64_t)(m_activerange.getEnd()*info.nsamples);
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int64_t subsectlen = subsect_t1 - subsect_t0;
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int xfadelen = m_xfadelen;
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int64_t subsect_t0 = 0;
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int64_t subsect_t1 = 0;
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int64_t subsectlen = 0;
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int xfadelen = 0;
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auto updatesamplepositions = [&,this]()
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{
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subsect_t0 = (int64_t)(m_activerange.getStart()*info.nsamples);
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subsect_t1 = (int64_t)(m_activerange.getEnd()*info.nsamples);
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subsectlen = subsect_t1 - subsect_t0;
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xfadelen = m_xfadelen;
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if (xfadelen >= subsectlen)
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xfadelen = int(subsectlen - 2);
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};
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updatesamplepositions();
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auto getSampleLambda=[this](int64_t pos, int ch)
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{
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if (m_cached_file_range.contains(pos))
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@ -182,7 +190,14 @@ public:
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//Logger::writeToLog("Doing seek " + String(m_seekfade.requestedpos));
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m_seekfade.counter = 0;
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m_seekfade.state = 3;
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seekImpl(m_seekfade.requestedpos);
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if (m_seekfade.requestedrange.isEmpty() == false)
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{
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setActiveRangeImpl(m_seekfade.requestedrange);
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updatesamplepositions();
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if (m_activerange.contains(getCurrentPositionPercent()) == false)
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seekImpl(m_activerange.getStart());
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}
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}
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}
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if (m_seekfade.state == 3)
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@ -196,6 +211,7 @@ public:
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m_seekfade.counter = 0;
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m_seekfade.state = 0;
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m_seekfade.requestedpos = 0.0;
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m_seekfade.requestedrange = Range<double>();
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}
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}
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for (int j = 0; j < numchans; ++j)
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@ -299,7 +315,7 @@ public:
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m_cached_crossfade_range =
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Range<int64_t>((int64_t)(m_activerange.getStart()*info.nsamples),(int64_t)(m_activerange.getStart()*info.nsamples+m_xfadelen));
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}
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void setActiveRange(Range<double> rng) override
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void setActiveRangeImpl(Range<double> rng)
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{
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if (rng.getEnd() < rng.getStart())
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rng = { 0.0,1.0 };
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@ -308,6 +324,17 @@ public:
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m_activerange = rng;
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m_loopcount = 0;
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updateXFadeCache();
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}
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void setActiveRange(Range<double> rng) override
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{
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std::lock_guard<std::mutex> locker(m_mutex);
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m_seekfade.requestedrange = rng;
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if (m_seekfade.state == 0)
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{
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m_seekfade.counter = 0;
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m_seekfade.state = 1;
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}
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m_seekfade.length = 16384;
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}
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void setLoopEnabled(bool b) override
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{
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@ -362,5 +389,6 @@ private:
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int counter = 0;
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int length = 44100;
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double requestedpos = 0.0;
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Range<double> requestedrange;
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} m_seekfade;
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};
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@ -649,8 +649,8 @@ void StretchAudioSource::setPlayRange(Range<double> playrange, bool isloop)
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m_stream_end_reached = false;
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m_inputfile->setActiveRange(m_playrange);
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m_inputfile->setLoopEnabled(isloop);
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if (m_playrange.contains(m_seekpos) == false)
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m_inputfile->seek(m_playrange.getStart());
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//if (m_playrange.contains(m_seekpos) == false)
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// m_inputfile->seek(m_playrange.getStart());
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m_seekpos = m_playrange.getStart();
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++m_param_change_count;
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m_cs.exit();
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