 25bd5d8adb
			
		
	
	25bd5d8adb
	
	
	
		
			
			subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
		
			
				
	
	
		
			94 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
 | |
| *
 | |
| * This software is provided 'as-is', without any express or implied
 | |
| * warranty.  In no event will the authors be held liable for any damages
 | |
| * arising from the use of this software.
 | |
| * Permission is granted to anyone to use this software for any purpose,
 | |
| * including commercial applications, and to alter it and redistribute it
 | |
| * freely, subject to the following restrictions:
 | |
| * 1. The origin of this software must not be misrepresented; you must not
 | |
| * claim that you wrote the original software. If you use this software
 | |
| * in a product, an acknowledgment in the product documentation would be
 | |
| * appreciated but is not required.
 | |
| * 2. Altered source versions must be plainly marked as such, and must not be
 | |
| * misrepresented as being the original software.
 | |
| * 3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| 
 | |
| #ifndef B2_CONTACT_SOLVER_H
 | |
| #define B2_CONTACT_SOLVER_H
 | |
| 
 | |
| #include "../../Common/b2Math.h"
 | |
| #include "../../Collision/b2Collision.h"
 | |
| #include "../b2TimeStep.h"
 | |
| 
 | |
| class b2Contact;
 | |
| class b2Body;
 | |
| class b2StackAllocator;
 | |
| struct b2ContactPositionConstraint;
 | |
| 
 | |
| struct b2VelocityConstraintPoint
 | |
| {
 | |
| 	b2Vec2 rA;
 | |
| 	b2Vec2 rB;
 | |
| 	float32 normalImpulse;
 | |
| 	float32 tangentImpulse;
 | |
| 	float32 normalMass;
 | |
| 	float32 tangentMass;
 | |
| 	float32 velocityBias;
 | |
| };
 | |
| 
 | |
| struct b2ContactVelocityConstraint
 | |
| {
 | |
| 	b2VelocityConstraintPoint points[b2_maxManifoldPoints];
 | |
| 	b2Vec2 normal;
 | |
| 	b2Mat22 normalMass;
 | |
| 	b2Mat22 K;
 | |
| 	int32 indexA;
 | |
| 	int32 indexB;
 | |
| 	float32 invMassA, invMassB;
 | |
| 	float32 invIA, invIB;
 | |
| 	float32 friction;
 | |
| 	float32 restitution;
 | |
| 	int32 pointCount;
 | |
| 	int32 contactIndex;
 | |
| };
 | |
| 
 | |
| struct b2ContactSolverDef
 | |
| {
 | |
| 	b2TimeStep step;
 | |
| 	b2Contact** contacts;
 | |
| 	int32 count;
 | |
| 	b2Position* positions;
 | |
| 	b2Velocity* velocities;
 | |
| 	b2StackAllocator* allocator;
 | |
| };
 | |
| 
 | |
| class b2ContactSolver
 | |
| {
 | |
| public:
 | |
| 	b2ContactSolver(b2ContactSolverDef* def);
 | |
| 	~b2ContactSolver();
 | |
| 
 | |
| 	void InitializeVelocityConstraints();
 | |
| 
 | |
| 	void WarmStart();
 | |
| 	void SolveVelocityConstraints();
 | |
| 	void StoreImpulses();
 | |
| 
 | |
| 	bool SolvePositionConstraints();
 | |
| 	bool SolveTOIPositionConstraints(int32 toiIndexA, int32 toiIndexB);
 | |
| 
 | |
| 	b2TimeStep m_step;
 | |
| 	b2Position* m_positions;
 | |
| 	b2Velocity* m_velocities;
 | |
| 	b2StackAllocator* m_allocator;
 | |
| 	b2ContactPositionConstraint* m_positionConstraints;
 | |
| 	b2ContactVelocityConstraint* m_velocityConstraints;
 | |
| 	b2Contact** m_contacts;
 | |
| 	int m_count;
 | |
| };
 | |
| 
 | |
| #endif
 |