Use lambda for envelope drawing. Ignore using envelope tilt transform for now because it's not correctly implemented.
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@ -92,32 +92,29 @@ void EnvelopeComponent::paint(Graphics& g)
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if (name.isEmpty() == true)
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name = "Untitled envelope";
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g.drawText(name, 10, 10, getWidth(), getHeight(), Justification::topLeft);
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const float linethickness = 1.0f;
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g.setColour(m_env_color);
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double y0 = m_envelope->GetInterpolatedNodeValue(0.0);
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const int drawstep = 1;
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for (int i = 1; i < getWidth(); ++i)
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auto draw_env = [this, &g](Colour envcolor, bool drawTransformed, float linethickness)
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{
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double y1 = m_envelope->GetInterpolatedNodeValue(1.0/getWidth()*i);
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double foo_y0 = (double)getHeight() - jmap<double>(y0, m_view_start_value, m_view_end_value, 0.0, getHeight());
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double foo_y1 = (double)getHeight() - jmap<double>(y1, m_view_start_value, m_view_end_value, 0.0, getHeight());
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g.drawLine((float)i, foo_y0, (float)i + 1, foo_y1, linethickness);
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y0 = y1;
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}
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if (m_envelope->isTransformed())
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{
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g.setColour(Colours::aliceblue.darker());
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y0 = m_envelope->getTransformedValue(0.0);
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g.setColour(envcolor);
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double y0 = 0.0;
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if (drawTransformed==false)
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y0 = m_envelope->GetInterpolatedNodeValue(0.0);
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else y0 = m_envelope->getTransformedValue(0.0);
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const int drawstep = 1;
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for (int i = 1; i < getWidth(); ++i)
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{
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double env_x = 1.0 / getWidth()*i;
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double y1 = m_envelope->getTransformedValue(env_x);
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double y1 = 0.0;
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if (drawTransformed==false)
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y1 = m_envelope->GetInterpolatedNodeValue(env_x);
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else y1 = m_envelope->getTransformedValue(env_x);
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double foo_y0 = (double)getHeight() - jmap<double>(y0, m_view_start_value, m_view_end_value, 0.0, getHeight());
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double foo_y1 = (double)getHeight() - jmap<double>(y1, m_view_start_value, m_view_end_value, 0.0, getHeight());
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g.drawLine((float)i, foo_y0, (float)i + 1, foo_y1, linethickness);
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y0 = y1;
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}
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}
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};
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draw_env(m_env_color, false, 1.0f);
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draw_env(Colours::aquamarine.darker(), true, 1.0f);
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for (int i = 0; i < m_envelope->GetNumNodes(); ++i)
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{
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const envelope_node& pt = m_envelope->GetNodeAtIndex(i);
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@ -579,7 +579,7 @@ public:
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sin(2*3.141592653*(x-m_transform_x_shift)*m_transform_y_sinus_freq);
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double tiltline = 0.5+m_transform_y_tilt*x;
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double tilted = shifted+tiltline;
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return jlimit(0.0,1.0,tilted);
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return jlimit(0.0,1.0,shifted);
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}
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bool isTransformed() const
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{
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