paulxstretch/Source
2018-06-03 21:47:40 +03:00
..
PS_Source Make audio source set play range immediately if it is set when the seek crossfade is active. This effectively disables the smoothed audio but this will have to do for now. The smoothed playback needs to be redesigned from scratch later. Revert the larger disk buffer size. Readme changes. 2018-06-01 14:20:01 +03:00
WDL Back to memmove, should be correct according to Justin 2017-11-16 21:23:33 +02:00
envelope_component.cpp Added linear interpolation option for envelope random transform, fixes etc 2018-03-03 17:55:02 +02:00
envelope_component.h Mutex protect the envelope when manipulating the amount of nodes from the GUI. Should probably redesign this stuff a bit...Init envelope reset nodes. 2018-02-27 15:21:36 +02:00
jcdp_envelope.h Remove unused member 2018-06-03 21:47:40 +03:00
PluginEditor.cpp Add option to mute audio when capturing 2018-06-01 16:31:31 +03:00
PluginEditor.h Init the thumbnailcache thread in the subclass 2018-05-18 21:19:07 +03:00
PluginProcessor.cpp Add option to mute audio when capturing 2018-06-01 16:31:31 +03:00
PluginProcessor.h Add option to mute audio when capturing 2018-06-01 16:31:31 +03:00
ps3_BufferingAudioSource.cpp Updated the buffering audio source from the new JUCE code that removed the use of volatile 2018-05-01 15:11:45 +03:00
ps3_BufferingAudioSource.h Updated the buffering audio source from the new JUCE code that removed the use of volatile 2018-05-01 15:11:45 +03:00
RenderSettingsComponent.cpp macOs build fixes 2018-06-01 01:23:33 +03:00
RenderSettingsComponent.h Added render settings component 2018-05-07 20:43:27 +03:00