Add option to mute audio when capturing
This commit is contained in:
parent
8547ccc3d4
commit
c5e4f78d0f
@ -520,7 +520,7 @@ void PaulstretchpluginAudioProcessorEditor::showSettingsMenu()
|
||||
menu.addItem(5, "Load file with plugin state", true, processor.m_load_file_with_state);
|
||||
menu.addItem(1, "Play when host transport running", true, processor.m_play_when_host_plays);
|
||||
menu.addItem(2, "Capture when host transport running", true, processor.m_capture_when_host_plays);
|
||||
|
||||
menu.addItem(8, "Mute audio while capturing", true, processor.m_mute_while_capturing);
|
||||
int capturelen = *processor.getFloatParameter(cpi_max_capture_len);
|
||||
PopupMenu capturelenmenu;
|
||||
std::vector<int> capturelens{ 2,5,10,30,60,120 };
|
||||
@ -547,6 +547,10 @@ void PaulstretchpluginAudioProcessorEditor::showSettingsMenu()
|
||||
{
|
||||
toggleBool(processor.m_capture_when_host_plays);
|
||||
}
|
||||
if (r == 8)
|
||||
{
|
||||
toggleBool(processor.m_mute_while_capturing);
|
||||
}
|
||||
if (r == 4)
|
||||
{
|
||||
processor.resetParameters();
|
||||
|
@ -662,6 +662,8 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
|
||||
copyAudioBufferWrappingPosition(buffer, m_recbuffer, m_rec_pos, recbuflenframes);
|
||||
m_thumb->addBlock(m_rec_pos, buffer, 0, buffer.getNumSamples());
|
||||
m_rec_pos = (m_rec_pos + buffer.getNumSamples()) % recbuflenframes;
|
||||
if (m_mute_while_capturing == true)
|
||||
buffer.clear();
|
||||
return;
|
||||
}
|
||||
jassert(m_buffering_source != nullptr);
|
||||
@ -728,7 +730,7 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
|
||||
{
|
||||
m_buffering_source->getNextAudioBlock(aif);
|
||||
}
|
||||
if (getParameter(cpi_passthrough) > 0.5f)
|
||||
if (m_is_recording == false && getParameter(cpi_passthrough) > 0.5f)
|
||||
{
|
||||
for (int i = 0; i < totalNumInputChannels; ++i)
|
||||
{
|
||||
|
@ -188,6 +188,7 @@ public:
|
||||
AudioPlayHead::CurrentPositionInfo m_playposinfo;
|
||||
bool m_play_when_host_plays = false;
|
||||
bool m_capture_when_host_plays = false;
|
||||
bool m_mute_while_capturing = false;
|
||||
bool m_use_backgroundbuffering = true;
|
||||
void resetParameters();
|
||||
void setPreBufferAmount(int x);
|
||||
|
Loading…
Reference in New Issue
Block a user