git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
157
deps/juce/extras/NetworkGraphicsDemo/Source/Main.cpp
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deps/juce/extras/NetworkGraphicsDemo/Source/Main.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#include <JuceHeader.h>
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namespace
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{
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String getBroadcastIPAddress()
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{
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return IPAddress::getLocalAddress().toString().upToLastOccurrenceOf (".", false, false) + ".255";
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}
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static const int masterPortNumber = 9001; // the UDP port the master sends on / the clients receive.
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static const int clientPortNumber = 9002; // the UDP port the clients send on / the master receives.
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static const String canvasStateOSCAddress = "/juce/nfd/canvasState";
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static const String newClientOSCAddress = "/juce/nfd/newClient";
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static const String userInputOSCAddress = "/juce/nfd/userInput";
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}
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#include "SharedCanvas.h"
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#include "SlaveComponent.h"
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#include "Demos.h"
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#include "MasterComponent.h"
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//==============================================================================
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class NetworkGraphicsDemoApplication : public JUCEApplication
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{
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public:
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NetworkGraphicsDemoApplication() : properties (getPropertyFileOptions())
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{}
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const String getApplicationName() override { return ProjectInfo::projectName; }
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const String getApplicationVersion() override { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() override { return true; }
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void anotherInstanceStarted (const String&) override {}
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//==============================================================================
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void initialise (const String& commandLine) override
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{
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#if ! JUCE_IOS && ! JUCE_ANDROID
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// Run as the master if we have a command-line flag "master" or if the exe itself
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// has been renamed to include the word "master"..
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bool isMaster = commandLine.containsIgnoreCase ("master")
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|| File::getSpecialLocation (File::currentApplicationFile)
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.getFileName().containsIgnoreCase ("master");
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if (isMaster)
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mainWindows.add (new MainWindow (properties));
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#endif
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mainWindows.add (new MainWindow (properties, 0));
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Desktop::getInstance().setScreenSaverEnabled (false);
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}
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void shutdown() override
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{
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mainWindows.clear();
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properties.saveIfNeeded();
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}
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void systemRequestedQuit() override
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{
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quit();
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}
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//==============================================================================
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struct MainWindow : public DocumentWindow
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{
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explicit MainWindow (PropertiesFile& props)
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: DocumentWindow ("JUCE Networked Graphics Demo - Master", Colours::white, DocumentWindow::allButtons)
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{
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setUsingNativeTitleBar (true);
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setContentOwned (new MasterContentComponent (props), true);
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setBounds (100, 50, getWidth(), getHeight());
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setResizable (true, false);
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setVisible (true);
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glContext.attachTo (*this);
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}
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MainWindow (PropertiesFile& props, int windowIndex)
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: DocumentWindow ("JUCE Networked Graphics Demo", Colours::black, DocumentWindow::allButtons)
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{
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setUsingNativeTitleBar (true);
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setContentOwned (new SlaveCanvasComponent (props, windowIndex), true);
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setBounds (500, 100, getWidth(), getHeight());
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setResizable (true, false);
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setVisible (true);
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#if ! JUCE_IOS
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glContext.attachTo (*this);
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#endif
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#if JUCE_IOS || JUCE_ANDROID
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setFullScreen (true);
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#endif
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}
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~MainWindow() override
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{
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glContext.detach();
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}
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void closeButtonPressed() override
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{
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JUCEApplication::getInstance()->systemRequestedQuit();
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}
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OpenGLContext glContext;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
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};
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static PropertiesFile::Options getPropertyFileOptions()
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{
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PropertiesFile::Options o;
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o.applicationName = "JUCE Network Graphics Demo";
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o.filenameSuffix = ".settings";
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o.folderName = "JUCE Network Graphics Demo";
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o.osxLibrarySubFolder = "Application Support/JUCE Network Graphics Demo";
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o.millisecondsBeforeSaving = 2000;
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return o;
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}
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PropertiesFile properties;
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OwnedArray<MainWindow> mainWindows;
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};
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//==============================================================================
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// This macro generates the main() routine that launches the app.
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START_JUCE_APPLICATION (NetworkGraphicsDemoApplication)
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