Commit Graph

433 Commits

Author SHA1 Message Date
xenakios
5b54b15ba6 Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
xenakios
31dbfb84cd Remove unused external variables 2017-11-20 23:00:51 +02:00
xenakios
98858218d5 When setting stretchsource playrange, don't clear the ring buffer and seek only if the current seek position is not within the new play range 2017-11-17 17:17:31 +02:00
xenakios
6aa514f52b Finally support changing FFT size. This however doesn't now use the double stretch source thing, so glitches will probably happen... Parameter component was changed to support changing the parameter value only on mouse releasee etc 2017-11-17 16:41:33 +02:00
xenakios
3cdc6eabd6 Back to memmove, should be correct according to Justin 2017-11-16 21:23:33 +02:00
xenakios
b65627c1ae Editor layout change 2017-11-16 20:58:26 +02:00
xenakios
0dcd410780 Support bool parameters in parameter component. Add freeze parameter to plugin. 2017-11-16 19:45:40 +02:00
xenakios
aee132519a Use Jules's neat way to attach button callbacks. Separate method in editor to choose file to load. Revert change to resample.cpp. 2017-11-16 17:38:59 +02:00
xenakios
43be82edc8 Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
xenakios
84e564b393 Still trying... 2017-11-16 02:48:24 +02:00
xenakios
adc6505424 Still trying to understand the MacOs no sound issue, but no luck...Sigh. 2017-11-16 02:33:00 +02:00
xenakios
3fd0b4ea09 Trying to get the Mac build working, but no luck... 2017-11-16 01:42:51 +02:00
xenakios
3c79a097c5 blah 2017-11-16 00:53:44 +02:00
xenakios
d32d855e64 macOs build fixes. Plugin itself doesn't work properly... 2017-11-16 00:37:24 +02:00
xenakios
c283d719d0 Update waveform component time selection when state restored. Should probably restructure all this stuff so that the GUI can ask for this stuff when it wants, instead of the AudioProcessor making calls into the GUI... 2017-11-15 21:47:26 +02:00
xenakios
4620ba818e Save and restore plugin state. Port input file skipbuffer bug fix from standalone app. 2017-11-15 20:51:52 +02:00
xenakios
f4c8d2891b Made input capture buffer circular and update waveform thumbnail while capturing audio. 2017-11-15 17:52:47 +02:00
xenakios
c34961995d Implemented a proper equality operator for the processparameters. Also tried something a bit too smart with it, left commented out in the code... 2017-11-15 02:06:36 +02:00
xenakios
d442e2eaea Added diagnostics to see how often the parameters have been set. Added a somewhat hacky way to avoid doing the parameter updates if not needed, using raw memory comparison. 2017-11-14 19:44:13 +02:00
xenakios
6487880fb3 Process main volume. Allow importing audio files directly. Tweaks etc 2017-11-14 18:14:14 +02:00
xenakios
7dcbaedb8f Yeah, right...Projucer doesn't want to keep the link time optimization disabled. 2017-11-14 04:06:54 +02:00
xenakios
836dad1e7d Try handling multichannel stuff. Not going too well, looks like the plugin will need to get a setting to set the actual number of output channels that will be processed... 2017-11-14 03:13:32 +02:00
xenakios
b2cdb3aa85 Tweaks 2017-11-14 02:30:18 +02:00
xenakios
1590110a24 Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
xenakios
962d4806b5 Tiny improvements but things arestill not working right 2017-11-14 00:50:12 +02:00
xenakios
aab3fcf2a3 Added WaveformComponent. Audio playback now broken if a file is not set initially, need to sort that out later... 2017-11-13 23:42:13 +02:00
xenakios
76de3b12a5 Audio input capture more or less running 2017-11-13 22:35:36 +02:00
xenakios
c32e64a570 Added sound play range parameters. Initial work on audio input capture. 2017-11-13 21:21:30 +02:00
xenakios
d9e9107ed4 More parameter GUI work 2017-11-13 20:54:08 +02:00
xenakios
b9db955a99 Initial work on custom GUI 2017-11-13 20:45:23 +02:00
xenakios
793279a20a Crashing was probably because of wrongly placed prepareToPlay call 2017-11-13 19:41:47 +02:00
xenakios
d97975f27a OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
xenakios
d7ca59b90a Initial git commit 2017-11-13 17:06:08 +02:00