Commit Graph

115 Commits

Author SHA1 Message Date
43be82edc8 Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
3c79a097c5 blah 2017-11-16 00:53:44 +02:00
d32d855e64 macOs build fixes. Plugin itself doesn't work properly... 2017-11-16 00:37:24 +02:00
4620ba818e Save and restore plugin state. Port input file skipbuffer bug fix from standalone app. 2017-11-15 20:51:52 +02:00
f4c8d2891b Made input capture buffer circular and update waveform thumbnail while capturing audio. 2017-11-15 17:52:47 +02:00
6487880fb3 Process main volume. Allow importing audio files directly. Tweaks etc 2017-11-14 18:14:14 +02:00
836dad1e7d Try handling multichannel stuff. Not going too well, looks like the plugin will need to get a setting to set the actual number of output channels that will be processed... 2017-11-14 03:13:32 +02:00
1590110a24 Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
962d4806b5 Tiny improvements but things arestill not working right 2017-11-14 00:50:12 +02:00
aab3fcf2a3 Added WaveformComponent. Audio playback now broken if a file is not set initially, need to sort that out later... 2017-11-13 23:42:13 +02:00
76de3b12a5 Audio input capture more or less running 2017-11-13 22:35:36 +02:00
c32e64a570 Added sound play range parameters. Initial work on audio input capture. 2017-11-13 21:21:30 +02:00
b9db955a99 Initial work on custom GUI 2017-11-13 20:45:23 +02:00
d97975f27a OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
d7ca59b90a Initial git commit 2017-11-13 17:06:08 +02:00