git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
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JUCE is an open-source cross-platform C++ application framework for creating high quality
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desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
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JUCE can be easily integrated with existing projects via CMake, or can be used as a project
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generation tool via the [Projucer](https://juce.com/discover/projucer), which supports
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exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks
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and Linux Makefiles as well as containing a source code editor.
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## Getting Started
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The JUCE repository contains a [master](https://github.com/juce-framework/JUCE/tree/master)
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and [develop](https://github.com/juce-framework/JUCE/tree/develop) branch. The develop branch
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contains the latest bugfixes and features and is periodically merged into the master
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branch in stable [tagged releases](https://github.com/juce-framework/JUCE/releases)
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(the latest release containing pre-built binaries can be also downloaded from the
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[JUCE website](https://juce.com/get-juce)).
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JUCE projects can be managed with either the Projucer (JUCE's own project-configuration
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tool) or with CMake.
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### The Projucer
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The repository doesn't contain a pre-built Projucer so you will need to build it
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for your platform - Xcode, Visual Studio and Linux Makefile projects are located in
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[extras/Projucer/Builds](/extras/Projucer/Builds)
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(the minumum system requirements are listed in the __System Requirements__ section below).
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The Projucer can then be used to create new JUCE projects, view tutorials and run examples.
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It is also possible to include the JUCE modules source code in an existing project directly,
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or build them into a static or dynamic library which can be linked into a project.
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For further help getting started, please refer to the JUCE
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[documentation](https://juce.com/learn/documentation) and
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[tutorials](https://juce.com/learn/tutorials).
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### CMake
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Version 3.15 or higher is required. To use CMake, you will need to install it,
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either from your system package manager or from the [official download
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page](https://cmake.org/download/). For comprehensive documentation on JUCE's
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CMake API, see the [JUCE CMake documentation](/docs/CMake%20API.md). For
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examples which may be useful as starting points for new CMake projects, see the
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[CMake examples directory](/examples/CMake).
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#### Building Examples
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To use CMake to build the examples and extras bundled with JUCE, simply clone
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JUCE and then run the following commands, replacing "DemoRunner" with the name
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of the target you wish to build.
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cd /path/to/JUCE
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cmake . -B cmake-build -DJUCE_BUILD_EXAMPLES=ON -DJUCE_BUILD_EXTRAS=ON
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cmake --build cmake-build --target DemoRunner
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## Minimum System Requirements
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#### Building JUCE Projects
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- __macOS/iOS__: Xcode 9.2 (macOS 10.12.6)
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- __Windows__: Windows 8.1 and Visual Studio 2015 Update 3 64-bit
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- __Linux__: g++ 5.0 or Clang 3.4 (for a full list of dependencies, see
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[here](/docs/Linux%20Dependencies.md)).
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- __Android__: Android Studio on Windows, macOS or Linux
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#### Deployment Targets
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- __macOS__: macOS 10.7
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- __Windows__: Windows Vista
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- __Linux__: Mainstream Linux distributions
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- __iOS__: iOS 9.0
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- __Android__: Jelly Bean (API 16)
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## Contributing
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For bug reports and features requests, please visit the [JUCE Forum](https://forum.juce.com/) -
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the JUCE developers are active there and will read every post and respond accordingly. When
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submitting a bug report, please ensure that it follows the
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[issue template](/.github/ISSUE_TEMPLATE.txt).
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We don't accept third party GitHub pull requests directly due to copyright restrictions
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but if you would like to contribute any changes please contact us.
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## License
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The core JUCE modules (juce_audio_basics, juce_audio_devices, juce_core and juce_events)
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are permissively licensed under the terms of the
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[ISC license](http://www.isc.org/downloads/software-support-policy/isc-license/).
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Other modules are covered by a
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[GPL/Commercial license](https://www.gnu.org/licenses/gpl-3.0.en.html).
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There are multiple commercial licensing tiers for JUCE, with different terms for each:
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- JUCE Personal (developers or startup businesses with revenue under 50K USD) - free
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- JUCE Indie (small businesses with revenue under 500K USD) - $40/month
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- JUCE Pro (no revenue limit) - $130/month
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- JUCE Educational (no revenue limit) - free for bona fide educational institutes
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For full terms see [LICENSE.md](LICENSE.md).
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