Switch to using Juce CriticalSection in StretchSource. Especially when used with tryEnter, seems to help the audio glitches a lot, even when running under the debugger...

This commit is contained in:
xenakios 2017-12-12 20:27:29 +02:00
parent 68d5674eb9
commit 7805f1a0aa
2 changed files with 43 additions and 42 deletions

View File

@ -58,7 +58,7 @@ std::vector<int> StretchAudioSource::getSpectrumProcessOrder()
void StretchAudioSource::setSpectrumProcessOrder(std::vector<int> order)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_specproc_order = order;
for (int i = 0; i < m_stretchers.size(); ++i)
{
@ -88,7 +88,7 @@ ValueTree StretchAudioSource::getStateTree()
void StretchAudioSource::setStateTree(ValueTree state)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
getFromTreeProperties(state, "pitch_shift", m_ppar.pitch_shift.cents,
"octaves_minus2", m_ppar.octave.om2,
"octaves_minus1", m_ppar.octave.om1,
@ -111,7 +111,7 @@ bool StretchAudioSource::isLoopingEnabled()
void StretchAudioSource::setLoopingEnabled(bool b)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
if (m_inputfile != nullptr)
{
m_inputfile->setLoopEnabled(b);
@ -120,20 +120,21 @@ void StretchAudioSource::setLoopingEnabled(bool b)
void StretchAudioSource::setAudioBufferAsInputSource(AudioBuffer<float>* buf, int sr, int len)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_inputfile->setAudioBuffer(buf, sr, len);
m_seekpos = 0.0;
m_curfile = File();
if (m_playrange.isEmpty())
setPlayRange({ 0.0,1.0 }, true);
++m_param_change_count;
}
void StretchAudioSource::setMainVolume(double decibels)
{
if (decibels == m_main_volume)
return;
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_main_volume = jlimit(-144.0, 12.0, decibels);
++m_param_change_count;
}
@ -142,15 +143,14 @@ void StretchAudioSource::setLoopXFadeLength(double lenseconds)
{
if (lenseconds == m_loopxfadelen)
return;
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_loopxfadelen = jlimit(0.0, 1.0, lenseconds);
++m_param_change_count;
}
void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
{
// for realtime play, this is assumed to be used with BufferingAudioSource, so mutex locking should not be too bad...
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
if (m_stretchoutringbuf.available() > 0)
m_output_has_begun = true;
bool freezing = m_freezing;
@ -356,7 +356,7 @@ bool StretchAudioSource::isLooping() const
String StretchAudioSource::setAudioFile(File file)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
if (m_inputfile->openAudioFile(file))
{
m_curfile = file;
@ -378,7 +378,7 @@ void StretchAudioSource::setNumOutChannels(int chans)
void StretchAudioSource::initObjects()
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_inputfile->setActiveRange(m_playrange);
m_inputfile->seek(m_seekpos);
@ -448,33 +448,31 @@ void StretchAudioSource::setRate(double rate)
{
if (rate == m_playrate)
return;
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
//if (rate != m_lastplayrate)
if (m_cs.tryEnter())
{
//m_output_counter = m_output_counter*rate;
//m_output_length = (2*m_process_fftsize)+m_inputfile->getActiveRangeFrames().getLength()*rate;
//Logger::writeToLog("new len " + String(m_output_length) + " new output pos " + String(m_output_counter));
m_playrate = rate;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_rap((float)rate);
}
++m_param_change_count;
}
++m_param_change_count;
}
void StretchAudioSource::setProcessParameters(ProcessParameters * pars)
{
if (*pars == m_ppar)
return;
//SpinLock::ScopedLockType
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
m_ppar = *pars;
for (int i = 0; i < m_stretchers.size(); ++i)
if (m_cs.tryEnter())
{
m_stretchers[i]->set_parameters(pars);
m_ppar = *pars;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_parameters(pars);
}
++m_param_change_count;
m_cs.exit();
}
++m_param_change_count;
}
const ProcessParameters& StretchAudioSource::getProcessParameters()
@ -486,7 +484,7 @@ void StretchAudioSource::setFFTWindowingType(int windowtype)
{
if (windowtype==m_fft_window_type)
return;
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_fft_window_type = windowtype;
for (int i = 0; i < m_stretchers.size(); ++i)
{
@ -499,7 +497,7 @@ void StretchAudioSource::setFFTSize(int size)
jassert(size>0);
if (m_xfadetask.state == 0 && (m_process_fftsize == 0 || size != m_process_fftsize))
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
if (m_xfadetask.buffer.getNumChannels() < m_num_outchans)
{
m_xfadetask.buffer.setSize(m_num_outchans, m_xfadetask.buffer.getNumSamples());
@ -524,10 +522,10 @@ void StretchAudioSource::setFFTSize(int size)
void StretchAudioSource::seekPercent(double pos)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_seekpos = pos;
m_inputfile->seek(pos);
++m_param_change_count;
}
double StretchAudioSource::getOutputDurationSecondsForRange(Range<double> range, int fftsize)
@ -540,31 +538,34 @@ double StretchAudioSource::getOutputDurationSecondsForRange(Range<double> range,
void StretchAudioSource::setOnsetDetection(double x)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
ScopedLock locker(m_cs);
m_onsetdetection = x;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_onset_detection_sensitivity((float)x);
}
++m_param_change_count;
}
void StretchAudioSource::setPlayRange(Range<double> playrange, bool isloop)
{
if (m_playrange.isEmpty() == false && playrange == m_playrange)
return;
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
if (playrange.isEmpty())
m_playrange = { 0.0,1.0 };
else
m_playrange = playrange;
m_stream_end_reached = false;
m_inputfile->setActiveRange(m_playrange);
m_inputfile->setLoopEnabled(isloop);
if (m_playrange.contains(m_seekpos)==false)
m_inputfile->seek(m_playrange.getStart());
m_seekpos = m_playrange.getStart();
++m_param_change_count;
if (m_cs.tryEnter())
{
if (playrange.isEmpty())
m_playrange = { 0.0,1.0 };
else
m_playrange = playrange;
m_stream_end_reached = false;
m_inputfile->setActiveRange(m_playrange);
m_inputfile->setLoopEnabled(isloop);
if (m_playrange.contains(m_seekpos) == false)
m_inputfile->seek(m_playrange.getStart());
m_seekpos = m_playrange.getStart();
++m_param_change_count;
m_cs.exit();
}
}
bool StretchAudioSource::isLoopEnabled()

View File

@ -128,7 +128,7 @@ private:
int64_t m_maxloops = 0;
std::unique_ptr<WDL_Resampler> m_resampler;
std::vector<double> m_resampler_outbuf;
std::recursive_mutex m_mutex;
CriticalSection m_cs;
std::vector<int> m_specproc_order;
bool m_stop_play_requested = false;
double m_freeze_pos = 0.0;