xenakios
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e52241ba86
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Avoid resetting active source play range when changing file. Update xfade cache when changing file.
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2017-11-28 21:10:22 +02:00 |
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xenakios
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5f24356658
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Init FFT windowing type
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2017-11-28 20:46:04 +02:00 |
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xenakios
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da1fea6850
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Check volume and loop xfade length in setters before entering mutex
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2017-11-28 16:35:15 +02:00 |
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xenakios
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eece70d89b
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Add parameters. Use plain old member variables for main volume and loop xfade length. GUI layout tweak.
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2017-11-25 21:25:46 +02:00 |
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xenakios
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4a89c2f1c4
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Init FFT size with parameter value
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2017-11-25 05:52:48 +02:00 |
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xenakios
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8bd4468603
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Parameter and slider stuff. Added spread parameter. Mutex locking fixes. This had went unnoticed because VS for some reason didn't break into the debugger on entering a non recursive multiple times.
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2017-11-25 00:22:07 +02:00 |
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xenakios
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73ef79509c
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Use shared audioformatmanager between plugin instances
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2017-11-24 01:44:30 +02:00 |
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xenakios
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e9e1c45550
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Nicer way to deal with the shared audiothumbnailcache
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2017-11-23 19:36:46 +02:00 |
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xenakios
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a109d71f09
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Use shared thumbnailcache for all plugin instances. Kind of a tricky thing with std::shared_ptr going on here using the deprecated unique method...But, oh well...
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2017-11-23 19:12:29 +02:00 |
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xenakios
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9207325698
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Lock mutex when restoring plugin state
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2017-11-23 17:57:37 +02:00 |
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xenakios
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321e9bbf1c
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The crossfading between FFT sizes might be working! It seems to be quite heavy for the buffering thread though, so getting glitches in debug build...Removed unused member etc
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2017-11-22 18:50:39 +02:00 |
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xenakios
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c43de8120c
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Attempt to do a crossfade when changing FFT size, using the same stretchsource instance. It's tricky and not really working yet like this.
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2017-11-22 00:18:50 +02:00 |
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xenakios
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8890faea01
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MacOs build bullshit. Well, the plugin was confirmed to run in GarageBand at least...
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2017-11-21 04:36:13 +02:00 |
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xenakios
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5b54b15ba6
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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2017-11-21 00:39:07 +02:00 |
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xenakios
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31dbfb84cd
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Remove unused external variables
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2017-11-20 23:00:51 +02:00 |
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xenakios
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98858218d5
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When setting stretchsource playrange, don't clear the ring buffer and seek only if the current seek position is not within the new play range
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2017-11-17 17:17:31 +02:00 |
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xenakios
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6aa514f52b
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Finally support changing FFT size. This however doesn't now use the double stretch source thing, so glitches will probably happen... Parameter component was changed to support changing the parameter value only on mouse releasee etc
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2017-11-17 16:41:33 +02:00 |
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xenakios
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3cdc6eabd6
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Back to memmove, should be correct according to Justin
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2017-11-16 21:23:33 +02:00 |
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xenakios
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b65627c1ae
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Editor layout change
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2017-11-16 20:58:26 +02:00 |
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xenakios
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0dcd410780
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Support bool parameters in parameter component. Add freeze parameter to plugin.
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2017-11-16 19:45:40 +02:00 |
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xenakios
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aee132519a
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Use Jules's neat way to attach button callbacks. Separate method in editor to choose file to load. Revert change to resample.cpp.
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2017-11-16 17:38:59 +02:00 |
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xenakios
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43be82edc8
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Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks.
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2017-11-16 16:58:04 +02:00 |
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xenakios
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84e564b393
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Still trying...
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2017-11-16 02:48:24 +02:00 |
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xenakios
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adc6505424
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Still trying to understand the MacOs no sound issue, but no luck...Sigh.
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2017-11-16 02:33:00 +02:00 |
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xenakios
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3fd0b4ea09
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Trying to get the Mac build working, but no luck...
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2017-11-16 01:42:51 +02:00 |
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xenakios
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3c79a097c5
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blah
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2017-11-16 00:53:44 +02:00 |
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xenakios
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d32d855e64
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macOs build fixes. Plugin itself doesn't work properly...
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2017-11-16 00:37:24 +02:00 |
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xenakios
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c283d719d0
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Update waveform component time selection when state restored. Should probably restructure all this stuff so that the GUI can ask for this stuff when it wants, instead of the AudioProcessor making calls into the GUI...
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2017-11-15 21:47:26 +02:00 |
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xenakios
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4620ba818e
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Save and restore plugin state. Port input file skipbuffer bug fix from standalone app.
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2017-11-15 20:51:52 +02:00 |
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xenakios
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f4c8d2891b
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Made input capture buffer circular and update waveform thumbnail while capturing audio.
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2017-11-15 17:52:47 +02:00 |
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xenakios
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c34961995d
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Implemented a proper equality operator for the processparameters. Also tried something a bit too smart with it, left commented out in the code...
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2017-11-15 02:06:36 +02:00 |
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xenakios
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d442e2eaea
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Added diagnostics to see how often the parameters have been set. Added a somewhat hacky way to avoid doing the parameter updates if not needed, using raw memory comparison.
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2017-11-14 19:44:13 +02:00 |
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xenakios
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6487880fb3
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Process main volume. Allow importing audio files directly. Tweaks etc
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2017-11-14 18:14:14 +02:00 |
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xenakios
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7dcbaedb8f
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Yeah, right...Projucer doesn't want to keep the link time optimization disabled.
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2017-11-14 04:06:54 +02:00 |
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xenakios
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836dad1e7d
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Try handling multichannel stuff. Not going too well, looks like the plugin will need to get a setting to set the actual number of output channels that will be processed...
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2017-11-14 03:13:32 +02:00 |
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xenakios
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b2cdb3aa85
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Tweaks
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2017-11-14 02:30:18 +02:00 |
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xenakios
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1590110a24
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Some improvements. To keep things saner use the single stretch source for now.
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2017-11-14 01:50:44 +02:00 |
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xenakios
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962d4806b5
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Tiny improvements but things arestill not working right
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2017-11-14 00:50:12 +02:00 |
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xenakios
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aab3fcf2a3
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Added WaveformComponent. Audio playback now broken if a file is not set initially, need to sort that out later...
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2017-11-13 23:42:13 +02:00 |
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xenakios
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76de3b12a5
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Audio input capture more or less running
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2017-11-13 22:35:36 +02:00 |
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xenakios
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c32e64a570
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Added sound play range parameters. Initial work on audio input capture.
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2017-11-13 21:21:30 +02:00 |
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xenakios
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d9e9107ed4
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More parameter GUI work
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2017-11-13 20:54:08 +02:00 |
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xenakios
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b9db955a99
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Initial work on custom GUI
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2017-11-13 20:45:23 +02:00 |
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xenakios
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793279a20a
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Crashing was probably because of wrongly placed prepareToPlay call
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2017-11-13 19:41:47 +02:00 |
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xenakios
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d97975f27a
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OK, it plays some crappy audio but crashes on quit and all that kind of great stuff
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2017-11-13 18:15:07 +02:00 |
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xenakios
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d7ca59b90a
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Initial git commit
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2017-11-13 17:06:08 +02:00 |
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