git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
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deps/juce/modules/juce_dsp/processors/juce_Panner.h
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deps/juce/modules/juce_dsp/processors/juce_Panner.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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namespace dsp
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{
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enum class PannerRule
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{
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linear, // regular 6 dB or linear panning rule, allows the panned sound to be
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// perceived as having a constant level when summed to mono
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balanced, // both left and right are 1 when pan value is 0, with left decreasing
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// to 0 above this value and right decreasing to 0 below it
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sin3dB, // alternate version of the regular 3 dB panning rule with a sine curve
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sin4p5dB, // alternate version of the regular 4.5 dB panning rule with a sine curve
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sin6dB, // alternate version of the regular 6 dB panning rule with a sine curve
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squareRoot3dB, // regular 3 dB or constant power panning rule, allows the panned sound
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// to be perceived as having a constant level regardless of the pan position
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squareRoot4p5dB // regular 4.5 dB panning rule, a compromise option between 3 dB and 6 dB panning rules
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};
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/**
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A processor to perform panning operations on stereo buffers.
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@tags{DSP}
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*/
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template <typename SampleType>
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class Panner
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{
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public:
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//==============================================================================
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using Rule = PannerRule;
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//==============================================================================
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/** Constructor. */
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Panner();
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//==============================================================================
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/** Sets the panning rule. */
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void setRule (Rule newRule);
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/** Sets the current panning value, between -1 (full left) and 1 (full right). */
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void setPan (SampleType newPan);
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//==============================================================================
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/** Initialises the processor. */
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void prepare (const ProcessSpec& spec);
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/** Resets the internal state variables of the processor. */
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void reset();
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//==============================================================================
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/** Processes the input and output samples supplied in the processing context. */
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template <typename ProcessContext>
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void process (const ProcessContext& context) noexcept
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{
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const auto& inputBlock = context.getInputBlock();
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auto& outputBlock = context.getOutputBlock();
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const auto numInputChannels = inputBlock.getNumChannels();
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const auto numOutputChannels = outputBlock.getNumChannels();
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const auto numSamples = outputBlock.getNumSamples();
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jassertquiet (inputBlock.getNumSamples() == numSamples);
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if (numOutputChannels != 2 || numInputChannels == 0 || numInputChannels > 2)
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return;
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if (numInputChannels == 2)
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{
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outputBlock.copyFrom (inputBlock);
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}
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else
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{
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outputBlock.getSingleChannelBlock (0).copyFrom (inputBlock);
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outputBlock.getSingleChannelBlock (1).copyFrom (inputBlock);
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}
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if (context.isBypassed)
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return;
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outputBlock.getSingleChannelBlock (0).multiplyBy (leftVolume);
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outputBlock.getSingleChannelBlock (1).multiplyBy (rightVolume);
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}
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private:
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//==============================================================================
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void update();
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//==============================================================================
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Rule currentRule = Rule::balanced;
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SampleType pan = 0.0;
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SmoothedValue<SampleType> leftVolume, rightVolume;
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double sampleRate = 44100.0;
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};
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} // namespace dsp
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} // namespace juce
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