paulxstretch/deps/juce/examples/Assets/Box2DTests/TimeOfImpact.h
essej 25bd5d8adb git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo:
  subdir:   "deps/juce"
  merged:   "b13f9084e"
upstream:
  origin:   "https://github.com/essej/JUCE.git"
  branch:   "sono6good"
  commit:   "b13f9084e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"
2022-04-18 17:51:22 -04:00

132 lines
4.4 KiB
C++

/*
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef TIME_OF_IMPACT_H
#define TIME_OF_IMPACT_H
class TimeOfImpact : public Test
{
public:
TimeOfImpact()
{
m_shapeA.SetAsBox(25.0f, 5.0f);
m_shapeB.SetAsBox(2.5f, 2.5f);
}
static Test* Create()
{
return new TimeOfImpact;
}
void Step(Settings* settings)
{
Test::Step(settings);
b2Sweep sweepA;
sweepA.c0.Set(24.0f, -60.0f);
sweepA.a0 = 2.95f;
sweepA.c = sweepA.c0;
sweepA.a = sweepA.a0;
sweepA.localCenter.SetZero();
b2Sweep sweepB;
sweepB.c0.Set(53.474274f, -50.252514f);
sweepB.a0 = 513.36676f; // - 162.0f * b2_pi;
sweepB.c.Set(54.595478f, -51.083473f);
sweepB.a = 513.62781f; // - 162.0f * b2_pi;
sweepB.localCenter.SetZero();
//sweepB.a0 -= 300.0f * b2_pi;
//sweepB.a -= 300.0f * b2_pi;
b2TOIInput input;
input.proxyA.Set(&m_shapeA, 0);
input.proxyB.Set(&m_shapeB, 0);
input.sweepA = sweepA;
input.sweepB = sweepB;
input.tMax = 1.0f;
b2TOIOutput output;
b2TimeOfImpact(&output, &input);
m_debugDraw.DrawString(5, m_textLine, "toi = %g", output.t);
m_textLine += 15;
extern int32 b2_toiMaxIters, b2_toiMaxRootIters;
m_debugDraw.DrawString(5, m_textLine, "max toi iters = %d, max root iters = %d", b2_toiMaxIters, b2_toiMaxRootIters);
m_textLine += 15;
b2Vec2 vertices[b2_maxPolygonVertices];
b2Transform transformA;
sweepA.GetTransform(&transformA, 0.0f);
for (int32 i = 0; i < m_shapeA.m_vertexCount; ++i)
{
vertices[i] = b2Mul(transformA, m_shapeA.m_vertices[i]);
}
m_debugDraw.DrawPolygon(vertices, m_shapeA.m_vertexCount, b2Color(0.9f, 0.9f, 0.9f));
b2Transform transformB;
sweepB.GetTransform(&transformB, 0.0f);
b2Vec2 localPoint(2.0f, -0.1f);
b2Vec2 rB = b2Mul(transformB, localPoint) - sweepB.c0;
float32 wB = sweepB.a - sweepB.a0;
b2Vec2 vB = sweepB.c - sweepB.c0;
b2Vec2 v = vB + b2Cross(wB, rB);
for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
{
vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
}
m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.9f, 0.5f));
sweepB.GetTransform(&transformB, output.t);
for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
{
vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
}
m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.7f, 0.9f));
sweepB.GetTransform(&transformB, 1.0f);
for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
{
vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
}
m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f));
#if 0
for (float32 t = 0.0f; t < 1.0f; t += 0.1f)
{
sweepB.GetTransform(&transformB, t);
for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
{
vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
}
m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f));
}
#endif
}
b2PolygonShape m_shapeA;
b2PolygonShape m_shapeB;
};
#endif