git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
187
deps/juce/modules/juce_audio_basics/sources/juce_ChannelRemappingAudioSource.cpp
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deps/juce/modules/juce_audio_basics/sources/juce_ChannelRemappingAudioSource.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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ChannelRemappingAudioSource::ChannelRemappingAudioSource (AudioSource* const source_,
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const bool deleteSourceWhenDeleted)
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: source (source_, deleteSourceWhenDeleted),
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requiredNumberOfChannels (2)
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{
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remappedInfo.buffer = &buffer;
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remappedInfo.startSample = 0;
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}
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ChannelRemappingAudioSource::~ChannelRemappingAudioSource() {}
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//==============================================================================
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void ChannelRemappingAudioSource::setNumberOfChannelsToProduce (const int requiredNumberOfChannels_)
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{
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const ScopedLock sl (lock);
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requiredNumberOfChannels = requiredNumberOfChannels_;
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}
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void ChannelRemappingAudioSource::clearAllMappings()
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{
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const ScopedLock sl (lock);
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remappedInputs.clear();
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remappedOutputs.clear();
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}
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void ChannelRemappingAudioSource::setInputChannelMapping (const int destIndex, const int sourceIndex)
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{
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const ScopedLock sl (lock);
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while (remappedInputs.size() < destIndex)
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remappedInputs.add (-1);
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remappedInputs.set (destIndex, sourceIndex);
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}
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void ChannelRemappingAudioSource::setOutputChannelMapping (const int sourceIndex, const int destIndex)
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{
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const ScopedLock sl (lock);
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while (remappedOutputs.size() < sourceIndex)
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remappedOutputs.add (-1);
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remappedOutputs.set (sourceIndex, destIndex);
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}
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int ChannelRemappingAudioSource::getRemappedInputChannel (const int inputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (inputChannelIndex >= 0 && inputChannelIndex < remappedInputs.size())
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return remappedInputs.getUnchecked (inputChannelIndex);
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return -1;
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}
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int ChannelRemappingAudioSource::getRemappedOutputChannel (const int outputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (outputChannelIndex >= 0 && outputChannelIndex < remappedOutputs.size())
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return remappedOutputs .getUnchecked (outputChannelIndex);
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return -1;
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}
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//==============================================================================
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void ChannelRemappingAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
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{
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source->prepareToPlay (samplesPerBlockExpected, sampleRate);
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}
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void ChannelRemappingAudioSource::releaseResources()
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{
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source->releaseResources();
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}
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void ChannelRemappingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
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{
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const ScopedLock sl (lock);
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buffer.setSize (requiredNumberOfChannels, bufferToFill.numSamples, false, false, true);
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const int numChans = bufferToFill.buffer->getNumChannels();
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for (int i = 0; i < buffer.getNumChannels(); ++i)
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{
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const int remappedChan = getRemappedInputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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buffer.copyFrom (i, 0, *bufferToFill.buffer,
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remappedChan,
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bufferToFill.startSample,
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bufferToFill.numSamples);
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}
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else
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{
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buffer.clear (i, 0, bufferToFill.numSamples);
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}
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}
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remappedInfo.numSamples = bufferToFill.numSamples;
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source->getNextAudioBlock (remappedInfo);
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bufferToFill.clearActiveBufferRegion();
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for (int i = 0; i < requiredNumberOfChannels; ++i)
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{
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const int remappedChan = getRemappedOutputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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bufferToFill.buffer->addFrom (remappedChan, bufferToFill.startSample,
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buffer, i, 0, bufferToFill.numSamples);
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}
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}
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}
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//==============================================================================
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std::unique_ptr<XmlElement> ChannelRemappingAudioSource::createXml() const
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{
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auto e = std::make_unique<XmlElement> ("MAPPINGS");
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String ins, outs;
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const ScopedLock sl (lock);
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for (int i = 0; i < remappedInputs.size(); ++i)
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ins << remappedInputs.getUnchecked(i) << ' ';
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for (int i = 0; i < remappedOutputs.size(); ++i)
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outs << remappedOutputs.getUnchecked(i) << ' ';
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e->setAttribute ("inputs", ins.trimEnd());
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e->setAttribute ("outputs", outs.trimEnd());
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return e;
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}
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void ChannelRemappingAudioSource::restoreFromXml (const XmlElement& e)
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{
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if (e.hasTagName ("MAPPINGS"))
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{
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const ScopedLock sl (lock);
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clearAllMappings();
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StringArray ins, outs;
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ins.addTokens (e.getStringAttribute ("inputs"), false);
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outs.addTokens (e.getStringAttribute ("outputs"), false);
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for (int i = 0; i < ins.size(); ++i)
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remappedInputs.add (ins[i].getIntValue());
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for (int i = 0; i < outs.size(); ++i)
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remappedOutputs.add (outs[i].getIntValue());
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}
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}
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} // namespace juce
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