25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" |
||
---|---|---|
.. | ||
Collision | ||
Common | ||
Dynamics | ||
Rope | ||
Box2D.h | ||
README.txt |
This folder contains the source from the excellent Box2D physics library. For any Box2D-related info, visit their website: http://box2d.org To create the juce module, the only changes required to the original source-code were to adjust the include paths to be relative rather than absolute, and to wrap #ifdefs around a couple of unguarded header files. (Oh, and there were a few compiler warnings that I cleaned up to avoid bothering people with them)