Some improvements. To keep things saner use the single stretch source for now.

This commit is contained in:
xenakios
2017-11-14 01:50:44 +02:00
parent 962d4806b5
commit 1590110a24
8 changed files with 26 additions and 126 deletions

View File

@ -33,7 +33,7 @@ extern std::unique_ptr<PropertiesFile> g_propsfile;
Control::Control(AudioFormatManager* afm) : m_afm(afm), m_bufferingthread("stretchbufferingthread")
{
m_stretch_source = std::make_unique<MultiStretchAudioSource>(2,m_afm);
m_stretch_source = std::make_unique<StretchAudioSource>(2,m_afm);
wavinfo.samplerate=44100;
@ -619,91 +619,3 @@ void Control::update_process_parameters()
//if (player)
// player->set_process_parameters(&ppar,&bbpar);
};
AudioCallback::AudioCallback() : AudioIODeviceCallback(),
m_writethread("audio_out_record_thread")
{
}
void AudioCallback::audioDeviceAboutToStart(AudioIODevice * device)
{
m_debugcount = 0;
m_outpos = 0.0;
m_outsr = device->getCurrentSampleRate();
if (m_aviscomponent)
m_aviscomponent->setNumChannels(m_numoutchans);
if (m_bufferingsource)
{
if (m_prebufferthread->isThreadRunning()==false)
m_prebufferthread->startThread(g_propsfile->getIntValue("prebufthreadpriority",5));
int bufsize = std::max(512, device->getCurrentBufferSizeSamples());
//Logger::writeToLog("Using buffer size " + String(bufsize));
m_bufferingsource->prepareToPlay(bufsize, m_outsr);
}
m_playing = true;
//Logger::writeToLog("hw samplerate " + String(m_outsr));
}
void AudioCallback::audioDeviceStopped()
{
m_writer = nullptr;
if (m_writethread.isThreadRunning() == true)
{
if (m_writethread.stopThread(1000) == false)
{
Logger::writeToLog("OUCH, live output recording thread didn't stop cleanly!");
}
}
if (m_bufferingsource)
{
m_bufferingsource->releaseResources();
if (m_prebufferthread->isThreadRunning() == true)
{
if (m_prebufferthread->stopThread(1000) == false)
Logger::writeToLog("OUCH, prebuffering thread did not stop cleanly!");
}
}
m_playing = false;
}
void AudioCallback::audioDeviceIOCallback(const float ** /*inputChannelData*/, int, float ** outputChannelData, int numOutputChannels, int numSamples)
{
if (m_bufferingsource == nullptr)
return;
AudioBuffer<float> buf(outputChannelData, numOutputChannels, numSamples);
AudioSourceChannelInfo ainfo(buf);
m_bufferingsource->getNextAudioBlock(ainfo);
if (m_aviscomponent && m_aviscomponent->isVisible())
{
m_aviscomponent->pushBuffer((const float**)outputChannelData, m_numoutchans, numSamples);
}
if (m_writer && m_is_recording == true)
{
m_writer->write((const float**)outputChannelData, numSamples);
}
m_outpos += (double)numSamples / m_outsr;
}
String AudioCallback::startRecording(File outfile)
{
WavAudioFormat wavformat;
auto outstream = outfile.createOutputStream();
if (outstream == nullptr)
return "Could not create output stream";
auto writer = wavformat.createWriterFor(outstream, m_outsr, m_numoutchans, 32, StringPairArray(), 0);
if (writer != nullptr)
{
if (m_writethread.isThreadRunning()==false)
m_writethread.startThread();
m_writer = std::make_unique<AudioFormatWriter::ThreadedWriter>(writer, m_writethread, 65536);
m_is_recording = true;
return String();
}
return "Could not create audio writer";
}
void AudioCallback::setNumOutchans(int numchans)
{
m_numoutchans = jlimit(2, g_maxnumoutchans, numchans);
}