Try adding some visual feedback for the spectral order drags
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@ -257,7 +257,9 @@ private:
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StretchAudioSource * m_src = nullptr;
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bool m_did_drag = false;
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int m_cur_index = -1;
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int m_drag_x = 0;
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std::vector<int> m_order;
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void drawBox(Graphics& g, int index, int x, int y, int w, int h);
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};
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class MyDynamicObject : public DynamicObject
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