git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
310
deps/juce/modules/juce_dsp/frequency/juce_Convolution.h
vendored
Normal file
310
deps/juce/modules/juce_dsp/frequency/juce_Convolution.h
vendored
Normal file
@ -0,0 +1,310 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
namespace dsp
|
||||
{
|
||||
|
||||
/**
|
||||
Used by the Convolution to dispatch engine-update messages on a background
|
||||
thread.
|
||||
|
||||
May be shared between multiple Convolution instances.
|
||||
|
||||
@tags{DSP}
|
||||
*/
|
||||
class JUCE_API ConvolutionMessageQueue
|
||||
{
|
||||
public:
|
||||
/** Initialises the queue to a default size.
|
||||
|
||||
If your Convolution is updated very frequently, or you are sharing
|
||||
this queue between multiple Convolutions, consider using the alternative
|
||||
constructor taking an explicit size argument.
|
||||
*/
|
||||
ConvolutionMessageQueue();
|
||||
~ConvolutionMessageQueue() noexcept;
|
||||
|
||||
/** Initialises the queue with the specified number of entries.
|
||||
|
||||
In general, the number of required entries scales with the number
|
||||
of Convolutions sharing the same Queue, and the frequency of updates
|
||||
to those Convolutions.
|
||||
*/
|
||||
explicit ConvolutionMessageQueue (int numEntries);
|
||||
|
||||
ConvolutionMessageQueue (ConvolutionMessageQueue&&) noexcept;
|
||||
ConvolutionMessageQueue& operator= (ConvolutionMessageQueue&&) noexcept;
|
||||
|
||||
ConvolutionMessageQueue (const ConvolutionMessageQueue&) = delete;
|
||||
ConvolutionMessageQueue& operator= (const ConvolutionMessageQueue&) = delete;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> pimpl;
|
||||
|
||||
friend class Convolution;
|
||||
};
|
||||
|
||||
/**
|
||||
Performs stereo partitioned convolution of an input signal with an
|
||||
impulse response in the frequency domain, using the JUCE FFT class.
|
||||
|
||||
This class provides some thread-safe functions to load impulse responses
|
||||
from audio files or memory on-the-fly without noticeable artefacts,
|
||||
performing resampling and trimming if necessary.
|
||||
|
||||
The processing performed by this class is equivalent to the time domain
|
||||
convolution done in the FIRFilter class, with a FIRFilter::Coefficients
|
||||
object having the samples of the impulse response as its coefficients.
|
||||
However, in general it is more efficient to do frequency domain
|
||||
convolution when the size of the impulse response is 64 samples or
|
||||
greater.
|
||||
|
||||
Note: The default operation of this class uses zero latency and a uniform
|
||||
partitioned algorithm. If the impulse response size is large, or if the
|
||||
algorithm is too CPU intensive, it is possible to use either a fixed
|
||||
latency version of the algorithm, or a simple non-uniform partitioned
|
||||
convolution algorithm.
|
||||
|
||||
Threading: It is not safe to interleave calls to the methods of this
|
||||
class. If you need to load new impulse responses during processing the
|
||||
load() calls must be synchronised with process() calls, which in practice
|
||||
means making the load() call from the audio thread. The
|
||||
loadImpulseResponse() functions *are* wait-free and are therefore
|
||||
suitable for use in a realtime context.
|
||||
|
||||
@see FIRFilter, FIRFilter::Coefficients, FFT
|
||||
|
||||
@tags{DSP}
|
||||
*/
|
||||
class JUCE_API Convolution
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
/** Initialises an object for performing convolution in the frequency domain. */
|
||||
Convolution();
|
||||
|
||||
/** Initialises a convolution engine using a shared background message queue.
|
||||
|
||||
IMPORTANT: the queue *must* remain alive throughout the lifetime of the
|
||||
Convolution.
|
||||
*/
|
||||
explicit Convolution (ConvolutionMessageQueue& queue);
|
||||
|
||||
/** Contains configuration information for a convolution with a fixed latency. */
|
||||
struct Latency { int latencyInSamples; };
|
||||
|
||||
/** Initialises an object for performing convolution with a fixed latency.
|
||||
|
||||
If the requested latency is zero, the actual latency will also be zero.
|
||||
For requested latencies greater than zero, the actual latency will
|
||||
always at least as large as the requested latency. Using a fixed
|
||||
non-zero latency can reduce the CPU consumption of the convolution
|
||||
algorithm.
|
||||
|
||||
@param requiredLatency the minimum latency
|
||||
*/
|
||||
explicit Convolution (const Latency& requiredLatency);
|
||||
|
||||
/** Contains configuration information for a non-uniform convolution. */
|
||||
struct NonUniform { int headSizeInSamples; };
|
||||
|
||||
/** Initialises an object for performing convolution in the frequency domain
|
||||
using a non-uniform partitioned algorithm.
|
||||
|
||||
A requiredHeadSize of 256 samples or greater will improve the
|
||||
efficiency of the processing for IR sizes of 4096 samples or greater
|
||||
(recommended for reverberation IRs).
|
||||
|
||||
@param requiredHeadSize the head IR size for two stage non-uniform
|
||||
partitioned convolution
|
||||
*/
|
||||
explicit Convolution (const NonUniform& requiredHeadSize);
|
||||
|
||||
/** Behaves the same as the constructor taking a single Latency argument,
|
||||
but with a shared background message queue.
|
||||
|
||||
IMPORTANT: the queue *must* remain alive throughout the lifetime of the
|
||||
Convolution.
|
||||
*/
|
||||
Convolution (const Latency&, ConvolutionMessageQueue&);
|
||||
|
||||
/** Behaves the same as the constructor taking a single NonUniform argument,
|
||||
but with a shared background message queue.
|
||||
|
||||
IMPORTANT: the queue *must* remain alive throughout the lifetime of the
|
||||
Convolution.
|
||||
*/
|
||||
Convolution (const NonUniform&, ConvolutionMessageQueue&);
|
||||
|
||||
~Convolution() noexcept;
|
||||
|
||||
//==============================================================================
|
||||
/** Must be called before first calling process.
|
||||
|
||||
In general, calls to loadImpulseResponse() load the impulse response (IR)
|
||||
asynchronously. The IR will become active once it has been completely loaded
|
||||
and processed, which may take some time.
|
||||
|
||||
Calling prepare() will ensure that the IR supplied to the most recent call to
|
||||
loadImpulseResponse() is fully initialised. This IR will then be active during
|
||||
the next call to process(). It is recommended to call loadImpulseResponse() *before*
|
||||
prepare() if a specific IR must be active during the first process() call.
|
||||
*/
|
||||
void prepare (const ProcessSpec&);
|
||||
|
||||
/** Resets the processing pipeline ready to start a new stream of data. */
|
||||
void reset() noexcept;
|
||||
|
||||
/** Performs the filter operation on the given set of samples with optional
|
||||
stereo processing.
|
||||
*/
|
||||
template <typename ProcessContext,
|
||||
std::enable_if_t<std::is_same<typename ProcessContext::SampleType, float>::value, int> = 0>
|
||||
void process (const ProcessContext& context) noexcept
|
||||
{
|
||||
processSamples (context.getInputBlock(), context.getOutputBlock(), context.isBypassed);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
enum class Stereo { no, yes };
|
||||
enum class Trim { no, yes };
|
||||
enum class Normalise { no, yes };
|
||||
|
||||
//==============================================================================
|
||||
/** This function loads an impulse response audio file from memory, added in a
|
||||
JUCE project with the Projucer as binary data. It can load any of the audio
|
||||
formats registered in JUCE, and performs some resampling and pre-processing
|
||||
as well if needed.
|
||||
|
||||
Note: Don't try to use this function on float samples, since the data is
|
||||
expected to be an audio file in its binary format. Be sure that the original
|
||||
data remains constant throughout the lifetime of the Convolution object, as
|
||||
the loading process will happen on a background thread once this function has
|
||||
returned.
|
||||
|
||||
@param sourceData the block of data to use as the stream's source
|
||||
@param sourceDataSize the number of bytes in the source data block
|
||||
@param isStereo selects either stereo or mono
|
||||
@param requiresTrimming optionally trim the start and the end of the impulse response
|
||||
@param size the expected size for the impulse response after loading, can be
|
||||
set to 0 to requesting the original impulse response size
|
||||
@param requiresNormalisation optionally normalise the impulse response amplitude
|
||||
*/
|
||||
void loadImpulseResponse (const void* sourceData, size_t sourceDataSize,
|
||||
Stereo isStereo, Trim requiresTrimming, size_t size,
|
||||
Normalise requiresNormalisation = Normalise::yes);
|
||||
|
||||
/** This function loads an impulse response from an audio file. It can load any
|
||||
of the audio formats registered in JUCE, and performs some resampling and
|
||||
pre-processing as well if needed.
|
||||
|
||||
@param fileImpulseResponse the location of the audio file
|
||||
@param isStereo selects either stereo or mono
|
||||
@param requiresTrimming optionally trim the start and the end of the impulse response
|
||||
@param size the expected size for the impulse response after loading, can be
|
||||
set to 0 to requesting the original impulse response size
|
||||
@param requiresNormalisation optionally normalise the impulse response amplitude
|
||||
*/
|
||||
void loadImpulseResponse (const File& fileImpulseResponse,
|
||||
Stereo isStereo, Trim requiresTrimming, size_t size,
|
||||
Normalise requiresNormalisation = Normalise::yes);
|
||||
|
||||
/** This function loads an impulse response from an audio buffer.
|
||||
To avoid memory allocation on the audio thread, this function takes
|
||||
ownership of the buffer passed in.
|
||||
|
||||
If calling this function during processing, make sure that the buffer is
|
||||
not allocated on the audio thread (be careful of accidental copies!).
|
||||
If you need to pass arbitrary/generated buffers it's recommended to
|
||||
create these buffers on a separate thread and to use some wait-free
|
||||
construct (a lock-free queue or a SpinLock/GenericScopedTryLock combination)
|
||||
to transfer ownership to the audio thread without allocating.
|
||||
|
||||
@param buffer the AudioBuffer to use
|
||||
@param bufferSampleRate the sampleRate of the data in the AudioBuffer
|
||||
@param isStereo selects either stereo or mono
|
||||
@param requiresTrimming optionally trim the start and the end of the impulse response
|
||||
@param requiresNormalisation optionally normalise the impulse response amplitude
|
||||
*/
|
||||
void loadImpulseResponse (AudioBuffer<float>&& buffer, double bufferSampleRate,
|
||||
Stereo isStereo, Trim requiresTrimming, Normalise requiresNormalisation);
|
||||
|
||||
/** This function returns the size of the current IR in samples. */
|
||||
int getCurrentIRSize() const;
|
||||
|
||||
/** This function returns the current latency of the process in samples.
|
||||
|
||||
Note: This is the latency of the convolution engine, not the latency
|
||||
associated with the current impulse response choice that has to be
|
||||
considered separately (linear phase filters, for example).
|
||||
*/
|
||||
int getLatency() const;
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
Convolution (const Latency&,
|
||||
const NonUniform&,
|
||||
OptionalScopedPointer<ConvolutionMessageQueue>&&);
|
||||
|
||||
void processSamples (const AudioBlock<const float>&, AudioBlock<float>&, bool isBypassed) noexcept;
|
||||
|
||||
class Mixer
|
||||
{
|
||||
public:
|
||||
void prepare (const ProcessSpec&);
|
||||
|
||||
template <typename ProcessWet>
|
||||
void processSamples (const AudioBlock<const float>&,
|
||||
AudioBlock<float>&,
|
||||
bool isBypassed,
|
||||
ProcessWet&&) noexcept;
|
||||
|
||||
void reset();
|
||||
|
||||
private:
|
||||
std::array<SmoothedValue<float>, 2> volumeDry, volumeWet;
|
||||
AudioBlock<float> dryBlock;
|
||||
HeapBlock<char> dryBlockStorage;
|
||||
double sampleRate = 0;
|
||||
bool currentIsBypassed = false;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> pimpl;
|
||||
|
||||
//==============================================================================
|
||||
Mixer mixer;
|
||||
bool isActive = false;
|
||||
|
||||
//==============================================================================
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Convolution)
|
||||
};
|
||||
|
||||
} // namespace dsp
|
||||
} // namespace juce
|
Reference in New Issue
Block a user