added button icons. layout fixes. increased buffering thread priority
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@ -277,7 +277,7 @@ private:
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std::vector<int> m_bufamounts{ 4096,8192,16384,32768,65536,262144 };
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ProcessParameters m_ppar;
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int mPluginWindowWidth = 820;
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int mPluginWindowHeight = 700;
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int mPluginWindowHeight = 710;
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void setFFTSize(double size);
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void startplay(Range<double> playrange, int numoutchans, int maxBlockSize, String& err);
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