paulxstretch/Source/PS_Source
2018-02-21 19:34:39 +02:00
..
contrib Initial git commit 2017-11-13 17:06:08 +02:00
Input Added method to sound source to get playback position percent. Avoid seeking sound source when changing FFT size. Readme change. 2018-01-31 20:06:12 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp Initial git commit 2017-11-13 17:06:08 +02:00
globals.h Experimented with adding a sound play range offset parameter but not going to be able to support it properly for now. Show debug build title in about screen. 2018-02-15 16:03:00 +02:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Finally added enabled buttons for the spectral steps. 2018-01-30 17:32:23 +02:00
ProcessedStretch.h Remove the bool enabled members from the spectral process parameters 2018-01-30 18:49:00 +02:00
Stretch.cpp Shorten the FFT switch crossfade length. Remove commented out code. Formatting change. 2018-02-13 22:16:18 +02:00
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
StretchSource.cpp Preliminary work to play the sound source unprocessed 2018-02-21 19:34:39 +02:00
StretchSource.h Preliminary work to play the sound source unprocessed 2018-02-21 19:34:39 +02:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00