git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
This commit is contained in:
104
deps/juce/modules/juce_opengl/opengl/juce_OpenGLTexture.h
vendored
Normal file
104
deps/juce/modules/juce_opengl/opengl/juce_OpenGLTexture.h
vendored
Normal file
@ -0,0 +1,104 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2020 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||||
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-6-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Creates an openGL texture from an Image.
|
||||
|
||||
@tags{OpenGL}
|
||||
*/
|
||||
class JUCE_API OpenGLTexture
|
||||
{
|
||||
public:
|
||||
OpenGLTexture();
|
||||
~OpenGLTexture();
|
||||
|
||||
/** Creates a texture from the given image.
|
||||
|
||||
Note that if the image's dimensions aren't a power-of-two, the texture may
|
||||
be created with a larger size.
|
||||
|
||||
The image will be arranged so that its top-left corner is at texture
|
||||
coordinate (0, 1).
|
||||
*/
|
||||
void loadImage (const Image& image);
|
||||
|
||||
/** Creates a texture from a raw array of pixels.
|
||||
If width and height are not powers-of-two, the texture will be created with a
|
||||
larger size, and only the subsection (0, 0, width, height) will be initialised.
|
||||
The data is sent directly to the OpenGL driver without being flipped vertically,
|
||||
so the first pixel will be mapped onto texture coordinate (0, 0).
|
||||
*/
|
||||
void loadARGB (const PixelARGB* pixels, int width, int height);
|
||||
|
||||
/** Creates a texture from a raw array of pixels.
|
||||
This is like loadARGB, but will vertically flip the data so that the first
|
||||
pixel ends up at texture coordinate (0, 1), and if the width and height are
|
||||
not powers-of-two, it will compensate by using a larger texture size.
|
||||
*/
|
||||
void loadARGBFlipped (const PixelARGB* pixels, int width, int height);
|
||||
|
||||
/** Creates an alpha-channel texture from an array of alpha values.
|
||||
If width and height are not powers-of-two, the texture will be created with a
|
||||
larger size, and only the subsection (0, 0, width, height) will be initialised.
|
||||
The data is sent directly to the OpenGL driver without being flipped vertically,
|
||||
so the first pixel will be mapped onto texture coordinate (0, 0).
|
||||
*/
|
||||
void loadAlpha (const uint8* pixels, int width, int height);
|
||||
|
||||
/** Frees the texture, if there is one. */
|
||||
void release();
|
||||
|
||||
/** Binds the texture to the currently active openGL context. */
|
||||
void bind() const;
|
||||
|
||||
/** Unbinds the texture to the currently active openGL context. */
|
||||
void unbind() const;
|
||||
|
||||
/** Returns the GL texture ID number. */
|
||||
GLuint getTextureID() const noexcept { return textureID; }
|
||||
|
||||
int getWidth() const noexcept { return width; }
|
||||
int getHeight() const noexcept { return height; }
|
||||
|
||||
/** Returns true if a texture can be created with the given size.
|
||||
Some systems may require that the sizes are powers-of-two.
|
||||
*/
|
||||
static bool isValidSize (int width, int height);
|
||||
|
||||
private:
|
||||
GLuint textureID;
|
||||
int width, height;
|
||||
OpenGLContext* ownerContext;
|
||||
|
||||
void create (int w, int h, const void*, GLenum, bool topLeft);
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLTexture)
|
||||
};
|
||||
|
||||
} // namespace juce
|
Reference in New Issue
Block a user