git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce

subrepo:
  subdir:   "deps/juce"
  merged:   "b13f9084e"
upstream:
  origin:   "https://github.com/essej/JUCE.git"
  branch:   "sono6good"
  commit:   "b13f9084e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"
This commit is contained in:
essej
2022-04-18 17:51:22 -04:00
parent 63e175fee6
commit 25bd5d8adb
3210 changed files with 1045392 additions and 0 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
AnimatedAppComponent::AnimatedAppComponent()
: lastUpdateTime (Time::getCurrentTime()), totalUpdates (0)
{
setOpaque (true);
}
void AnimatedAppComponent::setFramesPerSecond (int framesPerSecond)
{
jassert (framesPerSecond > 0 && framesPerSecond < 1000);
startTimerHz (framesPerSecond);
}
int AnimatedAppComponent::getMillisecondsSinceLastUpdate() const noexcept
{
return (int) (Time::getCurrentTime() - lastUpdateTime).inMilliseconds();
}
void AnimatedAppComponent::timerCallback()
{
++totalUpdates;
update();
repaint();
lastUpdateTime = Time::getCurrentTime();
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A base class for writing simple one-page graphical apps.
A subclass can inherit from this and implement just a few methods such as
paint() and mouse-handling. The base class provides some simple abstractions
to take care of continuously repainting itself.
@tags{GUI}
*/
class AnimatedAppComponent : public Component,
private Timer
{
public:
AnimatedAppComponent();
/** Your subclass can call this to start a timer running which will
call update() and repaint the component at the given frequency.
*/
void setFramesPerSecond (int framesPerSecond);
/** Called periodically, at the frequency specified by setFramesPerSecond().
This is a the best place to do things like advancing animation parameters,
checking the mouse position, etc.
*/
virtual void update() = 0;
/** Returns the number of times that update() has been called since the component
started running.
*/
int getFrameCounter() const noexcept { return totalUpdates; }
/** When called from update(), this returns the number of milliseconds since the
last update call.
This might be useful for accurately timing animations, etc.
*/
int getMillisecondsSinceLastUpdate() const noexcept;
private:
//==============================================================================
Time lastUpdateTime;
int totalUpdates;
void timerCallback() override;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AnimatedAppComponent)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
#if JUCE_MAC || DOXYGEN
/**
Receives events from an Apple IR remote control device (Only available in OSX!).
To use it, just create a subclass of this class, implementing the buttonPressed()
callback, then call start() and stop() to start or stop receiving events.
@tags{GUI}
*/
class JUCE_API AppleRemoteDevice
{
public:
//==============================================================================
AppleRemoteDevice();
virtual ~AppleRemoteDevice();
//==============================================================================
/** The set of buttons that may be pressed.
@see buttonPressed
*/
enum ButtonType
{
menuButton = 0, /**< The menu button (if it's held for a short time). */
playButton, /**< The play button. */
plusButton, /**< The plus or volume-up button. */
minusButton, /**< The minus or volume-down button. */
rightButton, /**< The right button (if it's held for a short time). */
leftButton, /**< The left button (if it's held for a short time). */
rightButton_Long, /**< The right button (if it's held for a long time). */
leftButton_Long, /**< The menu button (if it's held for a long time). */
menuButton_Long, /**< The menu button (if it's held for a long time). */
playButtonSleepMode,
switched
};
//==============================================================================
/** Override this method to receive the callback about a button press.
The callback will happen on the application's message thread.
Some buttons trigger matching up and down events, in which the isDown parameter
will be true and then false. Others only send a single event when the
button is pressed.
*/
virtual void buttonPressed (ButtonType buttonId, bool isDown) = 0;
//==============================================================================
/** Starts the device running and responding to events.
Returns true if it managed to open the device.
@param inExclusiveMode if true, the remote will be grabbed exclusively for this app,
and will not be available to any other part of the system. If
false, it will be shared with other apps.
@see stop
*/
bool start (bool inExclusiveMode);
/** Stops the device running.
@see start
*/
void stop();
/** Returns true if the device has been started successfully.
*/
bool isActive() const;
/** Returns the ID number of the remote, if it has sent one.
*/
int getRemoteId() const { return remoteId; }
//==============================================================================
/** @internal */
void handleCallbackInternal();
private:
void* device;
void* queue;
int remoteId;
bool open (bool openInExclusiveMode);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AppleRemoteDevice)
};
#endif
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
BubbleMessageComponent::BubbleMessageComponent (int fadeOutLengthMs)
: fadeOutLength (fadeOutLengthMs), mouseClickCounter (0),
expiryTime (0), deleteAfterUse (false)
{
}
BubbleMessageComponent::~BubbleMessageComponent()
{
}
void BubbleMessageComponent::showAt (const Rectangle<int>& pos,
const AttributedString& text,
const int numMillisecondsBeforeRemoving,
const bool removeWhenMouseClicked,
const bool deleteSelfAfterUse)
{
createLayout (text);
setPosition (pos);
init (numMillisecondsBeforeRemoving, removeWhenMouseClicked, deleteSelfAfterUse);
}
void BubbleMessageComponent::showAt (Component* const component,
const AttributedString& text,
const int numMillisecondsBeforeRemoving,
const bool removeWhenMouseClicked,
const bool deleteSelfAfterUse)
{
createLayout (text);
setPosition (component);
init (numMillisecondsBeforeRemoving, removeWhenMouseClicked, deleteSelfAfterUse);
}
void BubbleMessageComponent::createLayout (const AttributedString& text)
{
textLayout.createLayoutWithBalancedLineLengths (text, 256);
}
void BubbleMessageComponent::init (const int numMillisecondsBeforeRemoving,
const bool removeWhenMouseClicked,
const bool deleteSelfAfterUse)
{
setAlpha (1.0f);
setVisible (true);
deleteAfterUse = deleteSelfAfterUse;
expiryTime = numMillisecondsBeforeRemoving > 0
? (Time::getMillisecondCounter() + (uint32) numMillisecondsBeforeRemoving) : 0;
mouseClickCounter = Desktop::getInstance().getMouseButtonClickCounter();
if (! (removeWhenMouseClicked && isShowing()))
mouseClickCounter += 0xfffff;
startTimer (77);
repaint();
}
const float bubblePaddingX = 20.0f;
const float bubblePaddingY = 14.0f;
void BubbleMessageComponent::getContentSize (int& w, int& h)
{
w = (int) (bubblePaddingX + textLayout.getWidth());
h = (int) (bubblePaddingY + textLayout.getHeight());
}
void BubbleMessageComponent::paintContent (Graphics& g, int w, int h)
{
g.setColour (findColour (TooltipWindow::textColourId));
textLayout.draw (g, Rectangle<float> (bubblePaddingX / 2.0f, bubblePaddingY / 2.0f,
(float) w - bubblePaddingX, (float) h - bubblePaddingY));
}
void BubbleMessageComponent::timerCallback()
{
if (Desktop::getInstance().getMouseButtonClickCounter() > mouseClickCounter)
hide (false);
else if (expiryTime != 0 && Time::getMillisecondCounter() > expiryTime)
hide (true);
}
void BubbleMessageComponent::hide (const bool fadeOut)
{
stopTimer();
if (fadeOut)
Desktop::getInstance().getAnimator().fadeOut (this, fadeOutLength);
else
setVisible (false);
if (deleteAfterUse)
delete this;
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A speech-bubble component that displays a short message.
This can be used to show a message with the tail of the speech bubble
pointing to a particular component or location on the screen.
@see BubbleComponent
@tags{GUI}
*/
class JUCE_API BubbleMessageComponent : public BubbleComponent,
private Timer
{
public:
//==============================================================================
/** Creates a bubble component.
After creating one a BubbleComponent, do the following:
- add it to an appropriate parent component, or put it on the
desktop with Component::addToDesktop (0).
- use the showAt() method to show a message.
- it will make itself invisible after it times-out (and can optionally
also delete itself), or you can reuse it somewhere else by calling
showAt() again.
*/
BubbleMessageComponent (int fadeOutLengthMs = 150);
/** Destructor. */
~BubbleMessageComponent() override;
//==============================================================================
/** Shows a message bubble at a particular position.
This shows the bubble with its stem pointing to the given location
(coordinates being relative to its parent component).
@param position the coords of the object to point to
@param message the text to display
@param numMillisecondsBeforeRemoving how long to leave it on the screen before removing itself
from its parent component. If this is 0 or less, it
will stay there until manually removed.
@param removeWhenMouseClicked if this is true, the bubble will disappear as soon as a
mouse button is pressed (anywhere on the screen)
@param deleteSelfAfterUse if true, then the component will delete itself after
it becomes invisible
*/
void showAt (const Rectangle<int>& position,
const AttributedString& message,
int numMillisecondsBeforeRemoving,
bool removeWhenMouseClicked = true,
bool deleteSelfAfterUse = false);
/** Shows a message bubble next to a particular component.
This shows the bubble with its stem pointing at the given component.
@param component the component that you want to point at
@param message the text to display
@param numMillisecondsBeforeRemoving how long to leave it on the screen before removing itself
from its parent component. If this is 0 or less, it
will stay there until manually removed.
@param removeWhenMouseClicked if this is true, the bubble will disappear as soon as a
mouse button is pressed (anywhere on the screen)
@param deleteSelfAfterUse if true, then the component will delete itself after
it becomes invisible
*/
void showAt (Component* component,
const AttributedString& message,
int numMillisecondsBeforeRemoving,
bool removeWhenMouseClicked = true,
bool deleteSelfAfterUse = false);
//==============================================================================
/** @internal */
void getContentSize (int& w, int& h) override;
/** @internal */
void paintContent (Graphics& g, int w, int h) override;
/** @internal */
void timerCallback() override;
private:
//==============================================================================
int fadeOutLength, mouseClickCounter;
TextLayout textLayout;
int64 expiryTime;
bool deleteAfterUse;
void createLayout (const AttributedString&);
void init (int, bool, bool);
void hide (bool fadeOut);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BubbleMessageComponent)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
struct ColourComponentSlider : public Slider
{
ColourComponentSlider (const String& name) : Slider (name)
{
setRange (0.0, 255.0, 1.0);
}
String getTextFromValue (double value) override
{
return String::toHexString ((int) value).toUpperCase().paddedLeft ('0', 2);
}
double getValueFromText (const String& text) override
{
return (double) text.getHexValue32();
}
};
//==============================================================================
class ColourSelector::ColourSpaceView : public Component
{
public:
ColourSpaceView (ColourSelector& cs, float& hue, float& sat, float& val, int edgeSize)
: owner (cs), h (hue), s (sat), v (val), edge (edgeSize)
{
addAndMakeVisible (marker);
setMouseCursor (MouseCursor::CrosshairCursor);
}
void paint (Graphics& g) override
{
if (colours.isNull())
{
auto width = getWidth() / 2;
auto height = getHeight() / 2;
colours = Image (Image::RGB, width, height, false);
Image::BitmapData pixels (colours, Image::BitmapData::writeOnly);
for (int y = 0; y < height; ++y)
{
auto val = 1.0f - (float) y / (float) height;
for (int x = 0; x < width; ++x)
{
auto sat = (float) x / (float) width;
pixels.setPixelColour (x, y, Colour (h, sat, val, 1.0f));
}
}
}
g.setOpacity (1.0f);
g.drawImageTransformed (colours,
RectanglePlacement (RectanglePlacement::stretchToFit)
.getTransformToFit (colours.getBounds().toFloat(),
getLocalBounds().reduced (edge).toFloat()),
false);
}
void mouseDown (const MouseEvent& e) override
{
mouseDrag (e);
}
void mouseDrag (const MouseEvent& e) override
{
auto sat = (float) (e.x - edge) / (float) (getWidth() - edge * 2);
auto val = 1.0f - (float) (e.y - edge) / (float) (getHeight() - edge * 2);
owner.setSV (sat, val);
}
void updateIfNeeded()
{
if (lastHue != h)
{
lastHue = h;
colours = {};
repaint();
}
updateMarker();
}
void resized() override
{
colours = {};
updateMarker();
}
private:
ColourSelector& owner;
float& h;
float& s;
float& v;
float lastHue = 0;
const int edge;
Image colours;
struct ColourSpaceMarker : public Component
{
ColourSpaceMarker()
{
setInterceptsMouseClicks (false, false);
}
void paint (Graphics& g) override
{
g.setColour (Colour::greyLevel (0.1f));
g.drawEllipse (1.0f, 1.0f, (float) getWidth() - 2.0f, (float) getHeight() - 2.0f, 1.0f);
g.setColour (Colour::greyLevel (0.9f));
g.drawEllipse (2.0f, 2.0f, (float) getWidth() - 4.0f, (float) getHeight() - 4.0f, 1.0f);
}
};
ColourSpaceMarker marker;
void updateMarker()
{
auto markerSize = jmax (14, edge * 2);
auto area = getLocalBounds().reduced (edge);
marker.setBounds (Rectangle<int> (markerSize, markerSize)
.withCentre (area.getRelativePoint (s, 1.0f - v)));
}
JUCE_DECLARE_NON_COPYABLE (ColourSpaceView)
};
//==============================================================================
class ColourSelector::HueSelectorComp : public Component
{
public:
HueSelectorComp (ColourSelector& cs, float& hue, int edgeSize)
: owner (cs), h (hue), edge (edgeSize)
{
addAndMakeVisible (marker);
}
void paint (Graphics& g) override
{
ColourGradient cg;
cg.isRadial = false;
cg.point1.setXY (0.0f, (float) edge);
cg.point2.setXY (0.0f, (float) getHeight());
for (float i = 0.0f; i <= 1.0f; i += 0.02f)
cg.addColour (i, Colour (i, 1.0f, 1.0f, 1.0f));
g.setGradientFill (cg);
g.fillRect (getLocalBounds().reduced (edge));
}
void resized() override
{
auto markerSize = jmax (14, edge * 2);
auto area = getLocalBounds().reduced (edge);
marker.setBounds (Rectangle<int> (getWidth(), markerSize)
.withCentre (area.getRelativePoint (0.5f, h)));
}
void mouseDown (const MouseEvent& e) override
{
mouseDrag (e);
}
void mouseDrag (const MouseEvent& e) override
{
owner.setHue ((float) (e.y - edge) / (float) (getHeight() - edge * 2));
}
void updateIfNeeded()
{
resized();
}
private:
ColourSelector& owner;
float& h;
const int edge;
struct HueSelectorMarker : public Component
{
HueSelectorMarker()
{
setInterceptsMouseClicks (false, false);
}
void paint (Graphics& g) override
{
auto cw = (float) getWidth();
auto ch = (float) getHeight();
Path p;
p.addTriangle (1.0f, 1.0f,
cw * 0.3f, ch * 0.5f,
1.0f, ch - 1.0f);
p.addTriangle (cw - 1.0f, 1.0f,
cw * 0.7f, ch * 0.5f,
cw - 1.0f, ch - 1.0f);
g.setColour (Colours::white.withAlpha (0.75f));
g.fillPath (p);
g.setColour (Colours::black.withAlpha (0.75f));
g.strokePath (p, PathStrokeType (1.2f));
}
};
HueSelectorMarker marker;
JUCE_DECLARE_NON_COPYABLE (HueSelectorComp)
};
//==============================================================================
class ColourSelector::SwatchComponent : public Component
{
public:
SwatchComponent (ColourSelector& cs, int itemIndex)
: owner (cs), index (itemIndex)
{
}
void paint (Graphics& g) override
{
auto col = owner.getSwatchColour (index);
g.fillCheckerBoard (getLocalBounds().toFloat(), 6.0f, 6.0f,
Colour (0xffdddddd).overlaidWith (col),
Colour (0xffffffff).overlaidWith (col));
}
void mouseDown (const MouseEvent&) override
{
PopupMenu m;
m.addItem (1, TRANS("Use this swatch as the current colour"));
m.addSeparator();
m.addItem (2, TRANS("Set this swatch to the current colour"));
m.showMenuAsync (PopupMenu::Options().withTargetComponent (this),
ModalCallbackFunction::forComponent (menuStaticCallback, this));
}
private:
ColourSelector& owner;
const int index;
static void menuStaticCallback (int result, SwatchComponent* comp)
{
if (comp != nullptr)
{
if (result == 1) comp->setColourFromSwatch();
if (result == 2) comp->setSwatchFromColour();
}
}
void setColourFromSwatch()
{
owner.setCurrentColour (owner.getSwatchColour (index));
}
void setSwatchFromColour()
{
if (owner.getSwatchColour (index) != owner.getCurrentColour())
{
owner.setSwatchColour (index, owner.getCurrentColour());
repaint();
}
}
JUCE_DECLARE_NON_COPYABLE (SwatchComponent)
};
//==============================================================================
class ColourSelector::ColourPreviewComp : public Component
{
public:
ColourPreviewComp (ColourSelector& cs, bool isEditable)
: owner (cs)
{
colourLabel.setFont (labelFont);
colourLabel.setJustificationType (Justification::centred);
if (isEditable)
{
colourLabel.setEditable (true);
colourLabel.onEditorShow = [this]
{
if (auto* ed = colourLabel.getCurrentTextEditor())
ed->setInputRestrictions ((owner.flags & showAlphaChannel) ? 8 : 6, "1234567890ABCDEFabcdef");
};
colourLabel.onEditorHide = [this]
{
updateColourIfNecessary (colourLabel.getText());
};
}
addAndMakeVisible (colourLabel);
}
void updateIfNeeded()
{
auto newColour = owner.getCurrentColour();
if (currentColour != newColour)
{
currentColour = newColour;
auto textColour = (Colours::white.overlaidWith (currentColour).contrasting());
colourLabel.setColour (Label::textColourId, textColour);
colourLabel.setColour (Label::textWhenEditingColourId, textColour);
colourLabel.setText (currentColour.toDisplayString ((owner.flags & showAlphaChannel) != 0), dontSendNotification);
labelWidth = labelFont.getStringWidth (colourLabel.getText());
repaint();
}
}
void paint (Graphics& g) override
{
g.fillCheckerBoard (getLocalBounds().toFloat(), 10.0f, 10.0f,
Colour (0xffdddddd).overlaidWith (currentColour),
Colour (0xffffffff).overlaidWith (currentColour));
}
void resized() override
{
colourLabel.centreWithSize (labelWidth + 10, (int) labelFont.getHeight() + 10);
}
private:
void updateColourIfNecessary (const String& newColourString)
{
auto newColour = Colour::fromString (newColourString);
if (newColour != currentColour)
owner.setCurrentColour (newColour);
}
ColourSelector& owner;
Colour currentColour;
Font labelFont { 14.0f, Font::bold };
int labelWidth = 0;
Label colourLabel;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourPreviewComp)
};
//==============================================================================
ColourSelector::ColourSelector (int sectionsToShow, int edge, int gapAroundColourSpaceComponent)
: colour (Colours::white),
flags (sectionsToShow),
edgeGap (edge)
{
// not much point having a selector with no components in it!
jassert ((flags & (showColourAtTop | showSliders | showColourspace)) != 0);
updateHSV();
if ((flags & showColourAtTop) != 0)
{
previewComponent.reset (new ColourPreviewComp (*this, (flags & editableColour) != 0));
addAndMakeVisible (previewComponent.get());
}
if ((flags & showSliders) != 0)
{
sliders[0].reset (new ColourComponentSlider (TRANS ("red")));
sliders[1].reset (new ColourComponentSlider (TRANS ("green")));
sliders[2].reset (new ColourComponentSlider (TRANS ("blue")));
sliders[3].reset (new ColourComponentSlider (TRANS ("alpha")));
addAndMakeVisible (sliders[0].get());
addAndMakeVisible (sliders[1].get());
addAndMakeVisible (sliders[2].get());
addChildComponent (sliders[3].get());
sliders[3]->setVisible ((flags & showAlphaChannel) != 0);
// VS2015 needs some scoping braces around this if statement to
// avoid a compiler bug.
for (auto& slider : sliders)
{
slider->onValueChange = [this] { changeColour(); };
}
}
if ((flags & showColourspace) != 0)
{
colourSpace.reset (new ColourSpaceView (*this, h, s, v, gapAroundColourSpaceComponent));
hueSelector.reset (new HueSelectorComp (*this, h, gapAroundColourSpaceComponent));
addAndMakeVisible (colourSpace.get());
addAndMakeVisible (hueSelector.get());
}
update (dontSendNotification);
}
ColourSelector::~ColourSelector()
{
dispatchPendingMessages();
swatchComponents.clear();
}
//==============================================================================
Colour ColourSelector::getCurrentColour() const
{
return ((flags & showAlphaChannel) != 0) ? colour : colour.withAlpha ((uint8) 0xff);
}
void ColourSelector::setCurrentColour (Colour c, NotificationType notification)
{
if (c != colour)
{
colour = ((flags & showAlphaChannel) != 0) ? c : c.withAlpha ((uint8) 0xff);
updateHSV();
update (notification);
}
}
void ColourSelector::setHue (float newH)
{
newH = jlimit (0.0f, 1.0f, newH);
if (h != newH)
{
h = newH;
colour = Colour (h, s, v, colour.getFloatAlpha());
update (sendNotification);
}
}
void ColourSelector::setSV (float newS, float newV)
{
newS = jlimit (0.0f, 1.0f, newS);
newV = jlimit (0.0f, 1.0f, newV);
if (s != newS || v != newV)
{
s = newS;
v = newV;
colour = Colour (h, s, v, colour.getFloatAlpha());
update (sendNotification);
}
}
//==============================================================================
void ColourSelector::updateHSV()
{
colour.getHSB (h, s, v);
}
void ColourSelector::update (NotificationType notification)
{
if (sliders[0] != nullptr)
{
sliders[0]->setValue ((int) colour.getRed(), notification);
sliders[1]->setValue ((int) colour.getGreen(), notification);
sliders[2]->setValue ((int) colour.getBlue(), notification);
sliders[3]->setValue ((int) colour.getAlpha(), notification);
}
if (colourSpace != nullptr)
{
colourSpace->updateIfNeeded();
hueSelector->updateIfNeeded();
}
if (previewComponent != nullptr)
previewComponent->updateIfNeeded();
if (notification != dontSendNotification)
sendChangeMessage();
if (notification == sendNotificationSync)
dispatchPendingMessages();
}
//==============================================================================
void ColourSelector::paint (Graphics& g)
{
g.fillAll (findColour (backgroundColourId));
if ((flags & showSliders) != 0)
{
g.setColour (findColour (labelTextColourId));
g.setFont (11.0f);
for (auto& slider : sliders)
{
if (slider->isVisible())
g.drawText (slider->getName() + ":",
0, slider->getY(),
slider->getX() - 8, slider->getHeight(),
Justification::centredRight, false);
}
}
}
void ColourSelector::resized()
{
const int swatchesPerRow = 8;
const int swatchHeight = 22;
const int numSliders = ((flags & showAlphaChannel) != 0) ? 4 : 3;
const int numSwatches = getNumSwatches();
const int swatchSpace = numSwatches > 0 ? edgeGap + swatchHeight * ((numSwatches + 7) / swatchesPerRow) : 0;
const int sliderSpace = ((flags & showSliders) != 0) ? jmin (22 * numSliders + edgeGap, proportionOfHeight (0.3f)) : 0;
const int topSpace = ((flags & showColourAtTop) != 0) ? jmin (30 + edgeGap * 2, proportionOfHeight (0.2f)) : edgeGap;
if (previewComponent != nullptr)
previewComponent->setBounds (edgeGap, edgeGap, getWidth() - edgeGap * 2, topSpace - edgeGap * 2);
int y = topSpace;
if ((flags & showColourspace) != 0)
{
const int hueWidth = jmin (50, proportionOfWidth (0.15f));
colourSpace->setBounds (edgeGap, y,
getWidth() - hueWidth - edgeGap - 4,
getHeight() - topSpace - sliderSpace - swatchSpace - edgeGap);
hueSelector->setBounds (colourSpace->getRight() + 4, y,
getWidth() - edgeGap - (colourSpace->getRight() + 4),
colourSpace->getHeight());
y = getHeight() - sliderSpace - swatchSpace - edgeGap;
}
if ((flags & showSliders) != 0)
{
auto sliderHeight = jmax (4, sliderSpace / numSliders);
for (int i = 0; i < numSliders; ++i)
{
sliders[i]->setBounds (proportionOfWidth (0.2f), y,
proportionOfWidth (0.72f), sliderHeight - 2);
y += sliderHeight;
}
}
if (numSwatches > 0)
{
const int startX = 8;
const int xGap = 4;
const int yGap = 4;
const int swatchWidth = (getWidth() - startX * 2) / swatchesPerRow;
y += edgeGap;
if (swatchComponents.size() != numSwatches)
{
swatchComponents.clear();
for (int i = 0; i < numSwatches; ++i)
{
auto* sc = new SwatchComponent (*this, i);
swatchComponents.add (sc);
addAndMakeVisible (sc);
}
}
int x = startX;
for (int i = 0; i < swatchComponents.size(); ++i)
{
auto* sc = swatchComponents.getUnchecked(i);
sc->setBounds (x + xGap / 2,
y + yGap / 2,
swatchWidth - xGap,
swatchHeight - yGap);
if (((i + 1) % swatchesPerRow) == 0)
{
x = startX;
y += swatchHeight;
}
else
{
x += swatchWidth;
}
}
}
}
void ColourSelector::changeColour()
{
if (sliders[0] != nullptr)
setCurrentColour (Colour ((uint8) sliders[0]->getValue(),
(uint8) sliders[1]->getValue(),
(uint8) sliders[2]->getValue(),
(uint8) sliders[3]->getValue()));
}
//==============================================================================
int ColourSelector::getNumSwatches() const
{
return 0;
}
Colour ColourSelector::getSwatchColour (int) const
{
jassertfalse; // if you've overridden getNumSwatches(), you also need to implement this method
return Colours::black;
}
void ColourSelector::setSwatchColour (int, const Colour&)
{
jassertfalse; // if you've overridden getNumSwatches(), you also need to implement this method
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A component that lets the user choose a colour.
This shows RGB sliders and a colourspace that the user can pick colours from.
This class is also a ChangeBroadcaster, so listeners can register to be told
when the colour changes.
@tags{GUI}
*/
class JUCE_API ColourSelector : public Component,
public ChangeBroadcaster
{
public:
//==============================================================================
/** Options for the type of selector to show. These are passed into the constructor. */
enum ColourSelectorOptions
{
showAlphaChannel = 1 << 0, /**< if set, the colour's alpha channel can be changed as well as its RGB. */
showColourAtTop = 1 << 1, /**< if set, a swatch of the colour is shown at the top of the component. */
editableColour = 1 << 2, /**< if set, the colour shows at the top of the component is editable. */
showSliders = 1 << 3, /**< if set, RGB sliders are shown at the bottom of the component. */
showColourspace = 1 << 4 /**< if set, a big HSV selector is shown. */
};
//==============================================================================
/** Creates a ColourSelector object.
The flags are a combination of values from the ColourSelectorOptions enum, specifying
which of the selector's features should be visible.
The edgeGap value specifies the amount of space to leave around the edge.
gapAroundColourSpaceComponent indicates how much of a gap to put around the
colourspace and hue selector components.
*/
ColourSelector (int flags = (showAlphaChannel | showColourAtTop | showSliders | showColourspace),
int edgeGap = 4,
int gapAroundColourSpaceComponent = 7);
/** Destructor. */
~ColourSelector() override;
//==============================================================================
/** Returns the colour that the user has currently selected.
The ColourSelector class is also a ChangeBroadcaster, so listeners can
register to be told when the colour changes.
@see setCurrentColour
*/
Colour getCurrentColour() const;
/** Changes the colour that is currently being shown.
@param newColour the new colour to show
@param notificationType whether to send a notification of the change to listeners.
A notification will only be sent if the colour has changed.
*/
void setCurrentColour (Colour newColour, NotificationType notificationType = sendNotification);
//==============================================================================
/** Tells the selector how many preset colour swatches you want to have on the component.
To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
setSwatchColour(), to return the number of colours you want, and to set and retrieve
their values.
*/
virtual int getNumSwatches() const;
/** Called by the selector to find out the colour of one of the swatches.
Your subclass should return the colour of the swatch with the given index.
To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
setSwatchColour(), to return the number of colours you want, and to set and retrieve
their values.
*/
virtual Colour getSwatchColour (int index) const;
/** Called by the selector when the user puts a new colour into one of the swatches.
Your subclass should change the colour of the swatch with the given index.
To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
setSwatchColour(), to return the number of colours you want, and to set and retrieve
their values.
*/
virtual void setSwatchColour (int index, const Colour& newColour);
//==============================================================================
/** A set of colour IDs to use to change the colour of various aspects of the keyboard.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
methods.
@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
*/
enum ColourIds
{
backgroundColourId = 0x1007000, /**< the colour used to fill the component's background. */
labelTextColourId = 0x1007001 /**< the colour used for the labels next to the sliders. */
};
//==============================================================================
// These need to be public otherwise the Projucer's live-build engine will complain
class ColourSpaceView;
class HueSelectorComp;
class ColourPreviewComp;
private:
//==============================================================================
class SwatchComponent;
Colour colour;
float h, s, v;
std::unique_ptr<Slider> sliders[4];
std::unique_ptr<ColourSpaceView> colourSpace;
std::unique_ptr<HueSelectorComp> hueSelector;
std::unique_ptr<ColourPreviewComp> previewComponent;
OwnedArray<SwatchComponent> swatchComponents;
const int flags;
int edgeGap;
void setHue (float newH);
void setSV (float newS, float newV);
void updateHSV();
void update (NotificationType);
void changeColour();
void paint (Graphics&) override;
void resized() override;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourSelector)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
class KeyMappingEditorComponent::ChangeKeyButton : public Button
{
public:
ChangeKeyButton (KeyMappingEditorComponent& kec, CommandID command,
const String& keyName, int keyIndex)
: Button (keyName),
owner (kec),
commandID (command),
keyNum (keyIndex)
{
setWantsKeyboardFocus (false);
setTriggeredOnMouseDown (keyNum >= 0);
setTooltip (keyIndex < 0 ? TRANS("Adds a new key-mapping")
: TRANS("Click to change this key-mapping"));
}
void paintButton (Graphics& g, bool /*isOver*/, bool /*isDown*/) override
{
getLookAndFeel().drawKeymapChangeButton (g, getWidth(), getHeight(), *this,
keyNum >= 0 ? getName() : String());
}
void clicked() override
{
if (keyNum >= 0)
{
Component::SafePointer<ChangeKeyButton> button (this);
PopupMenu m;
m.addItem (TRANS("Change this key-mapping"),
[button]
{
if (button != nullptr)
button.getComponent()->assignNewKey();
});
m.addSeparator();
m.addItem (TRANS("Remove this key-mapping"),
[button]
{
if (button != nullptr)
button->owner.getMappings().removeKeyPress (button->commandID,
button->keyNum);
});
m.showMenuAsync (PopupMenu::Options().withTargetComponent (this));
}
else
{
assignNewKey(); // + button pressed..
}
}
using Button::clicked;
void fitToContent (const int h) noexcept
{
if (keyNum < 0)
setSize (h, h);
else
setSize (jlimit (h * 4, h * 8, 6 + Font ((float) h * 0.6f).getStringWidth (getName())), h);
}
//==============================================================================
class KeyEntryWindow : public AlertWindow
{
public:
KeyEntryWindow (KeyMappingEditorComponent& kec)
: AlertWindow (TRANS("New key-mapping"),
TRANS("Please press a key combination now..."),
MessageBoxIconType::NoIcon),
owner (kec)
{
addButton (TRANS("OK"), 1);
addButton (TRANS("Cancel"), 0);
// (avoid return + escape keys getting processed by the buttons..)
for (auto* child : getChildren())
child->setWantsKeyboardFocus (false);
setWantsKeyboardFocus (true);
grabKeyboardFocus();
}
bool keyPressed (const KeyPress& key) override
{
lastPress = key;
String message (TRANS("Key") + ": " + owner.getDescriptionForKeyPress (key));
auto previousCommand = owner.getMappings().findCommandForKeyPress (key);
if (previousCommand != 0)
message << "\n\n("
<< TRANS("Currently assigned to \"CMDN\"")
.replace ("CMDN", TRANS (owner.getCommandManager().getNameOfCommand (previousCommand)))
<< ')';
setMessage (message);
return true;
}
bool keyStateChanged (bool) override
{
return true;
}
KeyPress lastPress;
private:
KeyMappingEditorComponent& owner;
JUCE_DECLARE_NON_COPYABLE (KeyEntryWindow)
};
static void assignNewKeyCallback (int result, ChangeKeyButton* button, KeyPress newKey)
{
if (result != 0 && button != nullptr)
button->setNewKey (newKey, true);
}
void setNewKey (const KeyPress& newKey, bool dontAskUser)
{
if (newKey.isValid())
{
auto previousCommand = owner.getMappings().findCommandForKeyPress (newKey);
if (previousCommand == 0 || dontAskUser)
{
owner.getMappings().removeKeyPress (newKey);
if (keyNum >= 0)
owner.getMappings().removeKeyPress (commandID, keyNum);
owner.getMappings().addKeyPress (commandID, newKey, keyNum);
}
else
{
AlertWindow::showOkCancelBox (MessageBoxIconType::WarningIcon,
TRANS("Change key-mapping"),
TRANS("This key is already assigned to the command \"CMDN\"")
.replace ("CMDN", owner.getCommandManager().getNameOfCommand (previousCommand))
+ "\n\n"
+ TRANS("Do you want to re-assign it to this new command instead?"),
TRANS("Re-assign"),
TRANS("Cancel"),
this,
ModalCallbackFunction::forComponent (assignNewKeyCallback,
this, KeyPress (newKey)));
}
}
}
static void keyChosen (int result, ChangeKeyButton* button)
{
if (button != nullptr && button->currentKeyEntryWindow != nullptr)
{
if (result != 0)
{
button->currentKeyEntryWindow->setVisible (false);
button->setNewKey (button->currentKeyEntryWindow->lastPress, false);
}
button->currentKeyEntryWindow.reset();
}
}
void assignNewKey()
{
currentKeyEntryWindow.reset (new KeyEntryWindow (owner));
currentKeyEntryWindow->enterModalState (true, ModalCallbackFunction::forComponent (keyChosen, this));
}
private:
KeyMappingEditorComponent& owner;
const CommandID commandID;
const int keyNum;
std::unique_ptr<KeyEntryWindow> currentKeyEntryWindow;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChangeKeyButton)
};
//==============================================================================
class KeyMappingEditorComponent::ItemComponent : public Component
{
public:
ItemComponent (KeyMappingEditorComponent& kec, CommandID command)
: owner (kec), commandID (command)
{
setInterceptsMouseClicks (false, true);
const bool isReadOnly = owner.isCommandReadOnly (commandID);
auto keyPresses = owner.getMappings().getKeyPressesAssignedToCommand (commandID);
for (int i = 0; i < jmin ((int) maxNumAssignments, keyPresses.size()); ++i)
addKeyPressButton (owner.getDescriptionForKeyPress (keyPresses.getReference (i)), i, isReadOnly);
addKeyPressButton ("Change Key Mapping", -1, isReadOnly);
}
void addKeyPressButton (const String& desc, const int index, const bool isReadOnly)
{
auto* b = new ChangeKeyButton (owner, commandID, desc, index);
keyChangeButtons.add (b);
b->setEnabled (! isReadOnly);
b->setVisible (keyChangeButtons.size() <= (int) maxNumAssignments);
addChildComponent (b);
}
void paint (Graphics& g) override
{
g.setFont ((float) getHeight() * 0.7f);
g.setColour (owner.findColour (KeyMappingEditorComponent::textColourId));
g.drawFittedText (TRANS (owner.getCommandManager().getNameOfCommand (commandID)),
4, 0, jmax (40, getChildComponent (0)->getX() - 5), getHeight(),
Justification::centredLeft, true);
}
void resized() override
{
int x = getWidth() - 4;
for (int i = keyChangeButtons.size(); --i >= 0;)
{
auto* b = keyChangeButtons.getUnchecked(i);
b->fitToContent (getHeight() - 2);
b->setTopRightPosition (x, 1);
x = b->getX() - 5;
}
}
private:
std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override
{
return createIgnoredAccessibilityHandler (*this);
}
KeyMappingEditorComponent& owner;
OwnedArray<ChangeKeyButton> keyChangeButtons;
const CommandID commandID;
enum { maxNumAssignments = 3 };
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ItemComponent)
};
//==============================================================================
class KeyMappingEditorComponent::MappingItem : public TreeViewItem
{
public:
MappingItem (KeyMappingEditorComponent& kec, CommandID command)
: owner (kec), commandID (command)
{}
String getUniqueName() const override { return String ((int) commandID) + "_id"; }
bool mightContainSubItems() override { return false; }
int getItemHeight() const override { return 20; }
std::unique_ptr<Component> createItemComponent() override { return std::make_unique<ItemComponent> (owner, commandID); }
String getAccessibilityName() override { return TRANS (owner.getCommandManager().getNameOfCommand (commandID)); }
private:
KeyMappingEditorComponent& owner;
const CommandID commandID;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MappingItem)
};
//==============================================================================
class KeyMappingEditorComponent::CategoryItem : public TreeViewItem
{
public:
CategoryItem (KeyMappingEditorComponent& kec, const String& name)
: owner (kec), categoryName (name)
{}
String getUniqueName() const override { return categoryName + "_cat"; }
bool mightContainSubItems() override { return true; }
int getItemHeight() const override { return 22; }
String getAccessibilityName() override { return categoryName; }
void paintItem (Graphics& g, int width, int height) override
{
g.setFont (Font ((float) height * 0.7f, Font::bold));
g.setColour (owner.findColour (KeyMappingEditorComponent::textColourId));
g.drawText (TRANS (categoryName), 2, 0, width - 2, height, Justification::centredLeft, true);
}
void itemOpennessChanged (bool isNowOpen) override
{
if (isNowOpen)
{
if (getNumSubItems() == 0)
for (auto command : owner.getCommandManager().getCommandsInCategory (categoryName))
if (owner.shouldCommandBeIncluded (command))
addSubItem (new MappingItem (owner, command));
}
else
{
clearSubItems();
}
}
private:
KeyMappingEditorComponent& owner;
String categoryName;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CategoryItem)
};
//==============================================================================
class KeyMappingEditorComponent::TopLevelItem : public TreeViewItem,
private ChangeListener
{
public:
TopLevelItem (KeyMappingEditorComponent& kec) : owner (kec)
{
setLinesDrawnForSubItems (false);
owner.getMappings().addChangeListener (this);
}
~TopLevelItem() override
{
owner.getMappings().removeChangeListener (this);
}
bool mightContainSubItems() override { return true; }
String getUniqueName() const override { return "keys"; }
void changeListenerCallback (ChangeBroadcaster*) override
{
const OpennessRestorer opennessRestorer (*this);
clearSubItems();
for (auto category : owner.getCommandManager().getCommandCategories())
{
int count = 0;
for (auto command : owner.getCommandManager().getCommandsInCategory (category))
if (owner.shouldCommandBeIncluded (command))
++count;
if (count > 0)
addSubItem (new CategoryItem (owner, category));
}
}
private:
KeyMappingEditorComponent& owner;
};
static void resetKeyMappingsToDefaultsCallback (int result, KeyMappingEditorComponent* owner)
{
if (result != 0 && owner != nullptr)
owner->getMappings().resetToDefaultMappings();
}
//==============================================================================
KeyMappingEditorComponent::KeyMappingEditorComponent (KeyPressMappingSet& mappingManager,
const bool showResetToDefaultButton)
: mappings (mappingManager),
resetButton (TRANS ("reset to defaults"))
{
treeItem.reset (new TopLevelItem (*this));
if (showResetToDefaultButton)
{
addAndMakeVisible (resetButton);
resetButton.onClick = [this]
{
AlertWindow::showOkCancelBox (MessageBoxIconType::QuestionIcon,
TRANS("Reset to defaults"),
TRANS("Are you sure you want to reset all the key-mappings to their default state?"),
TRANS("Reset"),
{}, this,
ModalCallbackFunction::forComponent (resetKeyMappingsToDefaultsCallback, this));
};
}
addAndMakeVisible (tree);
tree.setTitle ("Key Mappings");
tree.setColour (TreeView::backgroundColourId, findColour (backgroundColourId));
tree.setRootItemVisible (false);
tree.setDefaultOpenness (true);
tree.setRootItem (treeItem.get());
tree.setIndentSize (12);
}
KeyMappingEditorComponent::~KeyMappingEditorComponent()
{
tree.setRootItem (nullptr);
}
//==============================================================================
void KeyMappingEditorComponent::setColours (Colour mainBackground,
Colour textColour)
{
setColour (backgroundColourId, mainBackground);
setColour (textColourId, textColour);
tree.setColour (TreeView::backgroundColourId, mainBackground);
}
void KeyMappingEditorComponent::parentHierarchyChanged()
{
treeItem->changeListenerCallback (nullptr);
}
void KeyMappingEditorComponent::resized()
{
int h = getHeight();
if (resetButton.isVisible())
{
const int buttonHeight = 20;
h -= buttonHeight + 8;
int x = getWidth() - 8;
resetButton.changeWidthToFitText (buttonHeight);
resetButton.setTopRightPosition (x, h + 6);
}
tree.setBounds (0, 0, getWidth(), h);
}
//==============================================================================
bool KeyMappingEditorComponent::shouldCommandBeIncluded (const CommandID commandID)
{
auto* ci = mappings.getCommandManager().getCommandForID (commandID);
return ci != nullptr && (ci->flags & ApplicationCommandInfo::hiddenFromKeyEditor) == 0;
}
bool KeyMappingEditorComponent::isCommandReadOnly (const CommandID commandID)
{
auto* ci = mappings.getCommandManager().getCommandForID (commandID);
return ci != nullptr && (ci->flags & ApplicationCommandInfo::readOnlyInKeyEditor) != 0;
}
String KeyMappingEditorComponent::getDescriptionForKeyPress (const KeyPress& key)
{
return key.getTextDescription();
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A component to allow editing of the keymaps stored by a KeyPressMappingSet
object.
@see KeyPressMappingSet
@tags{GUI}
*/
class JUCE_API KeyMappingEditorComponent : public Component
{
public:
//==============================================================================
/** Creates a KeyMappingEditorComponent.
@param mappingSet this is the set of mappings to display and edit. Make sure the
mappings object is not deleted before this component!
@param showResetToDefaultButton if true, then at the bottom of the list, the
component will include a 'reset to defaults' button.
*/
KeyMappingEditorComponent (KeyPressMappingSet& mappingSet,
bool showResetToDefaultButton);
/** Destructor. */
~KeyMappingEditorComponent() override;
//==============================================================================
/** Sets up the colours to use for parts of the component.
@param mainBackground colour to use for most of the background
@param textColour colour to use for the text
*/
void setColours (Colour mainBackground,
Colour textColour);
/** Returns the KeyPressMappingSet that this component is acting upon. */
KeyPressMappingSet& getMappings() const noexcept { return mappings; }
/** Returns the ApplicationCommandManager that this component is connected to. */
ApplicationCommandManager& getCommandManager() const noexcept { return mappings.getCommandManager(); }
//==============================================================================
/** Can be overridden if some commands need to be excluded from the list.
By default this will use the KeyPressMappingSet's shouldCommandBeVisibleInEditor()
method to decide what to return, but you can override it to handle special cases.
*/
virtual bool shouldCommandBeIncluded (CommandID commandID);
/** Can be overridden to indicate that some commands are shown as read-only.
By default this will use the KeyPressMappingSet's shouldCommandBeReadOnlyInEditor()
method to decide what to return, but you can override it to handle special cases.
*/
virtual bool isCommandReadOnly (CommandID commandID);
/** This can be overridden to let you change the format of the string used
to describe a keypress.
This is handy if you're using non-standard KeyPress objects, e.g. for custom
keys that are triggered by something else externally. If you override the
method, be sure to let the base class's method handle keys you're not
interested in.
*/
virtual String getDescriptionForKeyPress (const KeyPress& key);
//==============================================================================
/** A set of colour IDs to use to change the colour of various aspects of the editor.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
methods.
@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
*/
enum ColourIds
{
backgroundColourId = 0x100ad00, /**< The background colour to fill the editor background. */
textColourId = 0x100ad01, /**< The colour for the text. */
};
//==============================================================================
/** @internal */
void parentHierarchyChanged() override;
/** @internal */
void resized() override;
private:
//==============================================================================
KeyPressMappingSet& mappings;
TreeView tree;
TextButton resetButton;
class TopLevelItem;
class ChangeKeyButton;
class MappingItem;
class CategoryItem;
class ItemComponent;
std::unique_ptr<TopLevelItem> treeItem;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (KeyMappingEditorComponent)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_ENABLE_LIVE_CONSTANT_EDITOR
namespace LiveConstantEditor
{
//==============================================================================
class AllComponentRepainter : private Timer,
private DeletedAtShutdown
{
public:
AllComponentRepainter() {}
~AllComponentRepainter() override { clearSingletonInstance(); }
JUCE_DECLARE_SINGLETON (AllComponentRepainter, false)
void trigger()
{
if (! isTimerRunning())
startTimer (100);
}
private:
void timerCallback() override
{
stopTimer();
Array<Component*> alreadyDone;
for (int i = TopLevelWindow::getNumTopLevelWindows(); --i >= 0;)
if (auto* c = TopLevelWindow::getTopLevelWindow(i))
repaintAndResizeAllComps (c, alreadyDone);
auto& desktop = Desktop::getInstance();
for (int i = desktop.getNumComponents(); --i >= 0;)
if (auto* c = desktop.getComponent(i))
repaintAndResizeAllComps (c, alreadyDone);
}
static void repaintAndResizeAllComps (Component::SafePointer<Component> c,
Array<Component*>& alreadyDone)
{
if (c->isVisible() && ! alreadyDone.contains (c))
{
c->repaint();
c->resized();
for (int i = c->getNumChildComponents(); --i >= 0;)
{
if (auto* child = c->getChildComponent(i))
{
repaintAndResizeAllComps (child, alreadyDone);
alreadyDone.add (child);
}
if (c == nullptr)
break;
}
}
}
};
JUCE_IMPLEMENT_SINGLETON (AllComponentRepainter)
JUCE_IMPLEMENT_SINGLETON (ValueList)
//==============================================================================
int64 parseInt (String s)
{
s = s.trimStart();
if (s.startsWithChar ('-'))
return -parseInt (s.substring (1));
if (s.startsWith ("0x"))
return s.substring(2).getHexValue64();
return s.getLargeIntValue();
}
double parseDouble (const String& s)
{
return s.retainCharacters ("0123456789.eE-").getDoubleValue();
}
String intToString (int v, bool preferHex) { return preferHex ? "0x" + String::toHexString (v) : String (v); }
String intToString (int64 v, bool preferHex) { return preferHex ? "0x" + String::toHexString (v) : String (v); }
//==============================================================================
LiveValueBase::LiveValueBase (const char* file, int line)
: sourceFile (file), sourceLine (line)
{
name = File (sourceFile).getFileName() + " : " + String (sourceLine);
}
LiveValueBase::~LiveValueBase()
{
}
//==============================================================================
LivePropertyEditorBase::LivePropertyEditorBase (LiveValueBase& v, CodeDocument& d)
: value (v), document (d), sourceEditor (document, &tokeniser)
{
setSize (600, 100);
addAndMakeVisible (name);
addAndMakeVisible (resetButton);
addAndMakeVisible (valueEditor);
addAndMakeVisible (sourceEditor);
findOriginalValueInCode();
selectOriginalValue();
name.setFont (13.0f);
name.setText (v.name, dontSendNotification);
valueEditor.setMultiLine (v.isString());
valueEditor.setReturnKeyStartsNewLine (v.isString());
valueEditor.setText (v.getStringValue (wasHex), dontSendNotification);
valueEditor.onTextChange = [this] { applyNewValue (valueEditor.getText()); };
sourceEditor.setReadOnly (true);
sourceEditor.setFont (sourceEditor.getFont().withHeight (13.0f));
resetButton.onClick = [this] { applyNewValue (value.getOriginalStringValue (wasHex)); };
}
void LivePropertyEditorBase::paint (Graphics& g)
{
g.setColour (Colours::white);
g.fillRect (getLocalBounds().removeFromBottom (1));
}
void LivePropertyEditorBase::resized()
{
auto r = getLocalBounds().reduced (0, 3).withTrimmedBottom (1);
auto left = r.removeFromLeft (jmax (200, r.getWidth() / 3));
auto top = left.removeFromTop (25);
resetButton.setBounds (top.removeFromRight (35).reduced (0, 3));
name.setBounds (top);
if (customComp != nullptr)
{
valueEditor.setBounds (left.removeFromTop (25));
left.removeFromTop (2);
customComp->setBounds (left);
}
else
{
valueEditor.setBounds (left);
}
r.removeFromLeft (4);
sourceEditor.setBounds (r);
}
void LivePropertyEditorBase::applyNewValue (const String& s)
{
value.setStringValue (s);
document.replaceSection (valueStart.getPosition(), valueEnd.getPosition(), value.getCodeValue (wasHex));
document.clearUndoHistory();
selectOriginalValue();
valueEditor.setText (s, dontSendNotification);
AllComponentRepainter::getInstance()->trigger();
}
void LivePropertyEditorBase::selectOriginalValue()
{
sourceEditor.selectRegion (valueStart, valueEnd);
}
void LivePropertyEditorBase::findOriginalValueInCode()
{
CodeDocument::Position pos (document, value.sourceLine, 0);
auto line = pos.getLineText();
auto p = line.getCharPointer();
p = CharacterFunctions::find (p, CharPointer_ASCII ("JUCE_LIVE_CONSTANT"));
if (p.isEmpty())
{
// Not sure how this would happen - some kind of mix-up between source code and line numbers..
jassertfalse;
return;
}
p += (int) (sizeof ("JUCE_LIVE_CONSTANT") - 1);
p.incrementToEndOfWhitespace();
if (! CharacterFunctions::find (p, CharPointer_ASCII ("JUCE_LIVE_CONSTANT")).isEmpty())
{
// Aargh! You've added two JUCE_LIVE_CONSTANT macros on the same line!
// They're identified by their line number, so you must make sure each
// one goes on a separate line!
jassertfalse;
}
if (p.getAndAdvance() == '(')
{
auto start = p, end = p;
int depth = 1;
while (! end.isEmpty())
{
auto c = end.getAndAdvance();
if (c == '(') ++depth;
if (c == ')') --depth;
if (depth == 0)
{
--end;
break;
}
}
if (end > start)
{
valueStart = CodeDocument::Position (document, value.sourceLine, (int) (start - line.getCharPointer()));
valueEnd = CodeDocument::Position (document, value.sourceLine, (int) (end - line.getCharPointer()));
valueStart.setPositionMaintained (true);
valueEnd.setPositionMaintained (true);
wasHex = String (start, end).containsIgnoreCase ("0x");
}
}
}
//==============================================================================
class ValueListHolderComponent : public Component
{
public:
ValueListHolderComponent (ValueList& l) : valueList (l)
{
setVisible (true);
}
void addItem (int width, LiveValueBase& v, CodeDocument& doc)
{
addAndMakeVisible (editors.add (v.createPropertyComponent (doc)));
layout (width);
}
void layout (int width)
{
setSize (width, editors.size() * itemHeight);
resized();
}
void resized() override
{
auto r = getLocalBounds().reduced (2, 0);
for (int i = 0; i < editors.size(); ++i)
editors.getUnchecked(i)->setBounds (r.removeFromTop (itemHeight));
}
enum { itemHeight = 120 };
ValueList& valueList;
OwnedArray<LivePropertyEditorBase> editors;
};
//==============================================================================
class ValueList::EditorWindow : public DocumentWindow,
private DeletedAtShutdown
{
public:
EditorWindow (ValueList& list)
: DocumentWindow ("Live Values", Colours::lightgrey, DocumentWindow::closeButton)
{
setLookAndFeel (&lookAndFeel);
setUsingNativeTitleBar (true);
viewport.setViewedComponent (new ValueListHolderComponent (list), true);
viewport.setSize (700, 600);
viewport.setScrollBarsShown (true, false);
setContentNonOwned (&viewport, true);
setResizable (true, false);
setResizeLimits (500, 400, 10000, 10000);
centreWithSize (getWidth(), getHeight());
setVisible (true);
}
~EditorWindow() override
{
setLookAndFeel (nullptr);
}
void closeButtonPressed() override
{
setVisible (false);
}
void updateItems (ValueList& list)
{
if (auto* l = dynamic_cast<ValueListHolderComponent*> (viewport.getViewedComponent()))
{
while (l->getNumChildComponents() < list.values.size())
{
if (auto* v = list.values [l->getNumChildComponents()])
l->addItem (viewport.getMaximumVisibleWidth(), *v, list.getDocument (v->sourceFile));
else
break;
}
setVisible (true);
}
}
void resized() override
{
DocumentWindow::resized();
if (auto* l = dynamic_cast<ValueListHolderComponent*> (viewport.getViewedComponent()))
l->layout (viewport.getMaximumVisibleWidth());
}
Viewport viewport;
LookAndFeel_V3 lookAndFeel;
};
//==============================================================================
ValueList::ValueList() {}
ValueList::~ValueList() { clearSingletonInstance(); }
void ValueList::addValue (LiveValueBase* v)
{
values.add (v);
triggerAsyncUpdate();
}
void ValueList::handleAsyncUpdate()
{
if (editorWindow == nullptr)
editorWindow = new EditorWindow (*this);
editorWindow->updateItems (*this);
}
CodeDocument& ValueList::getDocument (const File& file)
{
const int index = documentFiles.indexOf (file.getFullPathName());
if (index >= 0)
return *documents.getUnchecked (index);
auto* doc = documents.add (new CodeDocument());
documentFiles.add (file);
doc->replaceAllContent (file.loadFileAsString());
doc->clearUndoHistory();
return *doc;
}
//==============================================================================
struct ColourEditorComp : public Component,
private ChangeListener
{
ColourEditorComp (LivePropertyEditorBase& e) : editor (e)
{
setMouseCursor (MouseCursor::PointingHandCursor);
}
Colour getColour() const
{
return Colour ((uint32) parseInt (editor.value.getStringValue (false)));
}
void paint (Graphics& g) override
{
g.fillCheckerBoard (getLocalBounds().toFloat(), 6.0f, 6.0f,
Colour (0xffdddddd).overlaidWith (getColour()),
Colour (0xffffffff).overlaidWith (getColour()));
}
void mouseDown (const MouseEvent&) override
{
auto colourSelector = std::make_unique<ColourSelector>();
colourSelector->setName ("Colour");
colourSelector->setCurrentColour (getColour());
colourSelector->addChangeListener (this);
colourSelector->setColour (ColourSelector::backgroundColourId, Colours::transparentBlack);
colourSelector->setSize (300, 400);
CallOutBox::launchAsynchronously (std::move (colourSelector), getScreenBounds(), nullptr);
}
void changeListenerCallback (ChangeBroadcaster* source) override
{
if (auto* cs = dynamic_cast<ColourSelector*> (source))
editor.applyNewValue (getAsString (cs->getCurrentColour(), true));
repaint();
}
LivePropertyEditorBase& editor;
};
Component* createColourEditor (LivePropertyEditorBase& editor)
{
return new ColourEditorComp (editor);
}
//==============================================================================
struct SliderComp : public Component
{
SliderComp (LivePropertyEditorBase& e, bool useFloat)
: editor (e), isFloat (useFloat)
{
slider.setTextBoxStyle (Slider::NoTextBox, true, 0, 0);
addAndMakeVisible (slider);
updateRange();
slider.onDragEnd = [this] { updateRange(); };
slider.onValueChange = [this]
{
editor.applyNewValue (isFloat ? getAsString ((double) slider.getValue(), editor.wasHex)
: getAsString ((int64) slider.getValue(), editor.wasHex));
};
}
virtual void updateRange()
{
double v = isFloat ? parseDouble (editor.value.getStringValue (false))
: (double) parseInt (editor.value.getStringValue (false));
double range = isFloat ? 10 : 100;
slider.setRange (v - range, v + range);
slider.setValue (v, dontSendNotification);
}
void resized() override
{
slider.setBounds (getLocalBounds().removeFromTop (25));
}
LivePropertyEditorBase& editor;
Slider slider;
bool isFloat;
};
//==============================================================================
struct BoolSliderComp : public SliderComp
{
BoolSliderComp (LivePropertyEditorBase& e)
: SliderComp (e, false)
{
slider.onValueChange = [this] { editor.applyNewValue (slider.getValue() > 0.5 ? "true" : "false"); };
}
void updateRange() override
{
slider.setRange (0.0, 1.0, dontSendNotification);
slider.setValue (editor.value.getStringValue (false) == "true", dontSendNotification);
}
};
Component* createIntegerSlider (LivePropertyEditorBase& editor) { return new SliderComp (editor, false); }
Component* createFloatSlider (LivePropertyEditorBase& editor) { return new SliderComp (editor, true); }
Component* createBoolSlider (LivePropertyEditorBase& editor) { return new BoolSliderComp (editor); }
}
#endif
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_ENABLE_LIVE_CONSTANT_EDITOR && ! defined (DOXYGEN)
//==============================================================================
/** You can safely ignore all the stuff in this namespace - it's a bunch of boilerplate
code used to implement the JUCE_LIVE_CONSTANT functionality.
*/
namespace LiveConstantEditor
{
int64 parseInt (String);
double parseDouble (const String&);
String intToString (int, bool preferHex);
String intToString (int64, bool preferHex);
template <typename Type>
static void setFromString (Type& v, const String& s) { v = static_cast<Type> (s); }
inline void setFromString (char& v, const String& s) { v = (char) parseInt (s); }
inline void setFromString (unsigned char& v, const String& s) { v = (unsigned char) parseInt (s); }
inline void setFromString (short& v, const String& s) { v = (short) parseInt (s); }
inline void setFromString (unsigned short& v, const String& s) { v = (unsigned short) parseInt (s); }
inline void setFromString (int& v, const String& s) { v = (int) parseInt (s); }
inline void setFromString (unsigned int& v, const String& s) { v = (unsigned int) parseInt (s); }
inline void setFromString (long& v, const String& s) { v = (long) parseInt (s); }
inline void setFromString (unsigned long& v, const String& s) { v = (unsigned long) parseInt (s); }
inline void setFromString (int64& v, const String& s) { v = (int64) parseInt (s); }
inline void setFromString (uint64& v, const String& s) { v = (uint64) parseInt (s); }
inline void setFromString (double& v, const String& s) { v = parseDouble (s); }
inline void setFromString (float& v, const String& s) { v = (float) parseDouble (s); }
inline void setFromString (bool& v, const String& s) { v = (s == "true"); }
inline void setFromString (String& v, const String& s) { v = s; }
inline void setFromString (Colour& v, const String& s) { v = Colour ((uint32) parseInt (s)); }
template <typename Type>
inline String getAsString (const Type& v, bool) { return String (v); }
inline String getAsString (char v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (unsigned char v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (short v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (unsigned short v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (int v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (unsigned int v, bool preferHex) { return intToString ((int) v, preferHex); }
inline String getAsString (bool v, bool) { return v ? "true" : "false"; }
inline String getAsString (int64 v, bool preferHex) { return intToString ((int64) v, preferHex); }
inline String getAsString (uint64 v, bool preferHex) { return intToString ((int64) v, preferHex); }
inline String getAsString (Colour v, bool) { return intToString ((int) v.getARGB(), true); }
template <typename Type> struct isStringType { enum { value = 0 }; };
template <> struct isStringType<String> { enum { value = 1 }; };
template <typename Type>
inline String getAsCode (Type& v, bool preferHex) { return getAsString (v, preferHex); }
inline String getAsCode (Colour v, bool) { return "Colour (0x" + String::toHexString ((int) v.getARGB()).paddedLeft ('0', 8) + ")"; }
inline String getAsCode (const String& v, bool) { return CppTokeniserFunctions::addEscapeChars(v).quoted(); }
inline String getAsCode (const char* v, bool) { return getAsCode (String (v), false); }
template <typename Type>
inline const char* castToCharPointer (const Type&) { return ""; }
inline const char* castToCharPointer (const String& s) { return s.toRawUTF8(); }
struct LivePropertyEditorBase;
//==============================================================================
struct JUCE_API LiveValueBase
{
LiveValueBase (const char* file, int line);
virtual ~LiveValueBase();
virtual LivePropertyEditorBase* createPropertyComponent (CodeDocument&) = 0;
virtual String getStringValue (bool preferHex) const = 0;
virtual String getCodeValue (bool preferHex) const = 0;
virtual void setStringValue (const String&) = 0;
virtual String getOriginalStringValue (bool preferHex) const = 0;
virtual bool isString() const = 0;
String name, sourceFile;
int sourceLine;
JUCE_DECLARE_NON_COPYABLE (LiveValueBase)
};
//==============================================================================
struct JUCE_API LivePropertyEditorBase : public Component
{
LivePropertyEditorBase (LiveValueBase&, CodeDocument&);
void paint (Graphics&) override;
void resized() override;
void applyNewValue (const String&);
void selectOriginalValue();
void findOriginalValueInCode();
LiveValueBase& value;
Label name;
TextEditor valueEditor;
TextButton resetButton { "reset" };
CodeDocument& document;
CPlusPlusCodeTokeniser tokeniser;
CodeEditorComponent sourceEditor;
CodeDocument::Position valueStart, valueEnd;
std::unique_ptr<Component> customComp;
bool wasHex = false;
JUCE_DECLARE_NON_COPYABLE (LivePropertyEditorBase)
};
//==============================================================================
Component* createColourEditor (LivePropertyEditorBase&);
Component* createIntegerSlider (LivePropertyEditorBase&);
Component* createFloatSlider (LivePropertyEditorBase&);
Component* createBoolSlider (LivePropertyEditorBase&);
template <typename Type> struct CustomEditor { static Component* create (LivePropertyEditorBase&) { return nullptr; } };
template <> struct CustomEditor<char> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<unsigned char> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<int> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<unsigned int> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<short> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<unsigned short> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<int64> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<uint64> { static Component* create (LivePropertyEditorBase& e) { return createIntegerSlider (e); } };
template <> struct CustomEditor<float> { static Component* create (LivePropertyEditorBase& e) { return createFloatSlider (e); } };
template <> struct CustomEditor<double> { static Component* create (LivePropertyEditorBase& e) { return createFloatSlider (e); } };
template <> struct CustomEditor<Colour> { static Component* create (LivePropertyEditorBase& e) { return createColourEditor (e); } };
template <> struct CustomEditor<bool> { static Component* create (LivePropertyEditorBase& e) { return createBoolSlider (e); } };
template <typename Type>
struct LivePropertyEditor : public LivePropertyEditorBase
{
template <typename ValueType>
LivePropertyEditor (ValueType& v, CodeDocument& d) : LivePropertyEditorBase (v, d)
{
customComp.reset (CustomEditor<Type>::create (*this));
addAndMakeVisible (customComp.get());
}
};
//==============================================================================
template <typename Type>
struct LiveValue : public LiveValueBase
{
LiveValue (const char* file, int line, const Type& initialValue)
: LiveValueBase (file, line), value (initialValue), originalValue (initialValue)
{}
operator Type() const noexcept { return value; }
Type get() const noexcept { return value; }
operator const char*() const { return castToCharPointer (value); }
LivePropertyEditorBase* createPropertyComponent (CodeDocument& doc) override
{
return new LivePropertyEditor<Type> (*this, doc);
}
String getStringValue (bool preferHex) const override { return getAsString (value, preferHex); }
String getCodeValue (bool preferHex) const override { return getAsCode (value, preferHex); }
String getOriginalStringValue (bool preferHex) const override { return getAsString (originalValue, preferHex); }
void setStringValue (const String& s) override { setFromString (value, s); }
bool isString() const override { return isStringType<Type>::value; }
Type value, originalValue;
JUCE_DECLARE_NON_COPYABLE (LiveValue)
};
//==============================================================================
class JUCE_API ValueList : private AsyncUpdater,
private DeletedAtShutdown
{
public:
ValueList();
~ValueList() override;
JUCE_DECLARE_SINGLETON (ValueList, false)
template <typename Type>
LiveValue<Type>& getValue (const char* file, int line, const Type& initialValue)
{
const ScopedLock sl (lock);
using ValueType = LiveValue<Type>;
for (auto* v : values)
if (v->sourceLine == line && v->sourceFile == file)
return *static_cast<ValueType*> (v);
auto v = new ValueType (file, line, initialValue);
addValue (v);
return *v;
}
private:
OwnedArray<LiveValueBase> values;
OwnedArray<CodeDocument> documents;
Array<File> documentFiles;
class EditorWindow;
Component::SafePointer<EditorWindow> editorWindow;
CriticalSection lock;
CodeDocument& getDocument (const File&);
void addValue (LiveValueBase*);
void handleAsyncUpdate() override;
};
template <typename Type>
inline LiveValue<Type>& getValue (const char* file, int line, const Type& initialValue)
{
// If you hit this assertion then the __FILE__ macro is providing a
// relative path instead of an absolute path. On Windows this will be
// a path relative to the build directory rather than the currently
// running application. To fix this you must compile with the /FC flag.
jassert (File::isAbsolutePath (file));
return ValueList::getInstance()->getValue (file, line, initialValue);
}
inline LiveValue<String>& getValue (const char* file, int line, const char* initialValue)
{
return getValue (file, line, String (initialValue));
}
}
#endif
//==============================================================================
#if JUCE_ENABLE_LIVE_CONSTANT_EDITOR || DOXYGEN
/**
This macro wraps a primitive constant value in some cunning boilerplate code that allows
its value to be interactively tweaked in a popup window while your application is running.
In a release build, this macro disappears and is replaced by only the constant that it
wraps, but if JUCE_ENABLE_LIVE_CONSTANT_EDITOR is enabled, it injects a class wrapper
that automatically pops-up a window containing an editor that allows the value to be
tweaked at run-time. The editor window will also force all visible components to be
resized and repainted whenever a value is changed, so that if you use this to wrap
a colour or layout parameter, you'll be able to immediately see the effects of changing it.
The editor will also load the original source-file that contains each JUCE_LIVE_CONSTANT
macro, and will display a preview of the modified source code as you adjust the values.
Things to note:
- Only one of these per line! The __FILE__ and __LINE__ macros are used to identify
the value, so things will get confused if you have more than one per line
- Obviously because it needs to load the source code based on the __FILE__ macro,
it'll only work if the source files are stored locally in the same location as they
were when you compiled the program.
- It's only designed to cope with simple types: primitives, string literals, and
the Colour class, so if you try using it for other classes or complex expressions,
good luck!
- The editor window will get popped up whenever a new value is used for the first
time. You can close the window, but there's no way to get it back without restarting
the app!
e.g. in this example the colours, font size, and text used in the paint method can
all be adjusted live:
@code
void MyComp::paint (Graphics& g) override
{
g.fillAll (JUCE_LIVE_CONSTANT (Colour (0xffddddff)));
Colour fontColour = JUCE_LIVE_CONSTANT (Colour (0xff005500));
float fontSize = JUCE_LIVE_CONSTANT (16.0f);
g.setColour (fontColour);
g.setFont (fontSize);
g.drawFittedText (JUCE_LIVE_CONSTANT ("Hello world!"),
getLocalBounds(), Justification::centred, 2);
}
@endcode
*/
#define JUCE_LIVE_CONSTANT(initialValue) \
(juce::LiveConstantEditor::getValue (__FILE__, __LINE__ - 1, initialValue).get())
#else
#define JUCE_LIVE_CONSTANT(initialValue) \
(initialValue)
#endif
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
PreferencesPanel::PreferencesPanel()
: buttonSize (70)
{
}
PreferencesPanel::~PreferencesPanel()
{
}
int PreferencesPanel::getButtonSize() const noexcept
{
return buttonSize;
}
void PreferencesPanel::setButtonSize (int newSize)
{
buttonSize = newSize;
resized();
}
//==============================================================================
void PreferencesPanel::addSettingsPage (const String& title,
const Drawable* icon,
const Drawable* overIcon,
const Drawable* downIcon)
{
auto* button = new DrawableButton (title, DrawableButton::ImageAboveTextLabel);
buttons.add (button);
button->setImages (icon, overIcon, downIcon);
button->setRadioGroupId (1);
button->onClick = [this] { clickedPage(); };
button->setClickingTogglesState (true);
button->setWantsKeyboardFocus (false);
addAndMakeVisible (button);
resized();
if (currentPage == nullptr)
setCurrentPage (title);
}
void PreferencesPanel::addSettingsPage (const String& title, const void* imageData, int imageDataSize)
{
DrawableImage icon, iconOver, iconDown;
icon.setImage (ImageCache::getFromMemory (imageData, imageDataSize));
iconOver.setImage (ImageCache::getFromMemory (imageData, imageDataSize));
iconOver.setOverlayColour (Colours::black.withAlpha (0.12f));
iconDown.setImage (ImageCache::getFromMemory (imageData, imageDataSize));
iconDown.setOverlayColour (Colours::black.withAlpha (0.25f));
addSettingsPage (title, &icon, &iconOver, &iconDown);
}
//==============================================================================
void PreferencesPanel::showInDialogBox (const String& dialogTitle, int dialogWidth, int dialogHeight, Colour backgroundColour)
{
setSize (dialogWidth, dialogHeight);
DialogWindow::LaunchOptions o;
o.content.setNonOwned (this);
o.dialogTitle = dialogTitle;
o.dialogBackgroundColour = backgroundColour;
o.escapeKeyTriggersCloseButton = false;
o.useNativeTitleBar = false;
o.resizable = false;
o.launchAsync();
}
//==============================================================================
void PreferencesPanel::resized()
{
for (int i = 0; i < buttons.size(); ++i)
buttons.getUnchecked(i)->setBounds (i * buttonSize, 0, buttonSize, buttonSize);
if (currentPage != nullptr)
currentPage->setBounds (getLocalBounds().withTop (buttonSize + 5));
}
void PreferencesPanel::paint (Graphics& g)
{
g.setColour (Colours::grey);
g.fillRect (0, buttonSize + 2, getWidth(), 1);
}
void PreferencesPanel::setCurrentPage (const String& pageName)
{
if (currentPageName != pageName)
{
currentPageName = pageName;
currentPage.reset();
currentPage.reset (createComponentForPage (pageName));
if (currentPage != nullptr)
{
addAndMakeVisible (currentPage.get());
currentPage->toBack();
resized();
}
for (auto* b : buttons)
{
if (b->getName() == pageName)
{
b->setToggleState (true, dontSendNotification);
break;
}
}
}
}
void PreferencesPanel::clickedPage()
{
for (auto* b : buttons)
{
if (b->getToggleState())
{
setCurrentPage (b->getName());
break;
}
}
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A component with a set of buttons at the top for changing between pages of
preferences.
This is just a handy way of writing a Mac-style preferences panel where you
have a row of buttons along the top for the different preference categories,
each button having an icon above its name. Clicking these will show an
appropriate prefs page below it.
You can either put one of these inside your own component, or just use the
showInDialogBox() method to show it in a window and run it modally.
To use it, just add a set of named pages with the addSettingsPage() method,
and implement the createComponentForPage() method to create suitable components
for each of these pages.
@tags{GUI}
*/
class JUCE_API PreferencesPanel : public Component
{
public:
//==============================================================================
/** Creates an empty panel.
Use addSettingsPage() to add some pages to it in your constructor.
*/
PreferencesPanel();
/** Destructor. */
~PreferencesPanel() override;
//==============================================================================
/** Creates a page using a set of drawables to define the page's icon.
Note that the other version of this method is much easier if you're using
an image instead of a custom drawable.
@param pageTitle the name of this preferences page - you'll need to
make sure your createComponentForPage() method creates
a suitable component when it is passed this name
@param normalIcon the drawable to display in the page's button normally
@param overIcon the drawable to display in the page's button when the mouse is over
@param downIcon the drawable to display in the page's button when the button is down
@see DrawableButton
*/
void addSettingsPage (const String& pageTitle,
const Drawable* normalIcon,
const Drawable* overIcon,
const Drawable* downIcon);
/** Creates a page using a set of drawables to define the page's icon.
The other version of this method gives you more control over the icon, but this
one is much easier if you're just loading it from a file.
@param pageTitle the name of this preferences page - you'll need to
make sure your createComponentForPage() method creates
a suitable component when it is passed this name
@param imageData a block of data containing an image file, e.g. a jpeg, png or gif.
For this to look good, you'll probably want to use a nice
transparent png file.
@param imageDataSize the size of the image data, in bytes
*/
void addSettingsPage (const String& pageTitle,
const void* imageData,
int imageDataSize);
/** Utility method to display this panel in a DialogWindow.
Calling this will create a DialogWindow containing this panel with the
given size and title, and will run it modally, returning when the user
closes the dialog box.
*/
void showInDialogBox (const String& dialogTitle,
int dialogWidth,
int dialogHeight,
Colour backgroundColour = Colours::white);
//==============================================================================
/** Subclasses must override this to return a component for each preferences page.
The subclass should return a pointer to a new component representing the named
page, which the panel will then display.
The panel will delete the component later when the user goes to another page
or deletes the panel.
*/
virtual Component* createComponentForPage (const String& pageName) = 0;
//==============================================================================
/** Changes the current page being displayed. */
void setCurrentPage (const String& pageName);
/** Returns the size of the buttons shown along the top. */
int getButtonSize() const noexcept;
/** Changes the size of the buttons shown along the top. */
void setButtonSize (int newSize);
//==============================================================================
/** @internal */
void resized() override;
/** @internal */
void paint (Graphics&) override;
private:
//==============================================================================
String currentPageName;
std::unique_ptr<Component> currentPage;
OwnedArray<DrawableButton> buttons;
int buttonSize;
void clickedPage();
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PreferencesPanel)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
#if ! JUCE_ANDROID && ! JUCE_IOS && ! JUCE_MAC
bool PushNotifications::Notification::isValid() const noexcept { return true; }
#endif
PushNotifications::Notification::Notification (const Notification& other)
: identifier (other.identifier),
title (other.title),
body (other.body),
subtitle (other.subtitle),
groupId (other.groupId),
badgeNumber (other.badgeNumber),
soundToPlay (other.soundToPlay),
properties (other.properties),
category (other.category),
triggerIntervalSec (other.triggerIntervalSec),
repeat (other.repeat),
icon (other.icon),
channelId (other.channelId),
largeIcon (other.largeIcon),
tickerText (other.tickerText),
actions (other.actions),
progress (other.progress),
person (other.person),
type (other.type),
priority (other.priority),
lockScreenAppearance (other.lockScreenAppearance),
publicVersion (other.publicVersion.get() != nullptr ? new Notification (*other.publicVersion) : nullptr),
groupSortKey (other.groupSortKey),
groupSummary (other.groupSummary),
accentColour (other.accentColour),
ledColour (other.ledColour),
ledBlinkPattern (other.ledBlinkPattern),
vibrationPattern (other.vibrationPattern),
shouldAutoCancel (other.shouldAutoCancel),
localOnly (other.localOnly),
ongoing (other.ongoing),
alertOnlyOnce (other.alertOnlyOnce),
timestampVisibility (other.timestampVisibility),
badgeIconType (other.badgeIconType),
groupAlertBehaviour (other.groupAlertBehaviour),
timeoutAfterMs (other.timeoutAfterMs)
{
}
//==============================================================================
JUCE_IMPLEMENT_SINGLETON (PushNotifications)
PushNotifications::PushNotifications()
#if JUCE_PUSH_NOTIFICATIONS
: pimpl (new Pimpl (*this))
#endif
{
}
PushNotifications::~PushNotifications() { clearSingletonInstance(); }
void PushNotifications::addListener (Listener* l) { listeners.add (l); }
void PushNotifications::removeListener (Listener* l) { listeners.remove (l); }
void PushNotifications::requestPermissionsWithSettings (const PushNotifications::Settings& settings)
{
#if JUCE_PUSH_NOTIFICATIONS && (JUCE_IOS || JUCE_MAC)
pimpl->requestPermissionsWithSettings (settings);
#else
ignoreUnused (settings);
listeners.call ([] (Listener& l) { l.notificationSettingsReceived ({}); });
#endif
}
void PushNotifications::requestSettingsUsed()
{
#if JUCE_PUSH_NOTIFICATIONS && (JUCE_IOS || JUCE_MAC)
pimpl->requestSettingsUsed();
#else
listeners.call ([] (Listener& l) { l.notificationSettingsReceived ({}); });
#endif
}
bool PushNotifications::areNotificationsEnabled() const
{
#if JUCE_PUSH_NOTIFICATIONS
return pimpl->areNotificationsEnabled();
#else
return false;
#endif
}
void PushNotifications::getDeliveredNotifications() const
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->getDeliveredNotifications();
#endif
}
void PushNotifications::removeAllDeliveredNotifications()
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->removeAllDeliveredNotifications();
#endif
}
String PushNotifications::getDeviceToken() const
{
#if JUCE_PUSH_NOTIFICATIONS
return pimpl->getDeviceToken();
#else
return {};
#endif
}
void PushNotifications::setupChannels (const Array<ChannelGroup>& groups, const Array<Channel>& channels)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->setupChannels (groups, channels);
#else
ignoreUnused (groups, channels);
#endif
}
void PushNotifications::getPendingLocalNotifications() const
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->getPendingLocalNotifications();
#endif
}
void PushNotifications::removeAllPendingLocalNotifications()
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->removeAllPendingLocalNotifications();
#endif
}
void PushNotifications::subscribeToTopic (const String& topic)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->subscribeToTopic (topic);
#else
ignoreUnused (topic);
#endif
}
void PushNotifications::unsubscribeFromTopic (const String& topic)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->unsubscribeFromTopic (topic);
#else
ignoreUnused (topic);
#endif
}
void PushNotifications::sendLocalNotification (const Notification& n)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->sendLocalNotification (n);
#else
ignoreUnused (n);
#endif
}
void PushNotifications::removeDeliveredNotification (const String& identifier)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->removeDeliveredNotification (identifier);
#else
ignoreUnused (identifier);
#endif
}
void PushNotifications::removePendingLocalNotification (const String& identifier)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->removePendingLocalNotification (identifier);
#else
ignoreUnused (identifier);
#endif
}
void PushNotifications::sendUpstreamMessage (const String& serverSenderId,
const String& collapseKey,
const String& messageId,
const String& messageType,
int timeToLive,
const StringPairArray& additionalData)
{
#if JUCE_PUSH_NOTIFICATIONS
pimpl->sendUpstreamMessage (serverSenderId,
collapseKey,
messageId,
messageType,
timeToLive,
additionalData);
#else
ignoreUnused (serverSenderId, collapseKey, messageId, messageType);
ignoreUnused (timeToLive, additionalData);
#endif
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
namespace juce
{
/** Singleton class responsible for push notifications functionality. Both remote and
local notifications are supported. To get information about notifications,
register a listener on your application startup. It is best to register the
listener as soon as possible, because your application can be launched from
a push notification too.
To send a local notification create an instance of Notification, fill the necessary
fields and call PushNotifications::sendLocalNotification(). When receiving local or
remote notifications, inspect the Notification's fields for notification details.
Bear in mind that some fields will not be available when receiving a remote
notification.
@tags{GUI}
*/
class JUCE_API PushNotifications : private DeletedAtShutdown
{
public:
#ifndef DOXYGEN
JUCE_DECLARE_SINGLETON (PushNotifications, false)
#endif
//==============================================================================
/** Represents a notification that can be sent or received. */
struct Notification
{
Notification() = default;
Notification (const Notification& other);
/** Checks whether a given notification is correctly configured for a given OS. */
bool isValid() const noexcept;
/** Represents an action on a notification that can be presented as a button or a text input.
On Android, each notification has its action specified explicitly, on iOS you configure an
allowed set of actions on startup and pack them into categories (see Settings).
*/
struct Action
{
/** Controls the appearance of this action. */
enum Style
{
button, /**< Show this action as a button. */
text /**< Show this action as a text input field (on Android API 20 or higher is required). */
};
/** @name Common fields */
/**@{*/
Style style = button;
String title; /**< Required. the name of the action displayed to the user. */
String textInputPlaceholder; /**< Optional: placeholder text for text input notification.
Note that it will be ignored if button style is used. */
var parameters; /**< Optional: additional parameters that can be passed. */
/**@}*/
/** @name iOS only fields */
/**@{*/
String identifier; /**< Required: unique identifier. This should be one of the
identifiers set with requestPermissionsWithSettings(). */
bool triggerInBackground = false; /**< Whether the app can process the action in background. */
bool destructive = false; /**< Whether to display the action as destructive. */
String textInputButtonText; /**< Optional: Text displayed on text input notification
button (from iOS 10 only).
Note that it will be ignored if style is set to Style::button. */
/**@}*/
/** @name Android only fields */
/**@{*/
String icon; /**< Optional: name of an icon file (without an extension) to be used for
this action. This must be the name of one of the image
files included into resources when exporting an Android project
(see "Extra Android Raw Resources" setting in Projucer).
Note that not all Android versions support an icon for an action, though
it is recommended to provide it nevertheless. */
StringArray allowedResponses; /**< Optional: a list of possible answers if the answer set is limited.
When left empty, then the user will be able to input any text. */
/**@}*/
};
//==============================================================================
/** @name Common fields */
/**@{*/
String identifier; /**< Required: unique id that can be used to later dismiss the notification
(on iOS available from version 10). */
String title; /**< Required: the title of the notification, usually displayed in the first row. */
String body; /**< Required: the content of the notification, usually displayed in the second row. */
String subtitle; /**< Optional: additional text, that may be displayed e.g. in the third row or in the header
area. Note that on Android, depending on OS version, this may fight for
space with other components of the notification, so use this field
judiciously. On iOS available from version 10. On Android available from API 16. */
String groupId; /**< Optional: allows the OS to visually group, collapse, and expand a set of notifications,
note that OS may automatically group notifications if no groupId is specified.
Available on Android API 20 or above and iOS 10 or above. */
int badgeNumber = 0; /**< Optional: on platforms that support it, can set a number this notification represents. */
URL soundToPlay; /**< Optional: empty when the notification should be silent. When the name is set to
"default_os_sound", then a default sound will be used.
For a custom sound on OSX, set the URL to the name of a sound file (preferably without
an extension) and place the sound file directly in bundle's "Resources" directory (you
can use "Xcode Resource" tickbox in Projucer to achieve that), i.e. it cannot be in a
subdirectory of "Resources" like "Resources/sound". Alternatively, if a sound file
cannot be found in bundle's "Resources" directory, the OS may look for the sound in the
following paths: "~/Library/Sounds", "/Library/Sounds", "/Network/Library/Sounds",
"/System/Library/Sounds".
For a custom sound on iOS, set the URL to a relative path within your bundle, including
file extension. For instance, if your bundle contains "sounds" folder with "my_sound.caf"
file, then the URL should be "sounds/my_sound.caf".
For a custom sound on Android, set URL to the name of a raw resource file
(without an extension) that was included when exporting an Android project in
Projucer (see "Extra Android Raw Resources" setting). */
var properties; /**< Optional: collection of additional properties that may be passed as a dictionary. */
/**@}*/
//==============================================================================
/** @name iOS only fields */
/**@{*/
String category; /**< Required: determines set of actions that will appear (as per setup done
in requestPermissionsWithSettings()). */
double triggerIntervalSec = 0.; /**< Optional: specifies number of seconds before the notification should trigger. */
bool repeat = false; /**< Optional: allows the notification to continuously retrigger after
triggerIntervalSec seconds. Available from iOS 10. */
/**@}*/
//==============================================================================
/** @name Android only fields */
/**@{*/
String icon; /**< Required: name of an icon file (without an extension) to be used for
this notification. This must be the name of one of the image
files included into resources when exporting an Android project
(see "Extra Android Raw Resources" setting in Projucer). */
String channelId; /**< Required for Android API level 26 or above: specifies notification channel id. Refer to
setupChannels(). Ignored on earlier Android versions. */
Image largeIcon; /**< Optional: an additional large icon displayed in the notification content view. */
String tickerText; /**< Optional: ticker text used for accessibility services. */
Array<Action> actions; /**< Optional: actions associated with the notification. Note that the OS may allow only a limited
number of actions to be presented, so always present most important actions first.
Available from Android API 16 or above. */
/** Used to represent a progress of some operation. */
struct Progress
{
int max = 0; /**< Max possible value of a progress. A typical usecase is to set max to 100 and increment
current's value as percentage complete. */
int current = 0; /**< Current progress value, should be from 0 to max. */
bool indeterminate = false; /**< If true, then the progress represents a continuing activity indicator with ongoing
animation and no numeric value. */
};
Progress progress; /**< Optional: set to default (0, 0, false), to disable progress display. */
/** Metadata that can be used by the OS to better handle the notification, depending on its priority. */
enum Type
{
unspecified, /**< Category not set. */
alarm, /**< Alarm or timer. */
call, /**< Incoming voice/video call or similar. */
email, /**< Async message like email. */
error, /**< Error in background operation or authentication status. */
event, /**< Calendar event. */
message, /**< Incoming message (sms, instant message etc.). */
taskProgress, /**< Progress for a long-running background operation. */
promo, /**< Promotion or advertisement. */
recommendation, /**< Specific, single thing related recommendation. */
reminder, /**< User-scheduled reminder. */
service, /**< Running background service. */
social, /**< Social network or sharing update. */
status, /**< Ongoing information about device or contextual status. */
system, /**< System or device status update. */
transport /**< Media transport control for playback. */
};
/** Metadata used as a hint to the OS about the priority of the notification. */
enum Priority
{
veryLow = -2,
low = -1,
medium = 0,
high = 1,
veryHigh = 2
};
String person; /**< Optional: additional metadata used as a hint to OS that a notification is
related to a specific person. Can be useful for instance messaging apps.
Available from Android API 21 or above. */
Type type = unspecified; /**< Optional. Available from Android API 21 or above. */
Priority priority = medium; /**< Optional. Available from Android API 16 or above. */
/** Describes how to show the notification when the screen is locked. Available from Android API 21 or above. */
enum LockScreenAppearance
{
dontShow = -1, /**< The notification is not allowed on the lock screen */
showPartially = 0, /**< Only some information is allowed on the lock screen */
showCompletely = 1 /**< The entire notification is allowed on the lock screen */
};
LockScreenAppearance lockScreenAppearance = showPartially; /**< Optional. */
std::unique_ptr<Notification> publicVersion; /**< Optional: if you set lockScreenAppearance to showPartially,
then you can provide "public version" of your notification
that will be displayed on the lock screen. This way you can
control what information is visible when the screen is locked. */
String groupSortKey; /**< Optional: Used to order notifications within the same group. Available from Android API 20 or above. */
bool groupSummary = false; /**< Optional: if true, then this notification will be a group summary of the group set with groupId.
Available from Android API 20 or above. */
Colour accentColour; /**< Optional: sets accent colour. The default colour will be used if accentColour is not set.
Available from Android API 21 or above. */
Colour ledColour; /**< Optional: Sets the led colour. The hardware will do its best to approximate the colour.
The default colour will be used if ledColour is not set. */
/** Allows to control the time the device's led is on and off. */
struct LedBlinkPattern
{
int msToBeOn = 0; /**< The led will be on for the given number of milliseconds, after which it will turn off. */
int msToBeOff = 0; /**< The led will be off for the given number of milliseconds, after which it will turn on. */
};
LedBlinkPattern ledBlinkPattern; /**< Optional. */
Array<int> vibrationPattern; /**< Optional: sets the vibration pattern in milliseconds. The first value indicates how long
to wait until vibration starts. The second value indicates how long to vibrate. The third
value will say how long to not vibrate and so on. For instance, if the pattern is:
1000, 2000, 3000, 4000 - then one second after receiving a notification the device will
vibrate for two seconds, followed by 3 seconds of no vibration and finally, 4 seconds of
vibration. */
bool shouldAutoCancel = true; /**< Optional: If true, the notification will be automatically cancelled when a user clicks it in the panel. */
bool localOnly = true; /**< Optional: whether or not the notification should bridge to other devices.
Available from Android API 20 or above. */
bool ongoing = false; /**< Optional: If true, then it cannot be dismissed by the user and it must be dismissed manually.
Typically used for ongoing background tasks that the user is actively engaged with. To
dismiss such notification, you need to call removeDeliveredNotification() or
removeAllDeliveredNotifications(). */
bool alertOnlyOnce = false; /**< Optional: Set this flag if you would only like the sound, vibrate and ticker to be played if the notification
is not already showing. */
/** Controls timestamp visibility and format. */
enum TimestampVisibility
{
off, /**< Do not show timestamp. */
normal, /**< Show normal timestamp. */
chronometer, /**< Show chronometer as a stopwatch. Available from Android API 16 or above. */
countDownChronometer /**< Set the chronometer to count down instead of counting up. Available from Android API 24 or above.*/
};
TimestampVisibility timestampVisibility = normal; /**< Optional. */
/** Controls badge icon type to use if a notification is shown as a badge. Available from Android API 26 or above. */
enum BadgeIconType
{
none,
small,
large
};
BadgeIconType badgeIconType = large;
/** Controls sound and vibration behaviour for group notifications. Available from Android API 26 or above. */
enum GroupAlertBehaviour
{
alertAll, /**< both child notifications and group notifications should produce sound and vibration. */
AlertSummary, /**< all child notifications in the group should have no sound nor vibration, even
if corresponding notification channel has sounds and vibrations enabled. */
AlertChildren /**< summary notifications in the group should have no sound nor vibration, even if
corresponding notification channel has sounds and vibrations enabled. */
};
GroupAlertBehaviour groupAlertBehaviour = alertAll;
int timeoutAfterMs = 0; /**< specifies a duration in milliseconds, after which the notification should be
cancelled, if it is not already cancelled. Available from Android API 26 or above. */
/**@}*/
};
//==============================================================================
/** Describes settings we want to use for current device. Note that at the
moment this is only used on iOS and partially on OSX.
On OSX only allow* flags are used and they control remote notifications only.
To control sound, alert and badge settings for local notifications on OSX,
use Notifications settings in System Preferences.
To setup push notifications for current device, provide permissions required,
as well as register categories of notifications you want to support. Each
category needs to have a unique identifier and it can optionally have multiple
actions. Each action also needs to have a unique identifier. The example setup
may look as follows:
@code
using Action = PushNotifications::Settings::Action;
using Category = PushNotifications::Settings::Category;
Action okAction;
okAction.identifier = "okAction";
okAction.title = "OK!";
okAction.style = Action::button;
okAction.triggerInBackground = true;
Action cancelAction;
cancelAction.identifier = "cancelAction";
cancelAction.title = "Cancel";
cancelAction.style = Action::button;
cancelAction.triggerInBackground = true;
cancelAction.destructive = true;
Action textAction;
textAction.identifier = "textAction";
textAction.title = "Enter text";
textAction.style = Action::text;
textAction.triggerInBackground = true;
textAction.destructive = false;
textAction.textInputButtonText = "Ok";
textAction.textInputPlaceholder = "Enter text...";
Category okCategory;
okCategory.identifier = "okCategory";
okCategory.actions = { okAction };
Category okCancelCategory;
okCancelCategory.identifier = "okCancelCategory";
okCancelCategory.actions = { okAction, cancelAction };
Category textCategory;
textCategory.identifier = "textCategory";
textCategory.actions = { textAction };
textCategory.sendDismissAction = true;
PushNotifications::Settings settings;
settings.allowAlert = true;
settings.allowBadge = true;
settings.allowSound = true;
settings.categories = { okCategory, okCancelCategory, textCategory };
@endcode
*/
struct Settings
{
using Action = Notification::Action;
/** Describes a category of a notification. Each category has a unique identifier
and a list of associated actions.
Note that the OS may allow only a limited number of actions to be presented, so
always present most important actions first.
*/
struct Category
{
juce::String identifier; /**< unique identifier */
juce::Array<Action> actions; /**< optional list of actions within this category */
bool sendDismissAction = false; /**< whether dismiss action will be sent to the app (from iOS 10 only) */
};
bool allowSound = false; /**< whether the app should play a sound upon notification */
bool allowAlert = false; /**< whether the app should present an alert upon notification */
bool allowBadge = false; /**< whether the app may badge its icon upon notification */
Array<Category> categories; /**< list of categories the app wants to support */
};
/** Initialises push notifications on current device with the settings provided.
Call this on your application startup and on iOS the first time the application starts,
a user will be presented with a permission request dialog to give push notifications permission.
Once a user responds, Listener::notificationSettingsReceived() will be called so that
you can check what permissions where actually granted. The listener callback will be called
on each subsequent startup too (provided you called requestPermissionsWithSettings() on previous
application run). This way you can check what are current push notifications permissions.
Note that settings are currently only used on iOS. When calling on other platforms, Settings
with no categories and all allow* flags set to true will be received in
Listener::notificationSettingsReceived().
You can also call requestSettingsUsed() to explicitly ask for current settings.
*/
void requestPermissionsWithSettings (const Settings& settings);
/** Sends an asynchronous request to retrieve current settings that are currently in use.
These can be exactly the same as used in requestPermissionsWithSettings(), but depending
on user's subsequent changes in OS settings, the actual current settings may be
different (e.g. user might have later decided to disable sounds).
Note that settings are currently only used on iOS and partially on OSX.
On OSX, only allow* flags are used and they refer to remote notifications only. For
local notifications, refer to System Preferences.
When calling this function on other platforms, Settings with no categories and all allow*
flags set to true will be received in Listener::notificationSettingsReceived().
*/
void requestSettingsUsed();
//==============================================================================
/** Android API level 26 or higher only: Represents notification channel through which
notifications will be sent. Starting from Android API level 26, you should call setupChannels()
at the start of your application, before posting any notifications. Then, when sending notifications,
assign a channel to each created notification.
*/
struct Channel
{
String identifier; /**< Required: Unique channel identifier. */
String name; /**< Required: User facing name of the channel. */
/** Controls how interruptive the notification posted on this channel are. */
enum Importance
{
none,
min,
low,
normal,
high,
max
};
Importance importance = normal; /**< Required. */
Notification::LockScreenAppearance lockScreenAppearance = Notification::showPartially; /**< Optional. */
String description; /**< Optional: user visible description of the channel. */
String groupId; /**< Required: group this channel belongs to (see ChannelGroup). */
Colour ledColour; /**< Optional: sets the led colour for notifications in this channel. */
bool bypassDoNotDisturb = false; /**< Optional: true if notifications in this channel can bypass do not disturb setting. */
bool canShowBadge = false; /**< Optional: true if notifications in this channel can show badges in a Launcher application. */
bool enableLights = false; /**< Optional: true if notifications in this channel should show lights (subject to hardware support). */
bool enableVibration = false; /**< Optional: true if notifications in this channel should trigger vibrations. */
URL soundToPlay; /**< Optional: sound to play in this channel. See Notification::soundToPlay for more info. */
Array<int> vibrationPattern; /**< Optional: vibration pattern for this channel. See Notification::vibrationPattern for more info. */
};
/** Android API level 26 or higher only: represents a channel group. This allows for
visual grouping of corresponding channels in notification settings presented to the user.
At least one channel group has to be specified before notifications can be sent.
*/
struct ChannelGroup
{
String identifier; /**< Required: Unique channel group identifier. */
String name; /**< Required: User visible name of the channel group. */
};
/** Android API level 26 or higher only: configures notification channel groups and channels to be
used in the app. These have to be setup before notifications can be sent on Android API
level 26 or higher.
*/
void setupChannels (const Array<ChannelGroup>& groups, const Array<Channel>& channels);
//==============================================================================
/** iOS only: sends an asynchronous request to retrieve a list of notifications that were
scheduled and not yet delivered.
When the list is retrieved, Listener::pendingLocalNotificationsListReceived() will be called.
*/
void getPendingLocalNotifications() const;
/** Unschedules a pending local notification with a given identifier. Available from iOS 10. */
void removePendingLocalNotification (const String& identifier);
/** Unschedules all pending local notifications. iOS only. */
void removeAllPendingLocalNotifications();
//==============================================================================
/** Checks whether notifications are enabled for given application.
On iOS and OSX this will always return true, use requestSettingsUsed() instead.
*/
bool areNotificationsEnabled() const;
/** On iOS as well as on Android, sends a local notification.
On Android and iOS 10 or above, this will refresh an existing notification
if the same identifier is used as in a notification that was already sent
and not yet responded by a user.
*/
void sendLocalNotification (const Notification& notification);
/** Sends a request for a list of notifications delivered. Such notifications are visible in the
notification area on the device and they are still waiting for user action/response.
When the request is finished Listener::deliveredNotificationsListReceived() will be called.
On iOS, iOS version 10 or higher is required. On Android, API level 18 or higher is required.
For unsupported platforms, Listener::deliveredNotificationsListReceived() will return an empty array.
*/
void getDeliveredNotifications() const;
/** Removes a previously delivered notification. This can be useful for instance when the
information in the notification becomes obsolete.
*/
void removeDeliveredNotification (const String& identifier);
/** Removes all notifications that were delivered. */
void removeAllDeliveredNotifications();
//==============================================================================
/** Retrieves current device token. Note, it is not a good idea to cache this token
because it may change in the meantime. Always call this method to get the current
token value.
*/
String getDeviceToken() const;
/** Android only: allows to subscribe to messages from a specific topic.
So you could for instance subscribe this device to all "sports" topic messages
to receive any remote notifications that have "sports" topic set.
Refer to Firebase documentation for how to send topic messages.
*/
void subscribeToTopic (const String& topic);
/** Android only: allows to remove a topic subscription that was previously added with
subscribeToTopic().
*/
void unsubscribeFromTopic (const String& topic);
/** Android only: sends an upstream message to your app server. The server must implement
XMPP Connection Server protocol (refer to Firebase documentation).
@param serverSenderId Represents the sender. Consult your Firebase project
settings to retrieve the sender id.
@param collapseKey Remote messages with the same collapse key that were not
yet delivered will be collapsed into one, with the
newest message replacing all the previous ones.
Note that there may be a limit of maximum collapse keys
used at the same time and beyond the limit (refer to
Firebase documentation) it is not guaranteed which keys
will be in use by the server.
@param messageId A unique message ID. Used in error callbacks and debugging.
@param messageType Message type.
@param timeToLive TTL in seconds. If 0, the message sending will be attempted
immediately and it will be dropped if the device is not
connected. Otherwise, the message will be queued for the
period specified.
@param additionalData Collection of key-value pairs to be used as an additional
data for the message.
*/
void sendUpstreamMessage (const String& serverSenderId,
const String& collapseKey,
const String& messageId,
const String& messageType,
int timeToLive,
const StringPairArray& additionalData);
//==============================================================================
/** Register a listener (ideally on application startup) to receive information about
notifications received and any callbacks to async functions called.
*/
struct Listener
{
virtual ~Listener() = default;
/** This callback will be called after you call requestSettingsUsed() or
requestPermissionsWithSettings().
Note that settings are currently only used on iOS. When called on other platforms, Settings
with no categories and all allow flags set to true will be received in
Listener::notificationSettingsReceived().
*/
virtual void notificationSettingsReceived (const Settings& settings) { ignoreUnused (settings); }
/** Called when the list of pending notifications, requested by calling
getPendingLocalNotifications() is returned. iOS 10 or above only.
*/
virtual void pendingLocalNotificationsListReceived (const Array<Notification>& notifications) { ignoreUnused (notifications); }
/** This can be called in multiple different situations, depending on the OS and the situation.
On pre iOS 10 device it will be called when a user presses on a notification or when a
notification was received when the app was in the foreground already. On iOS 10 it will be
called when a user presses on a notification
Note: On Android, if remote notification was received while the app was in the background and
then user pressed on it, the notification object received in this callback will contain only
"properties" member set. Hence, if you want to know what was the notification title, content
etc, you need to set them as additional properties, so that you will be able to restore them
from "properties" dictionary.
Note you can receive this callback on startup, if the application was launched from a notification.
*/
virtual void handleNotification (bool isLocalNotification, const Notification& notification) { ignoreUnused (isLocalNotification); ignoreUnused (notification); }
/** This can be called when a user performs some action on the notification such as
pressing on an action button or responding with a text input.
Note that pressing on a notification area, i.e. not on an action button is not considered
to be an action, and hence receivedNotification() will be called in that case.
Note you can receive this callback on startup, if the application was launched from a notification's action.
@param isLocalNotification If the notification is local
@param notification The notification
@param actionIdentifier A String identifying the action
@param optionalResponse Text response a user inputs for notifications with a text input.
Empty for notifications without a text input option.
*/
virtual void handleNotificationAction (bool isLocalNotification,
const Notification& notification,
const String& actionIdentifier,
const String& optionalResponse)
{
ignoreUnused (isLocalNotification);
ignoreUnused (notification);
ignoreUnused (actionIdentifier);
ignoreUnused (optionalResponse);
}
/** For iOS10 and Android, this can be also called when a user dismissed the notification before
responding to it.
*/
virtual void localNotificationDismissedByUser (const Notification& notification) { ignoreUnused (notification); }
/** Called after getDeliveredNotifications() request is fulfilled. Returns notifications
that are visible in the notification area on the device and that are still waiting
for a user action/response.
On iOS, iOS version 10 or higher is required. On Android, API level 18 or higher is required.
For unsupported platforms, an empty array will be returned.
*/
virtual void deliveredNotificationsListReceived (const Array<Notification>& notifications) { ignoreUnused (notifications); }
/** Called whenever a token gets refreshed. You should monitor any token updates, because
only the last token that is assigned to device is valid and can be used.
*/
virtual void deviceTokenRefreshed (const String& token) { ignoreUnused (token); }
/** Called when Firebase Cloud Messaging server deletes pending messages. This can happen when
1) too many messages were sent to the server (hint: use collapsible messages).
2) the devices hasn't been online in a long time (refer to Firebase documentation for
the maximum time a message can be stored on FCM before expiring).
*/
virtual void remoteNotificationsDeleted() {}
/** Called when an upstream message sent with PushNotifications::sendUpstreamMessage() has been
sent successfully.
Bear in mind that in may take several minutes or more to receive this callback.
*/
virtual void upstreamMessageSent (const String& messageId) { ignoreUnused (messageId); }
/** Called when there was an error sending an upstream message with
PushNotifications::sendUpstreamMessage().
Bear in mind that in may take several minutes or more to receive this callback.
*/
virtual void upstreamMessageSendingError (const String& messageId, const String& error) { ignoreUnused (messageId); ignoreUnused (error); }
};
void addListener (Listener* l);
void removeListener (Listener* l);
private:
PushNotifications();
~PushNotifications() override;
ListenerList<PushNotifications::Listener> listeners;
#if JUCE_ANDROID
friend bool juce_handleNotificationIntent (void*);
friend struct JuceFirebaseInstanceIdService;
friend struct JuceFirebaseMessagingService;
#endif
#if JUCE_PUSH_NOTIFICATIONS
struct Pimpl;
friend struct Pimpl;
std::unique_ptr<Pimpl> pimpl;
#endif
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
RecentlyOpenedFilesList::RecentlyOpenedFilesList()
: maxNumberOfItems (10)
{
}
RecentlyOpenedFilesList::~RecentlyOpenedFilesList()
{
}
//==============================================================================
void RecentlyOpenedFilesList::setMaxNumberOfItems (const int newMaxNumber)
{
maxNumberOfItems = jmax (1, newMaxNumber);
files.removeRange (maxNumberOfItems, getNumFiles());
}
int RecentlyOpenedFilesList::getNumFiles() const
{
return files.size();
}
File RecentlyOpenedFilesList::getFile (const int index) const
{
return File (files [index]);
}
void RecentlyOpenedFilesList::clear()
{
files.clear();
}
void RecentlyOpenedFilesList::addFile (const File& file)
{
removeFile (file);
files.insert (0, file.getFullPathName());
setMaxNumberOfItems (maxNumberOfItems);
}
void RecentlyOpenedFilesList::removeFile (const File& file)
{
files.removeString (file.getFullPathName());
}
void RecentlyOpenedFilesList::removeNonExistentFiles()
{
for (int i = getNumFiles(); --i >= 0;)
if (! getFile(i).exists())
files.remove (i);
}
//==============================================================================
int RecentlyOpenedFilesList::createPopupMenuItems (PopupMenu& menuToAddTo,
const int baseItemId,
const bool showFullPaths,
const bool dontAddNonExistentFiles,
const File** filesToAvoid)
{
int num = 0;
for (int i = 0; i < getNumFiles(); ++i)
{
const File f (getFile(i));
if ((! dontAddNonExistentFiles) || f.exists())
{
bool needsAvoiding = false;
if (filesToAvoid != nullptr)
{
for (const File** avoid = filesToAvoid; *avoid != nullptr; ++avoid)
{
if (f == **avoid)
{
needsAvoiding = true;
break;
}
}
}
if (! needsAvoiding)
{
menuToAddTo.addItem (baseItemId + i,
showFullPaths ? f.getFullPathName()
: f.getFileName());
++num;
}
}
}
return num;
}
//==============================================================================
String RecentlyOpenedFilesList::toString() const
{
return files.joinIntoString ("\n");
}
void RecentlyOpenedFilesList::restoreFromString (const String& stringifiedVersion)
{
clear();
files.addLines (stringifiedVersion);
setMaxNumberOfItems (maxNumberOfItems);
}
//==============================================================================
void RecentlyOpenedFilesList::registerRecentFileNatively (const File& file)
{
#if JUCE_MAC
JUCE_AUTORELEASEPOOL
{
[[NSDocumentController sharedDocumentController] noteNewRecentDocumentURL: createNSURLFromFile (file)];
}
#else
ignoreUnused (file);
#endif
}
void RecentlyOpenedFilesList::forgetRecentFileNatively (const File& file)
{
#if JUCE_MAC
JUCE_AUTORELEASEPOOL
{
// for some reason, OSX doesn't provide a method to just remove a single file
// from the recent list, so we clear them all and add them back excluding
// the specified file
auto sharedDocController = [NSDocumentController sharedDocumentController];
auto recentDocumentURLs = [sharedDocController recentDocumentURLs];
[sharedDocController clearRecentDocuments: nil];
auto* nsFile = createNSURLFromFile (file);
auto reverseEnumerator = [recentDocumentURLs reverseObjectEnumerator];
for (NSURL* url : reverseEnumerator)
if (! [url isEqual:nsFile])
[sharedDocController noteNewRecentDocumentURL:url];
}
#else
ignoreUnused (file);
#endif
}
void RecentlyOpenedFilesList::clearRecentFilesNatively()
{
#if JUCE_MAC
JUCE_AUTORELEASEPOOL
{
[[NSDocumentController sharedDocumentController] clearRecentDocuments: nil];
}
#endif
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
Manages a set of files for use as a list of recently-opened documents.
This is a handy class for holding your list of recently-opened documents, with
helpful methods for things like purging any non-existent files, automatically
adding them to a menu, and making persistence easy.
@see File, FileBasedDocument
@tags{GUI}
*/
class JUCE_API RecentlyOpenedFilesList
{
public:
//==============================================================================
/** Creates an empty list.
*/
RecentlyOpenedFilesList();
/** Destructor. */
~RecentlyOpenedFilesList();
//==============================================================================
/** Sets a limit for the number of files that will be stored in the list.
When addFile() is called, then if there is no more space in the list, the
least-recently added file will be dropped.
@see getMaxNumberOfItems
*/
void setMaxNumberOfItems (int newMaxNumber);
/** Returns the number of items that this list will store.
@see setMaxNumberOfItems
*/
int getMaxNumberOfItems() const noexcept { return maxNumberOfItems; }
/** Returns the number of files in the list.
The most recently added file is always at index 0.
*/
int getNumFiles() const;
/** Returns one of the files in the list.
The most recently added file is always at index 0.
*/
File getFile (int index) const;
/** Returns an array of all the absolute pathnames in the list.
*/
const StringArray& getAllFilenames() const noexcept { return files; }
/** Clears all the files from the list. */
void clear();
/** Adds a file to the list.
The file will be added at index 0. If this file is already in the list, it will
be moved up to index 0, but a file can only appear once in the list.
If the list already contains the maximum number of items that is permitted, the
least-recently added file will be dropped from the end.
*/
void addFile (const File& file);
/** Removes a file from the list. */
void removeFile (const File& file);
/** Checks each of the files in the list, removing any that don't exist.
You might want to call this after reloading a list of files, or before putting them
on a menu.
*/
void removeNonExistentFiles();
/** Tells the OS to add a file to the OS-managed list of recent documents for this app.
Not all OSes maintain a list of recent files for an application, so this
function will have no effect on some OSes. Currently it's just implemented for OSX.
*/
static void registerRecentFileNatively (const File& file);
/** Tells the OS to remove a file from the OS-managed list of recent documents for this app.
Not all OSes maintain a list of recent files for an application, so this
function will have no effect on some OSes. Currently it's just implemented for OSX.
*/
static void forgetRecentFileNatively (const File& file);
/** Tells the OS to clear the OS-managed list of recent documents for this app.
Not all OSes maintain a list of recent files for an application, so this
function will have no effect on some OSes. Currently it's just implemented for OSX.
*/
static void clearRecentFilesNatively();
//==============================================================================
/** Adds entries to a menu, representing each of the files in the list.
This is handy for creating an "open recent file..." menu in your app. The
menu items are numbered consecutively starting with the baseItemId value,
and can either be added as complete pathnames, or just the last part of the
filename.
If dontAddNonExistentFiles is true, then each file will be checked and only those
that exist will be added.
If filesToAvoid is not a nullptr, then it is considered to be a zero-terminated array
of pointers to file objects. Any files that appear in this list will not be added to
the menu - the reason for this is that you might have a number of files already open,
so might not want these to be shown in the menu.
It returns the number of items that were added.
*/
int createPopupMenuItems (PopupMenu& menuToAddItemsTo,
int baseItemId,
bool showFullPaths,
bool dontAddNonExistentFiles,
const File** filesToAvoid = nullptr);
//==============================================================================
/** Returns a string that encapsulates all the files in the list.
The string that is returned can later be passed into restoreFromString() in
order to recreate the list. This is handy for persisting your list, e.g. in
a PropertiesFile object.
@see restoreFromString
*/
String toString() const;
/** Restores the list from a previously stringified version of the list.
Pass in a stringified version created with toString() in order to persist/restore
your list.
@see toString
*/
void restoreFromString (const String& stringifiedVersion);
private:
//==============================================================================
StringArray files;
int maxNumberOfItems;
JUCE_LEAK_DETECTOR (RecentlyOpenedFilesList)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
SplashScreen::SplashScreen (const String& title, const Image& image, bool useDropShadow)
: Component (title),
backgroundImage (image),
clickCountToDelete (0)
{
// You must supply a valid image here!
jassert (backgroundImage.isValid());
setOpaque (! backgroundImage.hasAlphaChannel());
#if JUCE_IOS || JUCE_ANDROID
const bool useFullScreen = true;
#else
const bool useFullScreen = false;
#endif
makeVisible (image.getWidth(), image.getHeight(), useDropShadow, useFullScreen);
}
SplashScreen::SplashScreen (const String& title, int width, int height, bool useDropShadow)
: Component (title),
clickCountToDelete (0)
{
makeVisible (width, height, useDropShadow, false);
}
void SplashScreen::makeVisible (int w, int h, bool useDropShadow, bool fullscreen)
{
clickCountToDelete = Desktop::getInstance().getMouseButtonClickCounter();
creationTime = Time::getCurrentTime();
const Rectangle<int> screenSize = Desktop::getInstance().getDisplays().getPrimaryDisplay()->userArea;
const int width = (fullscreen ? screenSize.getWidth() : w);
const int height = (fullscreen ? screenSize.getHeight() : h);
setAlwaysOnTop (true);
setVisible (true);
centreWithSize (width, height);
addToDesktop (useDropShadow ? ComponentPeer::windowHasDropShadow : 0);
if (fullscreen)
getPeer()->setFullScreen (true);
toFront (false);
}
SplashScreen::~SplashScreen() {}
void SplashScreen::deleteAfterDelay (RelativeTime timeout, bool removeOnMouseClick)
{
// Note that this method must be safe to call from non-GUI threads
if (! removeOnMouseClick)
clickCountToDelete = std::numeric_limits<int>::max();
minimumVisibleTime = timeout;
startTimer (50);
}
void SplashScreen::paint (Graphics& g)
{
g.setOpacity (1.0f);
g.drawImage (backgroundImage, getLocalBounds().toFloat(), RectanglePlacement (RectanglePlacement::fillDestination));
}
void SplashScreen::timerCallback()
{
if (Time::getCurrentTime() > creationTime + minimumVisibleTime
|| Desktop::getInstance().getMouseButtonClickCounter() > clickCountToDelete)
delete this;
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/** A component for showing a splash screen while your app starts up.
This will automatically position itself, and can be told to delete itself after
being on-screen for a minimum length of time.
To use it, just create one of these in your JUCEApplicationBase::initialise() method,
and when your initialisation tasks have finished running, call its deleteAfterDelay()
method to make it automatically get rid of itself.
Note that although you could call deleteAfterDelay() as soon as you create the
SplashScreen object, if you've got a long initialisation procedure, you probably
don't want the splash to time-out and disappear before the initialisation has
finished, which is why it makes sense to not call this method until the end of
your init tasks.
E.g. @code
void MyApp::initialise (const String& commandLine)
{
splash = new SplashScreen ("Welcome to my app!",
ImageFileFormat::loadFrom (File ("/foobar/splash.jpg")),
true);
// now kick off your initialisation work on some kind of thread or task, and
launchBackgroundInitialisationThread();
}
void MyApp::myInitialisationWorkFinished()
{
// ..assuming this is some kind of callback method that is triggered when
// your background initialisation threads have finished, and it's time to open
// your main window, etc..
splash->deleteAfterDelay (RelativeTime::seconds (4), false);
...etc...
}
@endcode
@tags{GUI}
*/
class JUCE_API SplashScreen : public Component,
private Timer,
private DeletedAtShutdown
{
public:
//==============================================================================
/** Creates a SplashScreen object.
When called, the constructor will position the SplashScreen in the centre of the
display, and after the time specified, it will automatically delete itself.
Bear in mind that if you call this during your JUCEApplicationBase::initialise()
method and then block the message thread by performing some kind of task, then
obviously neither your splash screen nor any other GUI will appear until you
allow the message thread to resume and do its work. So if you have time-consuming
tasks to do during startup, use a background thread for them.
After creating one of these (or your subclass of it), you should do your app's
initialisation work, and then call the deleteAfterDelay() method to tell this object
to delete itself after the user has had chance to get a good look at it.
If you're writing a custom splash screen class, there's another protected constructor
that your subclass can call, which doesn't take an image.
@param title the name to give the component
@param backgroundImage an image to draw on the component. The component's size
will be set to the size of this image, and if the image is
semi-transparent, the component will be made non-opaque
@param useDropShadow if true, the window will have a drop shadow
*/
SplashScreen (const String& title,
const Image& backgroundImage,
bool useDropShadow);
/** Destructor. */
~SplashScreen() override;
/** Tells the component to auto-delete itself after a timeout period, or when the
mouse is clicked.
You should call this after finishing your app's initialisation work.
Note that although you could call deleteAfterDelay() as soon as you create the
SplashScreen object, if you've got a long initialisation procedure, you probably
don't want the splash to time-out and disappear before your initialisation has
finished, which is why it makes sense to not call this method and start the
self-delete timer until you're ready.
It's safe to call this method from a non-GUI thread as long as there's no danger that
the object may be being deleted at the same time.
@param minimumTotalTimeToDisplayFor how long the splash screen should stay visible for.
Note that this time is measured from the construction-time of this
object, not from the time that the deleteAfterDelay() method is
called, so if you call this method after a long initialisation
period, it may be deleted without any further delay.
@param removeOnMouseClick if true, the window will be deleted as soon as the user clicks
the mouse (anywhere)
*/
void deleteAfterDelay (RelativeTime minimumTotalTimeToDisplayFor,
bool removeOnMouseClick);
protected:
//==============================================================================
/** This constructor is for use by custom sub-classes that don't want to provide an image. */
SplashScreen (const String& title, int width, int height, bool useDropShadow);
/** @internal */
void paint (Graphics&) override;
private:
//==============================================================================
Image backgroundImage;
Time creationTime;
RelativeTime minimumVisibleTime;
int clickCountToDelete;
void timerCallback() override;
void makeVisible (int w, int h, bool shadow, bool fullscreen);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SplashScreen)
};
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD || JUCE_MAC
SystemTrayIconComponent::SystemTrayIconComponent()
{
addToDesktop (0);
}
SystemTrayIconComponent::~SystemTrayIconComponent()
{
}
#endif
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD || JUCE_MAC || DOXYGEN
//==============================================================================
/**
This component sits in the taskbar tray as a small icon.
(NB: The exact behaviour of this class will differ between OSes, and it
isn't fully implemented for all OSes)
To use it, just create one of these components, but don't attempt to make it
visible, add it to a parent, or put it on the desktop.
You can then call setIconImage() to create an icon for it in the taskbar.
To change the icon's tooltip, you can use setIconTooltip().
To respond to mouse-events, you can override the normal mouseDown(),
mouseUp(), mouseDoubleClick() and mouseMove() methods, and although the x, y
position will not be valid, you can use this to respond to clicks. Traditionally
you'd use a left-click to show your application's window, and a right-click
to show a pop-up menu.
@tags{GUI}
*/
class JUCE_API SystemTrayIconComponent : public Component
{
public:
//==============================================================================
/** Constructor. */
SystemTrayIconComponent();
/** Destructor. */
~SystemTrayIconComponent() override;
//==============================================================================
/** Changes the image shown in the taskbar.
On Windows and Linux a full colour Image is used as an icon.
On macOS a template image is used, where all non-transparent regions will be
rendered in a monochrome colour selected dynamically by the operating system.
@param colourImage An colour image to use as an icon on Windows and Linux
@param templateImage A template image to use as an icon on macOS
*/
void setIconImage (const Image& colourImage, const Image& templateImage);
/** Changes the icon's tooltip (if the current OS supports this). */
void setIconTooltip (const String& tooltip);
/** Highlights the icon (if the current OS supports this). */
void setHighlighted (bool);
/** Shows a floating text bubble pointing to the icon (if the current OS supports this). */
void showInfoBubble (const String& title, const String& content);
/** Hides the icon's floating text bubble (if the current OS supports this). */
void hideInfoBubble();
/** Returns the raw handle to whatever kind of internal OS structure is
involved in showing this icon.
@see ComponentPeer::getNativeHandle()
*/
void* getNativeHandle() const;
#if JUCE_LINUX || JUCE_BSD
/** @internal */
void paint (Graphics&) override;
#endif
#if JUCE_MAC
/** Shows a menu attached to the OSX menu bar icon. */
void showDropdownMenu (const PopupMenu& menu);
#endif
private:
//==============================================================================
JUCE_PUBLIC_IN_DLL_BUILD (class Pimpl)
std::unique_ptr<Pimpl> pimpl;
[[deprecated ("The new setIconImage function signature requires different images for macOS and the other platforms.")]]
void setIconImage (const Image& newImage);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SystemTrayIconComponent)
};
#endif
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_WEB_BROWSER || DOXYGEN
//==============================================================================
/**
A component that displays an embedded web browser.
The browser itself will be platform-dependent. On Mac and iOS it will be
WebKit, on Android it will be Chrome, and on Linux it will be WebKit.
On Windows it will be IE, but if JUCE_USE_WIN_WEBVIEW2 is enabled then using
the WindowsWebView2WebBrowserComponent wrapper instead of this class directly
will attempt to use the Microsoft Edge (Chromium) WebView2. See the documentation
of that class for more information about its requirements.
@tags{GUI}
*/
class JUCE_API WebBrowserComponent : public Component
{
public:
//==============================================================================
/** Creates a WebBrowserComponent.
Once it's created and visible, send the browser to a URL using goToURL().
@param unloadPageWhenBrowserIsHidden if this is true, then when the browser
component is taken offscreen, it'll clear the current page
and replace it with a blank page - this can be handy to stop
the browser using resources in the background when it's not
actually being used.
*/
explicit WebBrowserComponent (bool unloadPageWhenBrowserIsHidden = true);
/** Destructor. */
~WebBrowserComponent() override;
//==============================================================================
/** Sends the browser to a particular URL.
@param url the URL to go to.
@param headers an optional set of parameters to put in the HTTP header. If
you supply this, it should be a set of string in the form
"HeaderKey: HeaderValue"
@param postData an optional block of data that will be attached to the HTTP
POST request
*/
void goToURL (const String& url,
const StringArray* headers = nullptr,
const MemoryBlock* postData = nullptr);
/** Stops the current page loading. */
void stop();
/** Sends the browser back one page. */
void goBack();
/** Sends the browser forward one page. */
void goForward();
/** Refreshes the browser. */
void refresh();
/** Clear cookies that the OS has stored for the WebComponents of this application */
static void clearCookies();
//==============================================================================
/** This callback is called when the browser is about to navigate
to a new location.
You can override this method to perform some action when the user
tries to go to a particular URL. To allow the operation to carry on,
return true, or return false to stop the navigation happening.
*/
virtual bool pageAboutToLoad (const String& newURL) { ignoreUnused (newURL); return true; }
/** This callback happens when the browser has finished loading a page. */
virtual void pageFinishedLoading (const String& url) { ignoreUnused (url); }
/** This callback happens when a network error was encountered while
trying to load a page.
You can override this method to show some other error page by calling
goToURL. Return true to allow the browser to carry on to the internal
browser error page.
The errorInfo contains some platform dependent string describing the
error.
*/
virtual bool pageLoadHadNetworkError (const String& errorInfo) { ignoreUnused (errorInfo); return true; }
/** This callback occurs when a script or other activity in the browser asks for
the window to be closed.
*/
virtual void windowCloseRequest() {}
/** This callback occurs when the browser attempts to load a URL in a new window.
This won't actually load the window but gives you a chance to either launch a
new window yourself or just load the URL into the current window with goToURL().
*/
virtual void newWindowAttemptingToLoad (const String& newURL) { ignoreUnused (newURL); }
//==============================================================================
/** @internal */
void paint (Graphics&) override;
/** @internal */
void resized() override;
/** @internal */
void parentHierarchyChanged() override;
/** @internal */
void visibilityChanged() override;
/** @internal */
void focusGained (FocusChangeType) override;
/** @internal */
class Pimpl;
protected:
friend class WindowsWebView2WebBrowserComponent;
/** @internal */
struct ConstructWithoutPimpl
{
explicit ConstructWithoutPimpl (bool unloadOnHide) : unloadWhenHidden (unloadOnHide) {}
const bool unloadWhenHidden;
};
explicit WebBrowserComponent (ConstructWithoutPimpl);
private:
//==============================================================================
std::unique_ptr<Pimpl> browser;
bool blankPageShown = false, unloadPageWhenHidden;
String lastURL;
StringArray lastHeaders;
MemoryBlock lastPostData;
void reloadLastURL();
void checkWindowAssociation();
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WebBrowserComponent)
};
//==============================================================================
/** Class used to create a set of preferences to pass to the WindowsWebView2WebBrowserComponent
wrapper constructor to modify aspects of its behaviour and settings.
You can chain together a series of calls to this class's methods to create a set of whatever
preferences you want to specify.
@tags{GUI}
*/
class JUCE_API WebView2Preferences
{
public:
//==============================================================================
/** Sets a custom location for the WebView2Loader.dll that is not a part of the
standard system DLL search paths.
*/
WebView2Preferences withDLLLocation (const File& location) const { return with (&WebView2Preferences::dllLocation, location); }
/** Sets a non-default location for storing user data for the browser instance. */
WebView2Preferences withUserDataFolder (const File& folder) const { return with (&WebView2Preferences::userDataFolder, folder); }
/** If this is set, the status bar usually displayed in the lower-left of the webview
will be disabled.
*/
WebView2Preferences withStatusBarDisabled() const { return with (&WebView2Preferences::disableStatusBar, true); }
/** If this is set, a blank page will be displayed on error instead of the default
built-in error page.
*/
WebView2Preferences withBuiltInErrorPageDisabled() const { return with (&WebView2Preferences::disableBuiltInErrorPage, true); }
/** Sets the background colour that WebView2 renders underneath all web content.
This colour must either be fully opaque or transparent. On Windows 7 this
colour must be opaque.
*/
WebView2Preferences withBackgroundColour (const Colour& colour) const
{
// the background colour must be either fully opaque or transparent!
jassert (colour.isOpaque() || colour.isTransparent());
return with (&WebView2Preferences::backgroundColour, colour);
}
//==============================================================================
File getDLLLocation() const { return dllLocation; }
File getUserDataFolder() const { return userDataFolder; }
bool getIsStatusBarDisabled() const noexcept { return disableStatusBar; }
bool getIsBuiltInErrorPageDisabled() const noexcept { return disableBuiltInErrorPage; }
Colour getBackgroundColour() const { return backgroundColour; }
private:
//==============================================================================
template <typename Member, typename Item>
WebView2Preferences with (Member&& member, Item&& item) const
{
auto options = *this;
options.*member = std::forward<Item> (item);
return options;
}
File dllLocation, userDataFolder;
bool disableStatusBar = false, disableBuiltInErrorPage = false;
Colour backgroundColour = Colours::white;
};
/**
If you have enabled the JUCE_USE_WIN_WEBVIEW2 flag then this wrapper will attempt to
use the Microsoft Edge (Chromium) WebView2 control instead of IE on Windows. It will
behave the same as WebBrowserComponent on all other platforms and will fall back to
IE on Windows if the WebView2 requirements are not met.
This requires Microsoft Edge (minimum version 82.0.488.0) to be installed at runtime.
Currently this also requires that WebView2Loader.dll, which can be found in the
Microsoft.Web.WebView package, is installed at runtime. As this is not a standard
system DLL, we can't rely on it being found via the normal system DLL search paths.
Therefore in order to use WebView2 you need to ensure that WebView2Loader.dll is
installed either to a location covered by the Windows DLL system search paths or
to the folder specified in the WebView2Preferences.
@tags{GUI}
*/
class WindowsWebView2WebBrowserComponent : public WebBrowserComponent
{
public:
//==============================================================================
/** Creates a WebBrowserComponent that is compatible with the WebView2 control
on Windows.
@param unloadPageWhenBrowserIsHidden if this is true, then when the browser
component is taken offscreen, it'll clear the current page
and replace it with a blank page - this can be handy to stop
the browser using resources in the background when it's not
actually being used.
@param preferences a set of preferences used to control aspects of the webview's
behaviour.
@see WebView2Preferences
*/
WindowsWebView2WebBrowserComponent (bool unloadPageWhenBrowserIsHidden = true,
const WebView2Preferences& preferences = {});
// This constructor has been deprecated. Use the new constructor that takes a
// WebView2Preferences instead.
explicit WindowsWebView2WebBrowserComponent (bool unloadPageWhenBrowserIsHidden = true,
const File& dllLocation = {},
const File& userDataFolder = {})
: WindowsWebView2WebBrowserComponent (unloadPageWhenBrowserIsHidden,
WebView2Preferences().withDLLLocation (dllLocation)
.withUserDataFolder (userDataFolder))
{
}
};
#endif
} // namespace juce