paulxstretch/deps/juce/modules/juce_dsp/juce_dsp.h
essej 25bd5d8adb git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo:
  subdir:   "deps/juce"
  merged:   "b13f9084e"
upstream:
  origin:   "https://github.com/essej/JUCE.git"
  branch:   "sono6good"
  commit:   "b13f9084e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"
2022-04-18 17:51:22 -04:00

278 lines
9.6 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
/*******************************************************************************
The block below describes the properties of this module, and is read by
the Projucer to automatically generate project code that uses it.
For details about the syntax and how to create or use a module, see the
JUCE Module Format.md file.
BEGIN_JUCE_MODULE_DECLARATION
ID: juce_dsp
vendor: juce
version: 6.1.2
name: JUCE DSP classes
description: Classes for audio buffer manipulation, digital audio processing, filtering, oversampling, fast math functions etc.
website: http://www.juce.com/juce
license: GPL/Commercial
minimumCppStandard: 14
dependencies: juce_audio_formats
OSXFrameworks: Accelerate
iOSFrameworks: Accelerate
END_JUCE_MODULE_DECLARATION
*******************************************************************************/
#pragma once
#define JUCE_DSP_H_INCLUDED
#include <juce_audio_basics/juce_audio_basics.h>
#include <juce_audio_formats/juce_audio_formats.h>
#if defined(_M_X64) || defined(__amd64__) || defined(__SSE2__) || (defined(_M_IX86_FP) && _M_IX86_FP == 2)
#if defined(_M_X64) || defined(__amd64__)
#ifndef __SSE2__
#define __SSE2__
#endif
#endif
#ifndef JUCE_USE_SIMD
#define JUCE_USE_SIMD 1
#endif
#if JUCE_USE_SIMD
#include <immintrin.h>
#endif
#elif defined (__ARM_NEON__) || defined (__ARM_NEON) || defined (__arm64__) || defined (__aarch64__)
#ifndef JUCE_USE_SIMD
#define JUCE_USE_SIMD 1
#endif
#include <arm_neon.h>
#else
// No SIMD Support
#ifndef JUCE_USE_SIMD
#define JUCE_USE_SIMD 0
#endif
#endif
#ifndef JUCE_VECTOR_CALLTYPE
// __vectorcall does not work on 64-bit due to internal compiler error in
// release mode in both VS2015 and VS2017. Re-enable when Microsoft fixes this
#if _MSC_VER && JUCE_USE_SIMD && ! (defined(_M_X64) || defined(__amd64__))
#define JUCE_VECTOR_CALLTYPE __vectorcall
#else
#define JUCE_VECTOR_CALLTYPE
#endif
#endif
#include <complex>
//==============================================================================
/** Config: JUCE_ASSERTION_FIRFILTER
When this flag is enabled, an assertion will be generated during the
execution of DEBUG configurations if you use a FIRFilter class to process
FIRCoefficients with a size higher than 128, to tell you that's it would be
more efficient to use the Convolution class instead. It is enabled by
default, but you may want to disable it if you really want to process such
a filter in the time domain.
*/
#ifndef JUCE_ASSERTION_FIRFILTER
#define JUCE_ASSERTION_FIRFILTER 1
#endif
/** Config: JUCE_DSP_USE_INTEL_MKL
If this flag is set, then JUCE will use Intel's MKL for JUCE's FFT and
convolution classes.
If you're using the Projucer's Visual Studio exporter, you should also set
the "Use MKL Library (oneAPI)" option in the exporter settings to
"Sequential" or "Parallel". If you're not using the Visual Studio exporter,
the folder containing the mkl_dfti.h header must be in your header search
paths, and you must link against all the necessary MKL libraries.
*/
#ifndef JUCE_DSP_USE_INTEL_MKL
#define JUCE_DSP_USE_INTEL_MKL 0
#endif
/** Config: JUCE_DSP_USE_SHARED_FFTW
If this flag is set, then JUCE will search for the fftw shared libraries
at runtime and use the library for JUCE's FFT and convolution classes.
If the library is not found, then JUCE's fallback FFT routines will be used.
This is especially useful on linux as fftw often comes pre-installed on
popular linux distros.
You must respect the FFTW license when enabling this option.
*/
#ifndef JUCE_DSP_USE_SHARED_FFTW
#define JUCE_DSP_USE_SHARED_FFTW 0
#endif
/** Config: JUCE_DSP_USE_STATIC_FFTW
If this flag is set, then JUCE will use the statically linked fftw libraries
for JUCE's FFT and convolution classes.
You must add the fftw header/library folder to the extra header/library search
paths of your JUCE project. You also need to add the fftw library itself
to the extra libraries supplied to your JUCE project during linking.
You must respect the FFTW license when enabling this option.
*/
#ifndef JUCE_DSP_USE_STATIC_FFTW
#define JUCE_DSP_USE_STATIC_FFTW 0
#endif
/** Config: JUCE_DSP_ENABLE_SNAP_TO_ZERO
Enables code in the dsp module to avoid floating point denormals during the
processing of some of the dsp module's filters.
Enabling this will add a slight performance overhead to the DSP module's
filters and algorithms. If your audio app already disables denormals altogether
(for example, by using the ScopedNoDenormals class or the
FloatVectorOperations::disableDenormalisedNumberSupport method), then you
can safely disable this flag to shave off a few cpu cycles from the DSP module's
filters and algorithms.
*/
#ifndef JUCE_DSP_ENABLE_SNAP_TO_ZERO
#define JUCE_DSP_ENABLE_SNAP_TO_ZERO 1
#endif
//==============================================================================
#undef Complex // apparently some C libraries actually define these symbols (!)
#undef Factor
#undef check
namespace juce
{
namespace dsp
{
template <typename Type>
using Complex = std::complex<Type>;
//==============================================================================
namespace util
{
/** Use this function to prevent denormals on intel CPUs.
This function will work with both primitives and simple containers.
*/
#if JUCE_DSP_ENABLE_SNAP_TO_ZERO
inline void snapToZero (float& x) noexcept { JUCE_SNAP_TO_ZERO (x); }
#ifndef DOXYGEN
inline void snapToZero (double& x) noexcept { JUCE_SNAP_TO_ZERO (x); }
inline void snapToZero (long double& x) noexcept { JUCE_SNAP_TO_ZERO (x); }
#endif
#else
inline void snapToZero (float& x) noexcept { ignoreUnused (x); }
#ifndef DOXYGEN
inline void snapToZero (double& x) noexcept { ignoreUnused (x); }
inline void snapToZero (long double& x) noexcept { ignoreUnused (x); }
#endif
#endif
}
}
}
//==============================================================================
#if JUCE_USE_SIMD
#include "native/juce_fallback_SIMDNativeOps.h"
// include the correct native file for this build target CPU
#if defined(__i386__) || defined(__amd64__) || defined(_M_X64) || defined(_X86_) || defined(_M_IX86)
#ifdef __AVX2__
#include "native/juce_avx_SIMDNativeOps.h"
#else
#include "native/juce_sse_SIMDNativeOps.h"
#endif
#elif defined(__arm__) || defined(_M_ARM) || defined (__arm64__) || defined (__aarch64__)
#include "native/juce_neon_SIMDNativeOps.h"
#else
#error "SIMD register support not implemented for this platform"
#endif
#include "containers/juce_SIMDRegister.h"
#endif
#include "maths/juce_SpecialFunctions.h"
#include "maths/juce_Matrix.h"
#include "maths/juce_Phase.h"
#include "maths/juce_Polynomial.h"
#include "maths/juce_FastMathApproximations.h"
#include "maths/juce_LookupTable.h"
#include "maths/juce_LogRampedValue.h"
#include "containers/juce_AudioBlock.h"
#include "containers/juce_FixedSizeFunction.h"
#include "processors/juce_ProcessContext.h"
#include "processors/juce_ProcessorWrapper.h"
#include "processors/juce_ProcessorChain.h"
#include "processors/juce_ProcessorDuplicator.h"
#include "processors/juce_IIRFilter.h"
#include "processors/juce_FIRFilter.h"
#include "processors/juce_StateVariableFilter.h"
#include "processors/juce_FirstOrderTPTFilter.h"
#include "processors/juce_Panner.h"
#include "processors/juce_DelayLine.h"
#include "processors/juce_Oversampling.h"
#include "processors/juce_BallisticsFilter.h"
#include "processors/juce_LinkwitzRileyFilter.h"
#include "processors/juce_DryWetMixer.h"
#include "processors/juce_StateVariableTPTFilter.h"
#include "frequency/juce_FFT.h"
#include "frequency/juce_Convolution.h"
#include "frequency/juce_Windowing.h"
#include "filter_design/juce_FilterDesign.h"
#include "widgets/juce_Reverb.h"
#include "widgets/juce_Bias.h"
#include "widgets/juce_Gain.h"
#include "widgets/juce_WaveShaper.h"
#include "widgets/juce_Oscillator.h"
#include "widgets/juce_LadderFilter.h"
#include "widgets/juce_Compressor.h"
#include "widgets/juce_NoiseGate.h"
#include "widgets/juce_Limiter.h"
#include "widgets/juce_Phaser.h"
#include "widgets/juce_Chorus.h"