Attempt to do fade outs and fade ins when seeking source sound, but not working yet. Readme changes.
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@ -167,6 +167,37 @@ public:
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if (inchans == 1 && numchans > 0)
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{
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float sig = getCrossFadedSampleLambda(m_currentsample, 0, subsect_t0, subsect_t1, xfadelen);
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if (m_seekfade.state == 1)
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{
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//Logger::writeToLog("Seek requested to pos " + String(m_seekfade.requestedpos));
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m_seekfade.state = 2;
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}
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if (m_seekfade.state == 2)
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{
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float seekfadegain = 1.0-(1.0 / m_seekfade.length*m_seekfade.counter);
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sig *= seekfadegain;
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++m_seekfade.counter;
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if (m_seekfade.counter >= m_seekfade.length)
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{
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//Logger::writeToLog("Doing seek " + String(m_seekfade.requestedpos));
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m_seekfade.counter = 0;
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m_seekfade.state = 3;
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seekImpl(m_seekfade.requestedpos);
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}
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}
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if (m_seekfade.state == 3)
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{
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float seekfadegain = 1.0 / m_seekfade.length*m_seekfade.counter;
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sig *= seekfadegain;
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++m_seekfade.counter;
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if (m_seekfade.counter >= m_seekfade.length)
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{
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//Logger::writeToLog("Seek cycle finished");
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m_seekfade.counter = 0;
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m_seekfade.state = 0;
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m_seekfade.requestedpos = 0.0;
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}
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}
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for (int j = 0; j < numchans; ++j)
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{
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smps[j][i] = sig;
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@ -204,11 +235,11 @@ public:
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return nsmps;
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}
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void seek(double pos) override //0=start,1.0=end
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{
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void seekImpl(double pos)
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{
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if (m_using_memory_buffer == true)
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{
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jassert(m_readbuf.getNumSamples() > 0 && m_afreader==nullptr);
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jassert(m_readbuf.getNumSamples() > 0 && m_afreader == nullptr);
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m_loopcount = 0;
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m_silenceoutputted = 0;
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m_cache_misses = 0;
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@ -217,9 +248,9 @@ public:
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m_cached_file_range = { 0,m_readbuf.getNumSamples() };
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return;
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}
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//jassert(m_afreader!=nullptr);
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if (m_afreader==nullptr)
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return;
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//jassert(m_afreader!=nullptr);
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if (m_afreader == nullptr)
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return;
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m_loopcount = 0;
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m_silenceoutputted = 0;
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m_cache_misses = 0;
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@ -229,7 +260,20 @@ public:
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//if (m_cached_file_range.contains(info.currentsample)==false)
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m_cached_file_range = Range<int64_t>();
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updateXFadeCache();
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//m_cached_crossfade_range = Range<int64_t>();
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//m_cached_crossfade_range = Range<int64_t>();
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}
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void seek(double pos) override //0=start,1.0=end
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{
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std::lock_guard<std::mutex> locker(m_mutex);
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if (m_seekfade.state == 0)
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{
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m_seekfade.state = 1;
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m_seekfade.counter = 0;
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}
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m_seekfade.length = 16384;
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m_seekfade.requestedpos = pos;
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}
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std::pair<Range<double>,Range<double>> getCachedRangesNormalized()
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{
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@ -312,4 +356,11 @@ private:
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bool m_using_memory_buffer = true;
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AudioFormatManager* m_manager = nullptr;
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std::mutex m_mutex;
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struct
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{
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int state = 0; // 0 inactive, 1 seek requested, 2 fade out, 3 fade in
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int counter = 0;
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int length = 44100;
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double requestedpos = 0.0;
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} m_seekfade;
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};
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@ -605,6 +605,7 @@ void StretchAudioSource::seekPercent(double pos)
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{
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ScopedLock locker(m_cs);
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m_seekpos = pos;
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//m_resampler->Reset();
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m_inputfile->seek(pos);
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++m_param_change_count;
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}
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@ -12,7 +12,7 @@ History :
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-Show approximate stretched output duration in info label (only valid if the stretch amount is not automated in the host)
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-Added stretch processing bypass parameter (to play the original sound looped like it is passed into the stretcher)
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-Waveform selection can be moved by dragging with shift pressed
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-Waveform should no longer disappear when not intended
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-Fixes for the waveform graphics disappearing unexpectedly (this probably still isn't entirely fixed, though)
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02-16-2018 1.0.1
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-Increased maximum number of input channels to 8
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-Added zoom/scroll bar for waveform
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