paulxstretch/Source
2018-02-21 19:34:39 +02:00
..
PS_Source Preliminary work to play the sound source unprocessed 2018-02-21 19:34:39 +02:00
WDL Back to memmove, should be correct according to Justin 2017-11-16 21:23:33 +02:00
PluginEditor.cpp Use unique pointers for parameter components 2018-02-19 20:47:32 +02:00
PluginEditor.h Use unique pointers for parameter components 2018-02-19 20:47:32 +02:00
PluginProcessor.cpp Preliminary work to play the sound source unprocessed 2018-02-21 19:34:39 +02:00
PluginProcessor.h Experimented with adding a sound play range offset parameter but not going to be able to support it properly for now. Show debug build title in about screen. 2018-02-15 16:03:00 +02:00
ps3_BufferingAudioSource.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h Initial git commit 2017-11-13 17:06:08 +02:00