git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
81
deps/juce/modules/juce_opengl/native/java/app/com/rmsl/juce/JuceOpenGLView.java
vendored
Normal file
81
deps/juce/modules/juce_opengl/native/java/app/com/rmsl/juce/JuceOpenGLView.java
vendored
Normal file
@ -0,0 +1,81 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
package com.rmsl.juce;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Canvas;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
public class JuceOpenGLView extends SurfaceView
|
||||
{
|
||||
private long host = 0;
|
||||
|
||||
JuceOpenGLView (Context context, long nativeThis)
|
||||
{
|
||||
super (context);
|
||||
host = nativeThis;
|
||||
}
|
||||
|
||||
public void cancel ()
|
||||
{
|
||||
host = 0;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
@Override
|
||||
protected void onAttachedToWindow ()
|
||||
{
|
||||
super.onAttachedToWindow ();
|
||||
|
||||
if (host != 0)
|
||||
onAttchedWindowNative (host);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDetachedFromWindow ()
|
||||
{
|
||||
if (host != 0)
|
||||
onDetachedFromWindowNative (host);
|
||||
|
||||
super.onDetachedFromWindow ();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dispatchDraw (Canvas canvas)
|
||||
{
|
||||
super.dispatchDraw (canvas);
|
||||
|
||||
if (host != 0)
|
||||
onDrawNative (host, canvas);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
private native void onAttchedWindowNative (long nativeThis);
|
||||
|
||||
private native void onDetachedFromWindowNative (long nativeThis);
|
||||
|
||||
private native void onDrawNative (long nativeThis, Canvas canvas);
|
||||
}
|
140
deps/juce/modules/juce_opengl/native/juce_OpenGLExtensions.h
vendored
Normal file
140
deps/juce/modules/juce_opengl/native/juce_OpenGLExtensions.h
vendored
Normal file
@ -0,0 +1,140 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_BASE_FUNCTIONS \
|
||||
X (glActiveTexture) \
|
||||
X (glBindBuffer) \
|
||||
X (glDeleteBuffers) \
|
||||
X (glGenBuffers) \
|
||||
X (glBufferData) \
|
||||
X (glBufferSubData) \
|
||||
X (glCreateProgram) \
|
||||
X (glDeleteProgram) \
|
||||
X (glCreateShader) \
|
||||
X (glDeleteShader) \
|
||||
X (glShaderSource) \
|
||||
X (glCompileShader) \
|
||||
X (glAttachShader) \
|
||||
X (glLinkProgram) \
|
||||
X (glUseProgram) \
|
||||
X (glGetShaderiv) \
|
||||
X (glGetShaderInfoLog) \
|
||||
X (glGetProgramInfoLog) \
|
||||
X (glGetProgramiv) \
|
||||
X (glGetUniformLocation) \
|
||||
X (glGetAttribLocation) \
|
||||
X (glVertexAttribPointer) \
|
||||
X (glEnableVertexAttribArray) \
|
||||
X (glDisableVertexAttribArray) \
|
||||
X (glUniform1f) \
|
||||
X (glUniform1i) \
|
||||
X (glUniform2f) \
|
||||
X (glUniform3f) \
|
||||
X (glUniform4f) \
|
||||
X (glUniform4i) \
|
||||
X (glUniform1fv) \
|
||||
X (glUniformMatrix2fv) \
|
||||
X (glUniformMatrix3fv) \
|
||||
X (glUniformMatrix4fv) \
|
||||
X (glBindAttribLocation)
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_EXTENSION_FUNCTIONS \
|
||||
X (glIsRenderbuffer) \
|
||||
X (glBindRenderbuffer) \
|
||||
X (glDeleteRenderbuffers) \
|
||||
X (glGenRenderbuffers) \
|
||||
X (glRenderbufferStorage) \
|
||||
X (glGetRenderbufferParameteriv) \
|
||||
X (glIsFramebuffer) \
|
||||
X (glBindFramebuffer) \
|
||||
X (glDeleteFramebuffers) \
|
||||
X (glGenFramebuffers) \
|
||||
X (glCheckFramebufferStatus) \
|
||||
X (glFramebufferTexture2D) \
|
||||
X (glFramebufferRenderbuffer) \
|
||||
X (glGetFramebufferAttachmentParameteriv)
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_VERTEXBUFFER_FUNCTIONS \
|
||||
X (glGenVertexArrays) \
|
||||
X (glDeleteVertexArrays) \
|
||||
X (glBindVertexArray)
|
||||
|
||||
/** This class contains a generated list of OpenGL extension functions, which are either dynamically loaded
|
||||
for a specific GL context, or simply call-through to the appropriate OS function where available.
|
||||
|
||||
This class is provided for backwards compatibility. In new code, you should prefer to use
|
||||
functions from the juce::gl namespace. By importing all these symbols with
|
||||
`using namespace ::juce::gl;`, all GL enumerations and functions will be made available at
|
||||
global scope. This may be helpful if you need to write code with C source compatibility, or
|
||||
which is compatible with a different extension-loading library.
|
||||
All the normal guidance about `using namespace` should still apply - don't do this in a header,
|
||||
or at all if you can possibly avoid it!
|
||||
|
||||
@tags{OpenGL}
|
||||
*/
|
||||
struct OpenGLExtensionFunctions
|
||||
{
|
||||
//==============================================================================
|
||||
#ifndef DOXYGEN
|
||||
[[deprecated ("A more complete set of GL commands can be found in the juce::gl namespace. "
|
||||
"You should use juce::gl::loadFunctions() to load GL functions.")]]
|
||||
static void initialise();
|
||||
#endif
|
||||
|
||||
#if JUCE_WINDOWS && ! defined (DOXYGEN)
|
||||
typedef char GLchar;
|
||||
typedef pointer_sized_int GLsizeiptr;
|
||||
typedef pointer_sized_int GLintptr;
|
||||
#endif
|
||||
|
||||
#define X(name) static decltype (::juce::gl::name)& name;
|
||||
JUCE_GL_BASE_FUNCTIONS
|
||||
JUCE_GL_EXTENSION_FUNCTIONS
|
||||
JUCE_GL_VERTEXBUFFER_FUNCTIONS
|
||||
#undef X
|
||||
};
|
||||
|
||||
enum MissingOpenGLDefinitions
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
JUCE_RGBA_FORMAT = ::juce::gl::GL_RGBA,
|
||||
#else
|
||||
JUCE_RGBA_FORMAT = ::juce::gl::GL_BGRA_EXT,
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace juce
|
385
deps/juce/modules/juce_opengl/native/juce_OpenGL_android.h
vendored
Normal file
385
deps/juce/modules/juce_opengl/native/juce_OpenGL_android.h
vendored
Normal file
@ -0,0 +1,385 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
// This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
|
||||
// See juce_core/native/java/README.txt on how to generate this byte-code.
|
||||
static const uint8 javaJuceOpenGLView[] =
|
||||
{31,139,8,8,95,114,161,94,0,3,74,117,99,101,79,112,101,110,71,76,86,105,101,119,83,117,114,102,97,99,101,46,100,101,120,0,109,
|
||||
84,75,107,19,81,20,62,119,230,38,169,105,76,99,218,138,86,144,32,5,55,173,83,53,98,33,173,86,90,170,196,193,34,173,81,106,93,
|
||||
12,147,169,153,210,204,196,100,154,22,65,40,110,234,170,43,23,34,46,93,22,87,62,138,27,65,168,235,174,213,133,11,23,254,129,
|
||||
162,136,130,223,125,196,164,208,129,239,126,231,125,206,188,78,217,91,75,142,156,191,64,151,223,190,187,182,183,251,251,212,240,
|
||||
247,216,223,197,205,174,170,255,233,209,230,135,123,183,222,252,225,68,53,34,90,43,229,179,164,175,5,216,142,145,178,199,129,
|
||||
93,205,63,0,6,140,224,72,129,71,153,210,159,225,152,50,137,182,193,239,13,162,143,192,14,240,25,216,3,50,240,13,1,54,48,3,204,
|
||||
2,119,128,5,192,1,124,224,1,240,16,120,2,108,2,207,129,87,192,14,240,5,248,9,196,184,234,7,145,32,82,76,207,149,208,136,233,
|
||||
249,187,180,252,20,189,15,105,249,5,228,164,150,95,66,238,214,242,86,135,253,181,161,234,102,100,15,83,214,50,225,233,209,61,179,
|
||||
154,251,100,127,46,253,226,76,73,86,113,92,199,113,76,218,171,245,62,173,247,75,54,232,168,182,183,238,69,92,134,230,188,42,139,
|
||||
251,226,210,214,205,213,124,181,28,209,57,153,57,15,105,126,144,40,141,92,38,99,251,185,154,191,229,77,203,124,67,246,56,129,
|
||||
227,8,56,204,49,154,163,217,9,68,161,236,89,52,28,197,51,19,122,109,162,155,248,205,180,124,6,76,206,51,216,202,201,136,26,7,
|
||||
230,140,116,17,103,157,57,67,58,231,224,232,36,162,67,124,6,92,206,198,246,221,179,33,117,166,245,182,28,31,243,3,63,186,68,172,
|
||||
72,189,197,21,215,155,169,121,193,85,187,228,123,171,103,150,156,166,67,199,109,39,40,215,67,191,108,185,97,16,121,65,100,77,
|
||||
10,94,139,10,29,174,251,117,167,86,241,221,134,53,233,4,77,167,81,160,129,255,174,38,42,89,179,43,245,69,199,245,68,213,2,157,
|
||||
180,221,176,106,213,171,141,101,107,9,13,173,253,93,11,196,74,100,148,138,100,150,138,54,4,27,130,93,164,184,235,4,174,183,44,
|
||||
25,29,40,225,170,41,40,85,246,27,53,39,114,43,83,117,103,149,120,37,108,68,148,12,156,200,111,122,115,21,191,65,217,48,184,18,
|
||||
69,142,91,241,202,115,225,109,63,40,135,171,212,47,109,194,164,12,55,100,56,245,133,193,148,167,66,167,235,97,85,7,15,28,100,
|
||||
213,25,41,248,208,86,107,60,18,13,79,27,61,217,68,250,226,204,48,13,83,34,125,157,166,89,58,145,30,223,152,167,60,41,30,7,111,
|
||||
220,29,195,11,224,248,248,248,250,58,223,54,249,99,131,12,128,1,49,246,213,100,252,23,176,197,13,254,141,31,214,239,145,117,
|
||||
112,107,111,24,29,187,195,236,216,31,173,239,94,236,144,24,181,247,72,156,218,187,132,229,148,79,236,19,150,105,255,203,70,78,
|
||||
213,23,59,198,212,49,226,255,160,156,202,205,235,159,87,200,98,135,253,3,40,26,5,36,252,4,0,0,0,0};
|
||||
|
||||
//==============================================================================
|
||||
struct AndroidGLCallbacks
|
||||
{
|
||||
static void attachedToWindow (JNIEnv*, jobject, jlong);
|
||||
static void detachedFromWindow (JNIEnv*, jobject, jlong);
|
||||
static void dispatchDraw (JNIEnv*, jobject, jlong, jobject);
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
#define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
|
||||
METHOD (constructor, "<init>", "(Landroid/content/Context;J)V") \
|
||||
METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \
|
||||
METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \
|
||||
METHOD (layout, "layout", "(IIII)V" ) \
|
||||
CALLBACK (AndroidGLCallbacks::attachedToWindow, "onAttchedWindowNative", "(J)V") \
|
||||
CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \
|
||||
CALLBACK (AndroidGLCallbacks::dispatchDraw, "onDrawNative", "(JLandroid/graphics/Canvas;)V")
|
||||
|
||||
DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView))
|
||||
#undef JNI_CLASS_MEMBERS
|
||||
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext : private SurfaceHolderCallback
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& comp,
|
||||
const OpenGLPixelFormat& pixelFormat,
|
||||
void* /*contextToShareWith*/,
|
||||
bool useMultisamplingIn,
|
||||
OpenGLVersion)
|
||||
: component (comp),
|
||||
surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT)
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
// Do we have a native peer that we can attach to?
|
||||
if (component.getPeer()->getNativeHandle() == nullptr)
|
||||
return;
|
||||
|
||||
// Initialise the EGL display
|
||||
if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
|
||||
return;
|
||||
|
||||
// create a native surface view
|
||||
surfaceView = GlobalRef (LocalRef<jobject>(env->NewObject (JuceOpenGLViewSurface,
|
||||
JuceOpenGLViewSurface.constructor,
|
||||
getAppContext().get(),
|
||||
reinterpret_cast<jlong> (this))));
|
||||
if (surfaceView.get() == nullptr)
|
||||
return;
|
||||
|
||||
// add the view to the view hierarchy
|
||||
// after this the nativecontext can receive callbacks
|
||||
env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
|
||||
AndroidViewGroup.addView, surfaceView.get());
|
||||
|
||||
// initialise the geometry of the view
|
||||
auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
|
||||
bounds *= component.getDesktopScaleFactor();
|
||||
|
||||
updateWindowPosition (bounds);
|
||||
hasInitialised = true;
|
||||
}
|
||||
|
||||
~NativeContext() override
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
|
||||
env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool initialiseOnRenderThread (OpenGLContext& aContext)
|
||||
{
|
||||
jassert (hasInitialised);
|
||||
|
||||
// has the context already attached?
|
||||
jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT);
|
||||
|
||||
auto env = getEnv();
|
||||
|
||||
ANativeWindow* window = nullptr;
|
||||
|
||||
LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
if (holder != nullptr)
|
||||
{
|
||||
LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));
|
||||
|
||||
if (jSurface != nullptr)
|
||||
{
|
||||
window = ANativeWindow_fromSurface(env, jSurface.get());
|
||||
|
||||
// if we didn't succeed the first time, wait 25ms and try again
|
||||
if (window == nullptr)
|
||||
{
|
||||
Thread::sleep (200);
|
||||
window = ANativeWindow_fromSurface (env, jSurface.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (window == nullptr)
|
||||
{
|
||||
// failed to get a pointer to the native window after second try so bail out
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
// create the surface
|
||||
surface = eglCreateWindowSurface (display, config, window, nullptr);
|
||||
jassert (surface != EGL_NO_SURFACE);
|
||||
|
||||
ANativeWindow_release (window);
|
||||
|
||||
// create the OpenGL context
|
||||
EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
||||
context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs);
|
||||
jassert (context != EGL_NO_CONTEXT);
|
||||
|
||||
juceContext = &aContext;
|
||||
return true;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
jassert (hasInitialised);
|
||||
|
||||
// is there a context available to detach?
|
||||
jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT);
|
||||
|
||||
eglDestroyContext (display, context);
|
||||
context = EGL_NO_CONTEXT;
|
||||
|
||||
eglDestroySurface (display, surface);
|
||||
surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
if (! hasInitialised)
|
||||
return false;
|
||||
|
||||
if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT)
|
||||
return false;
|
||||
|
||||
if (! eglMakeCurrent (display, surface, surface, context))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isActive() const noexcept { return eglGetCurrentContext() == context; }
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void swapBuffers() const noexcept { eglSwapBuffers (display, surface); }
|
||||
bool setSwapInterval (const int) { return false; }
|
||||
int getSwapInterval() const { return 0; }
|
||||
|
||||
//==============================================================================
|
||||
bool createdOk() const noexcept { return hasInitialised; }
|
||||
void* getRawContext() const noexcept { return surfaceView.get(); }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
//==============================================================================
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
if (lastBounds != bounds)
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
lastBounds = bounds;
|
||||
auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;
|
||||
|
||||
env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
|
||||
(jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
// Android Surface Callbacks:
|
||||
void surfaceChanged (LocalRef<jobject> holder, int format, int width, int height) override
|
||||
{
|
||||
ignoreUnused (holder, format, width, height);
|
||||
}
|
||||
|
||||
void surfaceCreated (LocalRef<jobject> holder) override;
|
||||
void surfaceDestroyed (LocalRef<jobject> holder) override;
|
||||
|
||||
//==============================================================================
|
||||
struct Locker { Locker (NativeContext&) {} };
|
||||
|
||||
Component& component;
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
friend struct AndroidGLCallbacks;
|
||||
|
||||
void attachedToWindow()
|
||||
{
|
||||
auto* env = getEnv();
|
||||
|
||||
LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
if (surfaceHolderCallback == nullptr)
|
||||
surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback"));
|
||||
|
||||
env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get());
|
||||
}
|
||||
|
||||
void detachedFromWindow()
|
||||
{
|
||||
if (surfaceHolderCallback != nullptr)
|
||||
{
|
||||
auto* env = getEnv();
|
||||
|
||||
LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get());
|
||||
surfaceHolderCallback.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void dispatchDraw (jobject /*canvas*/)
|
||||
{
|
||||
if (juceContext != nullptr)
|
||||
juceContext->triggerRepaint();
|
||||
}
|
||||
|
||||
bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
|
||||
{
|
||||
std::vector<EGLint> allAttribs
|
||||
{
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_ALPHA_SIZE, 0,
|
||||
EGL_DEPTH_SIZE, 16
|
||||
};
|
||||
|
||||
allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
|
||||
|
||||
allAttribs.push_back (EGL_NONE);
|
||||
|
||||
EGLint numConfigs{};
|
||||
return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
|
||||
{
|
||||
// already initialised?
|
||||
if (display != EGL_NO_DISPLAY)
|
||||
return true;
|
||||
|
||||
if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
|
||||
{
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! eglInitialize (display, nullptr, nullptr))
|
||||
{
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
|
||||
return true;
|
||||
|
||||
if (tryChooseConfig ({}))
|
||||
return true;
|
||||
|
||||
eglTerminate (display);
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool hasInitialised = false;
|
||||
|
||||
GlobalRef surfaceView;
|
||||
Rectangle<int> lastBounds;
|
||||
|
||||
OpenGLContext* juceContext = nullptr;
|
||||
EGLSurface surface;
|
||||
EGLContext context;
|
||||
|
||||
GlobalRef surfaceHolderCallback;
|
||||
|
||||
static EGLDisplay display;
|
||||
static EGLConfig config;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host)
|
||||
{
|
||||
if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
|
||||
nativeContext->attachedToWindow();
|
||||
}
|
||||
|
||||
void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host)
|
||||
{
|
||||
if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
|
||||
nativeContext->detachedFromWindow();
|
||||
}
|
||||
|
||||
void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas)
|
||||
{
|
||||
if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
|
||||
nativeContext->dispatchDraw (canvas);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return eglGetCurrentContext() != EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
} // namespace juce
|
315
deps/juce/modules/juce_opengl/native/juce_OpenGL_ios.h
vendored
Normal file
315
deps/juce/modules/juce_opengl/native/juce_OpenGL_ios.h
vendored
Normal file
@ -0,0 +1,315 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
@interface JuceGLView : UIView
|
||||
{
|
||||
}
|
||||
+ (Class) layerClass;
|
||||
@end
|
||||
|
||||
@implementation JuceGLView
|
||||
+ (Class) layerClass
|
||||
{
|
||||
return [CAEAGLLayer class];
|
||||
}
|
||||
@end
|
||||
|
||||
extern "C" GLvoid glResolveMultisampleFramebufferAPPLE();
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& c,
|
||||
const OpenGLPixelFormat& pixFormat,
|
||||
void* contextToShare,
|
||||
bool multisampling,
|
||||
OpenGLVersion version)
|
||||
: component (c), openGLversion (version),
|
||||
useDepthBuffer (pixFormat.depthBufferBits > 0),
|
||||
useMSAA (multisampling)
|
||||
{
|
||||
JUCE_AUTORELEASEPOOL
|
||||
{
|
||||
if (auto* peer = component.getPeer())
|
||||
{
|
||||
auto bounds = peer->getAreaCoveredBy (component);
|
||||
|
||||
view = [[JuceGLView alloc] initWithFrame: convertToCGRect (bounds)];
|
||||
view.opaque = YES;
|
||||
view.hidden = NO;
|
||||
view.backgroundColor = [UIColor blackColor];
|
||||
view.userInteractionEnabled = NO;
|
||||
|
||||
glLayer = (CAEAGLLayer*) [view layer];
|
||||
glLayer.opaque = true;
|
||||
|
||||
updateWindowPosition (bounds);
|
||||
|
||||
[((UIView*) peer->getNativeHandle()) addSubview: view];
|
||||
|
||||
if (version == openGL3_2 && [[UIDevice currentDevice].systemVersion floatValue] >= 7.0)
|
||||
{
|
||||
if (! createContext (kEAGLRenderingAPIOpenGLES3, contextToShare))
|
||||
{
|
||||
releaseContext();
|
||||
createContext (kEAGLRenderingAPIOpenGLES2, contextToShare);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
createContext (kEAGLRenderingAPIOpenGLES2, contextToShare);
|
||||
}
|
||||
|
||||
if (context != nil)
|
||||
{
|
||||
// I'd prefer to put this stuff in the initialiseOnRenderThread() call, but doing
|
||||
// so causes mysterious timing-related failures.
|
||||
[EAGLContext setCurrentContext: context];
|
||||
gl::loadFunctions();
|
||||
createGLBuffers();
|
||||
deactivateCurrentContext();
|
||||
}
|
||||
else
|
||||
{
|
||||
jassertfalse;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
jassertfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
releaseContext();
|
||||
[view removeFromSuperview];
|
||||
[view release];
|
||||
}
|
||||
|
||||
bool initialiseOnRenderThread (OpenGLContext&) { return true; }
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
freeGLBuffers();
|
||||
deactivateCurrentContext();
|
||||
}
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
void* getRawContext() const noexcept { return context; }
|
||||
GLuint getFrameBufferID() const noexcept { return useMSAA ? msaaBufferHandle : frameBufferHandle; }
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
if (! [EAGLContext setCurrentContext: context])
|
||||
return false;
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, useMSAA ? msaaBufferHandle
|
||||
: frameBufferHandle);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
return [EAGLContext currentContext] == context;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
[EAGLContext setCurrentContext: nil];
|
||||
}
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
if (useMSAA)
|
||||
{
|
||||
glBindFramebuffer (GL_DRAW_FRAMEBUFFER, frameBufferHandle);
|
||||
glBindFramebuffer (GL_READ_FRAMEBUFFER, msaaBufferHandle);
|
||||
|
||||
if (openGLversion >= openGL3_2)
|
||||
{
|
||||
auto w = roundToInt (lastBounds.getWidth() * glLayer.contentsScale);
|
||||
auto h = roundToInt (lastBounds.getHeight() * glLayer.contentsScale);
|
||||
|
||||
glBlitFramebuffer (0, 0, w, h,
|
||||
0, 0, w, h,
|
||||
GL_COLOR_BUFFER_BIT,
|
||||
GL_NEAREST);
|
||||
}
|
||||
else
|
||||
{
|
||||
::glResolveMultisampleFramebufferAPPLE();
|
||||
}
|
||||
}
|
||||
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle);
|
||||
[context presentRenderbuffer: GL_RENDERBUFFER];
|
||||
|
||||
if (needToRebuildBuffers)
|
||||
{
|
||||
needToRebuildBuffers = false;
|
||||
|
||||
freeGLBuffers();
|
||||
createGLBuffers();
|
||||
makeActive();
|
||||
}
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
view.frame = convertToCGRect (bounds);
|
||||
glLayer.contentsScale = (CGFloat) (Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale
|
||||
/ component.getDesktopScaleFactor());
|
||||
|
||||
if (lastBounds != bounds)
|
||||
{
|
||||
lastBounds = bounds;
|
||||
needToRebuildBuffers = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap) noexcept
|
||||
{
|
||||
swapFrames = numFramesPerSwap;
|
||||
return false;
|
||||
}
|
||||
|
||||
int getSwapInterval() const noexcept { return swapFrames; }
|
||||
|
||||
struct Locker { Locker (NativeContext&) {} };
|
||||
|
||||
private:
|
||||
Component& component;
|
||||
JuceGLView* view = nil;
|
||||
CAEAGLLayer* glLayer = nil;
|
||||
EAGLContext* context = nil;
|
||||
const OpenGLVersion openGLversion;
|
||||
const bool useDepthBuffer, useMSAA;
|
||||
|
||||
GLuint frameBufferHandle = 0, colorBufferHandle = 0, depthBufferHandle = 0,
|
||||
msaaColorHandle = 0, msaaBufferHandle = 0;
|
||||
|
||||
Rectangle<int> lastBounds;
|
||||
int swapFrames = 0;
|
||||
bool needToRebuildBuffers = false;
|
||||
|
||||
bool createContext (EAGLRenderingAPI type, void* contextToShare)
|
||||
{
|
||||
jassert (context == nil);
|
||||
context = [EAGLContext alloc];
|
||||
|
||||
context = contextToShare != nullptr
|
||||
? [context initWithAPI: type sharegroup: [(EAGLContext*) contextToShare sharegroup]]
|
||||
: [context initWithAPI: type];
|
||||
|
||||
return context != nil;
|
||||
}
|
||||
|
||||
void releaseContext()
|
||||
{
|
||||
[context release];
|
||||
context = nil;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void createGLBuffers()
|
||||
{
|
||||
glGenFramebuffers (1, &frameBufferHandle);
|
||||
glGenRenderbuffers (1, &colorBufferHandle);
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, frameBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorBufferHandle);
|
||||
|
||||
bool ok = [context renderbufferStorage: GL_RENDERBUFFER fromDrawable: glLayer];
|
||||
jassert (ok); ignoreUnused (ok);
|
||||
|
||||
GLint width, height;
|
||||
glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width);
|
||||
glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height);
|
||||
|
||||
if (useMSAA)
|
||||
{
|
||||
glGenFramebuffers (1, &msaaBufferHandle);
|
||||
glGenRenderbuffers (1, &msaaColorHandle);
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, msaaBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, msaaColorHandle);
|
||||
|
||||
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA8, width, height);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, msaaColorHandle);
|
||||
}
|
||||
|
||||
if (useDepthBuffer)
|
||||
{
|
||||
glGenRenderbuffers (1, &depthBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, depthBufferHandle);
|
||||
|
||||
if (useMSAA)
|
||||
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_DEPTH_COMPONENT16, width, height);
|
||||
else
|
||||
glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, width, height);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthBufferHandle);
|
||||
}
|
||||
|
||||
jassert (glCheckFramebufferStatus (GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
}
|
||||
|
||||
void freeGLBuffers()
|
||||
{
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
[context renderbufferStorage: GL_RENDERBUFFER fromDrawable: nil];
|
||||
|
||||
deleteFrameBuffer (frameBufferHandle);
|
||||
deleteFrameBuffer (msaaBufferHandle);
|
||||
deleteRenderBuffer (colorBufferHandle);
|
||||
deleteRenderBuffer (depthBufferHandle);
|
||||
deleteRenderBuffer (msaaColorHandle);
|
||||
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
}
|
||||
|
||||
static void deleteFrameBuffer (GLuint& i) { if (i != 0) glDeleteFramebuffers (1, &i); i = 0; }
|
||||
static void deleteRenderBuffer (GLuint& i) { if (i != 0) glDeleteRenderbuffers (1, &i); i = 0; }
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return [EAGLContext currentContext] != nil;
|
||||
}
|
||||
|
||||
} // namespace juce
|
286
deps/juce/modules/juce_opengl/native/juce_OpenGL_linux_X11.h
vendored
Normal file
286
deps/juce/modules/juce_opengl/native/juce_OpenGL_linux_X11.h
vendored
Normal file
@ -0,0 +1,286 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
extern XContext windowHandleXContext;
|
||||
|
||||
//==============================================================================
|
||||
// Defined juce_linux_Windowing.cpp
|
||||
void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy);
|
||||
void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy);
|
||||
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
private:
|
||||
struct DummyComponent : public Component
|
||||
{
|
||||
DummyComponent (OpenGLContext::NativeContext& nativeParentContext)
|
||||
: native (nativeParentContext)
|
||||
{
|
||||
}
|
||||
|
||||
void handleCommandMessage (int commandId) override
|
||||
{
|
||||
if (commandId == 0)
|
||||
native.triggerRepaint();
|
||||
}
|
||||
|
||||
OpenGLContext::NativeContext& native;
|
||||
};
|
||||
|
||||
public:
|
||||
NativeContext (Component& comp,
|
||||
const OpenGLPixelFormat& cPixelFormat,
|
||||
void* shareContext,
|
||||
bool useMultisamplingIn,
|
||||
OpenGLVersion)
|
||||
: component (comp), contextToShareWith (shareContext), dummy (*this)
|
||||
{
|
||||
display = XWindowSystem::getInstance()->getDisplay();
|
||||
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
const std::vector<GLint> optionalAttribs
|
||||
{
|
||||
GLX_SAMPLE_BUFFERS, useMultisamplingIn ? 1 : 0,
|
||||
GLX_SAMPLES, cPixelFormat.multisamplingLevel
|
||||
};
|
||||
|
||||
if (! tryChooseVisual (cPixelFormat, optionalAttribs) && ! tryChooseVisual (cPixelFormat, {}))
|
||||
return;
|
||||
|
||||
auto* peer = component.getPeer();
|
||||
jassert (peer != nullptr);
|
||||
|
||||
auto windowH = (Window) peer->getNativeHandle();
|
||||
auto colourMap = X11Symbols::getInstance()->xCreateColormap (display, windowH, bestVisual->visual, AllocNone);
|
||||
|
||||
XSetWindowAttributes swa;
|
||||
swa.colormap = colourMap;
|
||||
swa.border_pixel = 0;
|
||||
swa.event_mask = embeddedWindowEventMask;
|
||||
|
||||
auto glBounds = component.getTopLevelComponent()
|
||||
->getLocalArea (&component, component.getLocalBounds());
|
||||
|
||||
glBounds = Desktop::getInstance().getDisplays().logicalToPhysical (glBounds);
|
||||
|
||||
embeddedWindow = X11Symbols::getInstance()->xCreateWindow (display, windowH,
|
||||
glBounds.getX(), glBounds.getY(),
|
||||
(unsigned int) jmax (1, glBounds.getWidth()),
|
||||
(unsigned int) jmax (1, glBounds.getHeight()),
|
||||
0, bestVisual->depth,
|
||||
InputOutput,
|
||||
bestVisual->visual,
|
||||
CWBorderPixel | CWColormap | CWEventMask,
|
||||
&swa);
|
||||
|
||||
X11Symbols::getInstance()->xSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer);
|
||||
|
||||
X11Symbols::getInstance()->xMapWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xFreeColormap (display, colourMap);
|
||||
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
juce_LinuxAddRepaintListener (peer, &dummy);
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
if (auto* peer = component.getPeer())
|
||||
{
|
||||
juce_LinuxRemoveRepaintListener (peer, &dummy);
|
||||
|
||||
if (embeddedWindow != 0)
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
|
||||
X11Symbols::getInstance()->xUnmapWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xDestroyWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
XEvent event;
|
||||
while (X11Symbols::getInstance()->xCheckWindowEvent (display,
|
||||
embeddedWindow,
|
||||
embeddedWindowEventMask,
|
||||
&event) == True)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (bestVisual != nullptr)
|
||||
X11Symbols::getInstance()->xFree (bestVisual);
|
||||
}
|
||||
|
||||
bool initialiseOnRenderThread (OpenGLContext& c)
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
renderContext = glXCreateContext (display, bestVisual, (GLXContext) contextToShareWith, GL_TRUE);
|
||||
c.makeActive();
|
||||
context = &c;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
context = nullptr;
|
||||
deactivateCurrentContext();
|
||||
glXDestroyContext (display, renderContext);
|
||||
renderContext = nullptr;
|
||||
}
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return renderContext != nullptr
|
||||
&& glXMakeCurrent (display, embeddedWindow, renderContext);
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return glXGetCurrentContext() == renderContext && renderContext != nullptr;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
if (auto* display = XWindowSystem::getInstance()->getDisplay())
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
glXMakeCurrent (display, None, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
glXSwapBuffers (display, embeddedWindow);
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> newBounds)
|
||||
{
|
||||
bounds = newBounds;
|
||||
auto physicalBounds = Desktop::getInstance().getDisplays().logicalToPhysical (bounds);
|
||||
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
X11Symbols::getInstance()->xMoveResizeWindow (display, embeddedWindow,
|
||||
physicalBounds.getX(), physicalBounds.getY(),
|
||||
(unsigned int) jmax (1, physicalBounds.getWidth()),
|
||||
(unsigned int) jmax (1, physicalBounds.getHeight()));
|
||||
}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap)
|
||||
{
|
||||
if (numFramesPerSwap == swapFrames)
|
||||
return true;
|
||||
|
||||
if (auto GLXSwapIntervalSGI
|
||||
= (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI"))
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
swapFrames = numFramesPerSwap;
|
||||
GLXSwapIntervalSGI (numFramesPerSwap);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int getSwapInterval() const { return swapFrames; }
|
||||
bool createdOk() const noexcept { return true; }
|
||||
void* getRawContext() const noexcept { return renderContext; }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
void triggerRepaint()
|
||||
{
|
||||
if (context != nullptr)
|
||||
context->triggerRepaint();
|
||||
}
|
||||
|
||||
struct Locker { Locker (NativeContext&) {} };
|
||||
|
||||
private:
|
||||
bool tryChooseVisual (const OpenGLPixelFormat& format, const std::vector<GLint>& optionalAttribs)
|
||||
{
|
||||
std::vector<GLint> allAttribs
|
||||
{
|
||||
GLX_RGBA,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_RED_SIZE, format.redBits,
|
||||
GLX_GREEN_SIZE, format.greenBits,
|
||||
GLX_BLUE_SIZE, format.blueBits,
|
||||
GLX_ALPHA_SIZE, format.alphaBits,
|
||||
GLX_DEPTH_SIZE, format.depthBufferBits,
|
||||
GLX_STENCIL_SIZE, format.stencilBufferBits,
|
||||
GLX_ACCUM_RED_SIZE, format.accumulationBufferRedBits,
|
||||
GLX_ACCUM_GREEN_SIZE, format.accumulationBufferGreenBits,
|
||||
GLX_ACCUM_BLUE_SIZE, format.accumulationBufferBlueBits,
|
||||
GLX_ACCUM_ALPHA_SIZE, format.accumulationBufferAlphaBits
|
||||
};
|
||||
|
||||
allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
|
||||
|
||||
allAttribs.push_back (None);
|
||||
|
||||
bestVisual = glXChooseVisual (display, X11Symbols::getInstance()->xDefaultScreen (display), allAttribs.data());
|
||||
|
||||
return bestVisual != nullptr;
|
||||
}
|
||||
|
||||
static constexpr int embeddedWindowEventMask = ExposureMask | StructureNotifyMask;
|
||||
|
||||
Component& component;
|
||||
GLXContext renderContext = {};
|
||||
Window embeddedWindow = {};
|
||||
|
||||
int swapFrames = 1;
|
||||
Rectangle<int> bounds;
|
||||
XVisualInfo* bestVisual = nullptr;
|
||||
void* contextToShareWith;
|
||||
|
||||
OpenGLContext* context = nullptr;
|
||||
DummyComponent dummy;
|
||||
|
||||
::Display* display = nullptr;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return glXGetCurrentContext() != nullptr;
|
||||
}
|
||||
|
||||
} // namespace juce
|
282
deps/juce/modules/juce_opengl/native/juce_OpenGL_osx.h
vendored
Normal file
282
deps/juce/modules/juce_opengl/native/juce_OpenGL_osx.h
vendored
Normal file
@ -0,0 +1,282 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wdeprecated-declarations")
|
||||
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& component,
|
||||
const OpenGLPixelFormat& pixFormat,
|
||||
void* contextToShare,
|
||||
bool shouldUseMultisampling,
|
||||
OpenGLVersion version)
|
||||
{
|
||||
NSOpenGLPixelFormatAttribute attribs[64] = { 0 };
|
||||
createAttribs (attribs, version, pixFormat, shouldUseMultisampling);
|
||||
|
||||
NSOpenGLPixelFormat* format = [[NSOpenGLPixelFormat alloc] initWithAttributes: attribs];
|
||||
|
||||
static MouseForwardingNSOpenGLViewClass cls;
|
||||
view = [cls.createInstance() initWithFrame: NSMakeRect (0, 0, 100.0f, 100.0f)
|
||||
pixelFormat: format];
|
||||
|
||||
if ([view respondsToSelector: @selector (setWantsBestResolutionOpenGLSurface:)])
|
||||
[view setWantsBestResolutionOpenGLSurface: YES];
|
||||
|
||||
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wundeclared-selector")
|
||||
[[NSNotificationCenter defaultCenter] addObserver: view
|
||||
selector: @selector (_surfaceNeedsUpdate:)
|
||||
name: NSViewGlobalFrameDidChangeNotification
|
||||
object: view];
|
||||
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
|
||||
|
||||
renderContext = [[[NSOpenGLContext alloc] initWithFormat: format
|
||||
shareContext: (NSOpenGLContext*) contextToShare] autorelease];
|
||||
|
||||
[view setOpenGLContext: renderContext];
|
||||
[format release];
|
||||
|
||||
viewAttachment = NSViewComponent::attachViewToComponent (component, view);
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter] removeObserver: view];
|
||||
[renderContext clearDrawable];
|
||||
[renderContext setView: nil];
|
||||
[view setOpenGLContext: nil];
|
||||
[view release];
|
||||
}
|
||||
|
||||
static void createAttribs (NSOpenGLPixelFormatAttribute* attribs, OpenGLVersion version,
|
||||
const OpenGLPixelFormat& pixFormat, bool shouldUseMultisampling)
|
||||
{
|
||||
ignoreUnused (version);
|
||||
int numAttribs = 0;
|
||||
|
||||
attribs[numAttribs++] = NSOpenGLPFAOpenGLProfile;
|
||||
attribs[numAttribs++] = version >= openGL3_2 ? NSOpenGLProfileVersion3_2Core
|
||||
: NSOpenGLProfileVersionLegacy;
|
||||
|
||||
attribs[numAttribs++] = NSOpenGLPFADoubleBuffer;
|
||||
attribs[numAttribs++] = NSOpenGLPFAClosestPolicy;
|
||||
attribs[numAttribs++] = NSOpenGLPFANoRecovery;
|
||||
attribs[numAttribs++] = NSOpenGLPFAColorSize;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) (pixFormat.redBits + pixFormat.greenBits + pixFormat.blueBits);
|
||||
attribs[numAttribs++] = NSOpenGLPFAAlphaSize;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) pixFormat.alphaBits;
|
||||
attribs[numAttribs++] = NSOpenGLPFADepthSize;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) pixFormat.depthBufferBits;
|
||||
attribs[numAttribs++] = NSOpenGLPFAStencilSize;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) pixFormat.stencilBufferBits;
|
||||
attribs[numAttribs++] = NSOpenGLPFAAccumSize;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) (pixFormat.accumulationBufferRedBits + pixFormat.accumulationBufferGreenBits
|
||||
+ pixFormat.accumulationBufferBlueBits + pixFormat.accumulationBufferAlphaBits);
|
||||
|
||||
if (shouldUseMultisampling)
|
||||
{
|
||||
attribs[numAttribs++] = NSOpenGLPFAMultisample;
|
||||
attribs[numAttribs++] = NSOpenGLPFASampleBuffers;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) 1;
|
||||
attribs[numAttribs++] = NSOpenGLPFASamples;
|
||||
attribs[numAttribs++] = (NSOpenGLPixelFormatAttribute) pixFormat.multisamplingLevel;
|
||||
}
|
||||
}
|
||||
|
||||
bool initialiseOnRenderThread (OpenGLContext&) { return true; }
|
||||
void shutdownOnRenderThread() { deactivateCurrentContext(); }
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
void* getRawContext() const noexcept { return static_cast<void*> (renderContext); }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
jassert (renderContext != nil);
|
||||
|
||||
if ([renderContext view] != view)
|
||||
[renderContext setView: view];
|
||||
|
||||
if (NSOpenGLContext* context = [view openGLContext])
|
||||
{
|
||||
[context makeCurrentContext];
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
return [NSOpenGLContext currentContext] == renderContext;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
}
|
||||
|
||||
struct Locker
|
||||
{
|
||||
Locker (NativeContext& nc) : cglContext ((CGLContextObj) [nc.renderContext CGLContextObj])
|
||||
{
|
||||
CGLLockContext (cglContext);
|
||||
}
|
||||
|
||||
~Locker()
|
||||
{
|
||||
CGLUnlockContext (cglContext);
|
||||
}
|
||||
|
||||
private:
|
||||
CGLContextObj cglContext;
|
||||
};
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
auto now = Time::getMillisecondCounterHiRes();
|
||||
[renderContext flushBuffer];
|
||||
|
||||
if (minSwapTimeMs > 0)
|
||||
{
|
||||
// When our window is entirely occluded by other windows, flushBuffer
|
||||
// fails to wait for the swap interval, so the render loop spins at full
|
||||
// speed, burning CPU. This hack detects when things are going too fast
|
||||
// and sleeps if necessary.
|
||||
|
||||
auto swapTime = Time::getMillisecondCounterHiRes() - now;
|
||||
auto frameTime = (int) (now - lastSwapTime);
|
||||
|
||||
if (swapTime < 0.5 && frameTime < minSwapTimeMs - 3)
|
||||
{
|
||||
if (underrunCounter > 3)
|
||||
{
|
||||
Thread::sleep (2 * (minSwapTimeMs - frameTime));
|
||||
now = Time::getMillisecondCounterHiRes();
|
||||
}
|
||||
else
|
||||
{
|
||||
++underrunCounter;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (underrunCounter > 0)
|
||||
--underrunCounter;
|
||||
}
|
||||
}
|
||||
|
||||
lastSwapTime = now;
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int>) {}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwapIn)
|
||||
{
|
||||
numFramesPerSwap = numFramesPerSwapIn;
|
||||
|
||||
// The macOS OpenGL programming guide says that numFramesPerSwap
|
||||
// can only be 0 or 1.
|
||||
jassert (isPositiveAndBelow (numFramesPerSwap, 2));
|
||||
|
||||
[renderContext setValues: (const GLint*) &numFramesPerSwap
|
||||
#if defined (MAC_OS_X_VERSION_10_12) && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_12
|
||||
forParameter: NSOpenGLContextParameterSwapInterval];
|
||||
#else
|
||||
forParameter: NSOpenGLCPSwapInterval];
|
||||
#endif
|
||||
|
||||
updateMinSwapTime();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int getSwapInterval() const
|
||||
{
|
||||
GLint numFrames = 0;
|
||||
[renderContext getValues: &numFrames
|
||||
#if defined (MAC_OS_X_VERSION_10_12) && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_12
|
||||
forParameter: NSOpenGLContextParameterSwapInterval];
|
||||
#else
|
||||
forParameter: NSOpenGLCPSwapInterval];
|
||||
#endif
|
||||
|
||||
return numFrames;
|
||||
}
|
||||
|
||||
void setNominalVideoRefreshPeriodS (double periodS)
|
||||
{
|
||||
jassert (periodS > 0.0);
|
||||
videoRefreshPeriodS = periodS;
|
||||
updateMinSwapTime();
|
||||
}
|
||||
|
||||
void updateMinSwapTime()
|
||||
{
|
||||
minSwapTimeMs = static_cast<int> (numFramesPerSwap * 1000 * videoRefreshPeriodS);
|
||||
}
|
||||
|
||||
NSOpenGLContext* renderContext = nil;
|
||||
NSOpenGLView* view = nil;
|
||||
ReferenceCountedObjectPtr<ReferenceCountedObject> viewAttachment;
|
||||
double lastSwapTime = 0;
|
||||
int minSwapTimeMs = 0, underrunCounter = 0, numFramesPerSwap = 0;
|
||||
double videoRefreshPeriodS = 1.0 / 60.0;
|
||||
|
||||
//==============================================================================
|
||||
struct MouseForwardingNSOpenGLViewClass : public ObjCClass<NSOpenGLView>
|
||||
{
|
||||
MouseForwardingNSOpenGLViewClass() : ObjCClass<NSOpenGLView> ("JUCEGLView_")
|
||||
{
|
||||
addMethod (@selector (rightMouseDown:), rightMouseDown, "v@:@");
|
||||
addMethod (@selector (rightMouseUp:), rightMouseUp, "v@:@");
|
||||
addMethod (@selector (acceptsFirstMouse:), acceptsFirstMouse, "v@:@");
|
||||
|
||||
registerClass();
|
||||
}
|
||||
|
||||
private:
|
||||
static void rightMouseDown (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseDown: ev]; }
|
||||
static void rightMouseUp (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseUp: ev]; }
|
||||
static BOOL acceptsFirstMouse (id, SEL, NSEvent*) { return YES; }
|
||||
};
|
||||
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return CGLGetCurrentContext() != CGLContextObj();
|
||||
}
|
||||
|
||||
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
|
||||
|
||||
} // namespace juce
|
329
deps/juce/modules/juce_opengl/native/juce_OpenGL_win32.h
vendored
Normal file
329
deps/juce/modules/juce_opengl/native/juce_OpenGL_win32.h
vendored
Normal file
@ -0,0 +1,329 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component&, void* parent);
|
||||
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext : private ComponentPeer::ScaleFactorListener
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& component,
|
||||
const OpenGLPixelFormat& pixelFormat,
|
||||
void* contextToShareWithIn,
|
||||
bool /*useMultisampling*/,
|
||||
OpenGLVersion)
|
||||
{
|
||||
dummyComponent.reset (new DummyComponent (*this));
|
||||
createNativeWindow (component);
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
initialisePixelFormatDescriptor (pfd, pixelFormat);
|
||||
|
||||
auto pixFormat = ChoosePixelFormat (dc, &pfd);
|
||||
|
||||
if (pixFormat != 0)
|
||||
SetPixelFormat (dc, pixFormat, &pfd);
|
||||
|
||||
renderContext = wglCreateContext (dc);
|
||||
|
||||
if (renderContext != nullptr)
|
||||
{
|
||||
makeActive();
|
||||
initialiseGLExtensions();
|
||||
|
||||
auto wglFormat = wglChoosePixelFormatExtension (pixelFormat);
|
||||
deactivateCurrentContext();
|
||||
|
||||
if (wglFormat != pixFormat && wglFormat != 0)
|
||||
{
|
||||
// can't change the pixel format of a window, so need to delete the
|
||||
// old one and create a new one..
|
||||
releaseDC();
|
||||
nativeWindow = nullptr;
|
||||
createNativeWindow (component);
|
||||
|
||||
if (SetPixelFormat (dc, wglFormat, &pfd))
|
||||
{
|
||||
deleteRenderContext();
|
||||
renderContext = wglCreateContext (dc);
|
||||
}
|
||||
}
|
||||
|
||||
if (contextToShareWithIn != nullptr)
|
||||
wglShareLists ((HGLRC) contextToShareWithIn, renderContext);
|
||||
|
||||
component.getTopLevelComponent()->repaint();
|
||||
component.repaint();
|
||||
}
|
||||
}
|
||||
|
||||
~NativeContext() override
|
||||
{
|
||||
deleteRenderContext();
|
||||
releaseDC();
|
||||
|
||||
if (safeComponent != nullptr)
|
||||
if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
|
||||
peer->removeScaleFactorListener (this);
|
||||
}
|
||||
|
||||
bool initialiseOnRenderThread (OpenGLContext& c)
|
||||
{
|
||||
threadAwarenessSetter = std::make_unique<ScopedThreadDPIAwarenessSetter> (nativeWindow->getNativeHandle());
|
||||
context = &c;
|
||||
return true;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
deactivateCurrentContext();
|
||||
context = nullptr;
|
||||
threadAwarenessSetter = nullptr;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext() { wglMakeCurrent (nullptr, nullptr); }
|
||||
bool makeActive() const noexcept { return isActive() || wglMakeCurrent (dc, renderContext) != FALSE; }
|
||||
bool isActive() const noexcept { return wglGetCurrentContext() == renderContext; }
|
||||
void swapBuffers() const noexcept { SwapBuffers (dc); }
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap)
|
||||
{
|
||||
jassert (isActive()); // this can only be called when the context is active..
|
||||
return wglSwapIntervalEXT != nullptr && wglSwapIntervalEXT (numFramesPerSwap) != FALSE;
|
||||
}
|
||||
|
||||
int getSwapInterval() const
|
||||
{
|
||||
jassert (isActive()); // this can only be called when the context is active..
|
||||
return wglGetSwapIntervalEXT != nullptr ? wglGetSwapIntervalEXT() : 0;
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
if (nativeWindow != nullptr)
|
||||
{
|
||||
if (! approximatelyEqual (nativeScaleFactor, 1.0))
|
||||
bounds = (bounds.toDouble() * nativeScaleFactor).toNearestInt();
|
||||
|
||||
SetWindowPos ((HWND) nativeWindow->getNativeHandle(), nullptr,
|
||||
bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(),
|
||||
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
}
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
void* getRawContext() const noexcept { return renderContext; }
|
||||
unsigned int getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
void triggerRepaint()
|
||||
{
|
||||
if (context != nullptr)
|
||||
context->triggerRepaint();
|
||||
}
|
||||
|
||||
struct Locker { Locker (NativeContext&) {} };
|
||||
|
||||
HWND getNativeHandle()
|
||||
{
|
||||
if (nativeWindow != nullptr)
|
||||
return (HWND) nativeWindow->getNativeHandle();
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
struct DummyComponent : public Component
|
||||
{
|
||||
DummyComponent (NativeContext& c) : context (c) {}
|
||||
|
||||
// The windowing code will call this when a paint callback happens
|
||||
void handleCommandMessage (int) override { context.triggerRepaint(); }
|
||||
|
||||
NativeContext& context;
|
||||
};
|
||||
|
||||
std::unique_ptr<DummyComponent> dummyComponent;
|
||||
std::unique_ptr<ComponentPeer> nativeWindow;
|
||||
std::unique_ptr<ScopedThreadDPIAwarenessSetter> threadAwarenessSetter;
|
||||
HGLRC renderContext;
|
||||
HDC dc;
|
||||
OpenGLContext* context = {};
|
||||
|
||||
Component::SafePointer<Component> safeComponent;
|
||||
double nativeScaleFactor = 1.0;
|
||||
|
||||
#define JUCE_DECLARE_WGL_EXTENSION_FUNCTION(name, returnType, params) \
|
||||
typedef returnType (__stdcall *type_ ## name) params; type_ ## name name;
|
||||
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglChoosePixelFormatARB, BOOL, (HDC, const int*, const FLOAT*, UINT, int*, UINT*))
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglSwapIntervalEXT, BOOL, (int))
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglGetSwapIntervalEXT, int, ())
|
||||
#undef JUCE_DECLARE_WGL_EXTENSION_FUNCTION
|
||||
|
||||
void nativeScaleFactorChanged (double newScaleFactor) override
|
||||
{
|
||||
if (approximatelyEqual (newScaleFactor, nativeScaleFactor)
|
||||
|| safeComponent == nullptr)
|
||||
return;
|
||||
|
||||
if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
|
||||
{
|
||||
nativeScaleFactor = newScaleFactor;
|
||||
updateWindowPosition (peer->getAreaCoveredBy (*safeComponent));
|
||||
}
|
||||
}
|
||||
|
||||
void initialiseGLExtensions()
|
||||
{
|
||||
#define JUCE_INIT_WGL_FUNCTION(name) name = (type_ ## name) OpenGLHelpers::getExtensionFunction (#name);
|
||||
JUCE_INIT_WGL_FUNCTION (wglChoosePixelFormatARB);
|
||||
JUCE_INIT_WGL_FUNCTION (wglSwapIntervalEXT);
|
||||
JUCE_INIT_WGL_FUNCTION (wglGetSwapIntervalEXT);
|
||||
#undef JUCE_INIT_WGL_FUNCTION
|
||||
}
|
||||
|
||||
void createNativeWindow (Component& component)
|
||||
{
|
||||
auto* topComp = component.getTopLevelComponent();
|
||||
|
||||
{
|
||||
auto* parentHWND = topComp->getWindowHandle();
|
||||
|
||||
ScopedThreadDPIAwarenessSetter setter { parentHWND };
|
||||
nativeWindow.reset (createNonRepaintingEmbeddedWindowsPeer (*dummyComponent, parentHWND));
|
||||
}
|
||||
|
||||
if (auto* peer = topComp->getPeer())
|
||||
{
|
||||
safeComponent = Component::SafePointer<Component> (&component);
|
||||
|
||||
nativeScaleFactor = peer->getPlatformScaleFactor();
|
||||
updateWindowPosition (peer->getAreaCoveredBy (component));
|
||||
peer->addScaleFactorListener (this);
|
||||
}
|
||||
|
||||
nativeWindow->setVisible (true);
|
||||
dc = GetDC ((HWND) nativeWindow->getNativeHandle());
|
||||
}
|
||||
|
||||
void deleteRenderContext()
|
||||
{
|
||||
if (renderContext != nullptr)
|
||||
{
|
||||
wglDeleteContext (renderContext);
|
||||
renderContext = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void releaseDC()
|
||||
{
|
||||
ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc);
|
||||
}
|
||||
|
||||
static void initialisePixelFormatDescriptor (PIXELFORMATDESCRIPTOR& pfd, const OpenGLPixelFormat& pixelFormat)
|
||||
{
|
||||
zerostruct (pfd);
|
||||
pfd.nSize = sizeof (pfd);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
pfd.cColorBits = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits);
|
||||
pfd.cRedBits = (BYTE) pixelFormat.redBits;
|
||||
pfd.cGreenBits = (BYTE) pixelFormat.greenBits;
|
||||
pfd.cBlueBits = (BYTE) pixelFormat.blueBits;
|
||||
pfd.cAlphaBits = (BYTE) pixelFormat.alphaBits;
|
||||
pfd.cDepthBits = (BYTE) pixelFormat.depthBufferBits;
|
||||
pfd.cStencilBits = (BYTE) pixelFormat.stencilBufferBits;
|
||||
pfd.cAccumBits = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits
|
||||
+ pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits);
|
||||
pfd.cAccumRedBits = (BYTE) pixelFormat.accumulationBufferRedBits;
|
||||
pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits;
|
||||
pfd.cAccumBlueBits = (BYTE) pixelFormat.accumulationBufferBlueBits;
|
||||
pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits;
|
||||
}
|
||||
|
||||
int wglChoosePixelFormatExtension (const OpenGLPixelFormat& pixelFormat) const
|
||||
{
|
||||
int format = 0;
|
||||
|
||||
if (wglChoosePixelFormatARB != nullptr)
|
||||
{
|
||||
int atts[64];
|
||||
int n = 0;
|
||||
|
||||
atts[n++] = WGL_DRAW_TO_WINDOW_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_SUPPORT_OPENGL_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_DOUBLE_BUFFER_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_PIXEL_TYPE_ARB; atts[n++] = WGL_TYPE_RGBA_ARB;
|
||||
atts[n++] = WGL_ACCELERATION_ARB;
|
||||
atts[n++] = WGL_FULL_ACCELERATION_ARB;
|
||||
|
||||
atts[n++] = WGL_COLOR_BITS_ARB; atts[n++] = pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits;
|
||||
atts[n++] = WGL_RED_BITS_ARB; atts[n++] = pixelFormat.redBits;
|
||||
atts[n++] = WGL_GREEN_BITS_ARB; atts[n++] = pixelFormat.greenBits;
|
||||
atts[n++] = WGL_BLUE_BITS_ARB; atts[n++] = pixelFormat.blueBits;
|
||||
atts[n++] = WGL_ALPHA_BITS_ARB; atts[n++] = pixelFormat.alphaBits;
|
||||
atts[n++] = WGL_DEPTH_BITS_ARB; atts[n++] = pixelFormat.depthBufferBits;
|
||||
|
||||
atts[n++] = WGL_STENCIL_BITS_ARB; atts[n++] = pixelFormat.stencilBufferBits;
|
||||
atts[n++] = WGL_ACCUM_RED_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferRedBits;
|
||||
atts[n++] = WGL_ACCUM_GREEN_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferGreenBits;
|
||||
atts[n++] = WGL_ACCUM_BLUE_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferBlueBits;
|
||||
atts[n++] = WGL_ACCUM_ALPHA_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferAlphaBits;
|
||||
|
||||
if (pixelFormat.multisamplingLevel > 0
|
||||
&& OpenGLHelpers::isExtensionSupported ("GL_ARB_multisample"))
|
||||
{
|
||||
atts[n++] = WGL_SAMPLE_BUFFERS_ARB;
|
||||
atts[n++] = 1;
|
||||
atts[n++] = WGL_SAMPLES_ARB;
|
||||
atts[n++] = pixelFormat.multisamplingLevel;
|
||||
}
|
||||
|
||||
atts[n++] = 0;
|
||||
jassert (n <= numElementsInArray (atts));
|
||||
|
||||
UINT formatsCount = 0;
|
||||
wglChoosePixelFormatARB (dc, atts, nullptr, 1, &format, &formatsCount);
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return wglGetCurrentContext() != nullptr;
|
||||
}
|
||||
|
||||
} // namespace juce
|
Reference in New Issue
Block a user